Uses of Class
net.minecraft.world.level.biome.Biome
Packages that use Biome
Package
Description
Classes for NeoForge's own data generation.
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Uses of Biome in net.minecraft.advancements.criterion
Fields in net.minecraft.advancements.criterion with type parameters of type BiomeModifier and TypeFieldDescriptionLocationPredicate.biomesThe field for thebiomesrecord component.LocationPredicate.Builder.biomesMethods in net.minecraft.advancements.criterion that return types with arguments of type BiomeModifier and TypeMethodDescriptionLocationPredicate.biomes()Returns the value of thebiomesrecord component.Method parameters in net.minecraft.advancements.criterion with type arguments of type Biome -
Uses of Biome in net.minecraft.client.gui.components.debug
Method parameters in net.minecraft.client.gui.components.debug with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static StringDebugEntryBiome.printBiome(Holder<Biome> biome) -
Uses of Biome in net.minecraft.client.gui.screens
Fields in net.minecraft.client.gui.screens with type parameters of type BiomeModifier and TypeFieldDescriptionCreateBuffetWorldScreen.applySettingsCreateBuffetWorldScreen.biomeprivate final Holder.Reference<Biome> CreateBuffetWorldScreen.BiomeList.Entry.biomeCreateBuffetWorldScreen.biomesprivate static final ResourceKey<Biome> PresetFlatWorldScreen.DEFAULT_BIOMEConstructor parameters in net.minecraft.client.gui.screens with type arguments of type BiomeModifierConstructorDescriptionCreateBuffetWorldScreen(Screen parent, WorldCreationContext settings, Consumer<Holder<Biome>> applySettings) Entry(Holder.Reference<Biome> biome) -
Uses of Biome in net.minecraft.client.gui.screens.worldselection
Method parameters in net.minecraft.client.gui.screens.worldselection with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static WorldCreationContext.DimensionsUpdaterPresetEditor.fixedBiomeConfigurator(Holder<Biome> biome) -
Uses of Biome in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer that return types with arguments of type BiomeModifier and TypeMethodDescriptionClientLevel.getUncachedNoiseBiome(int quartX, int quartY, int quartZ) -
Uses of Biome in net.minecraft.client.renderer.block
Fields in net.minecraft.client.renderer.block with type parameters of type Biome -
Uses of Biome in net.minecraft.client.renderer.blockentity
Method parameters in net.minecraft.client.renderer.blockentity with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static MovingBlockRenderStatePistonHeadRenderer.createMovingBlock(BlockPos pos, BlockState blockState, Holder<Biome> biome, ClientLevel level) -
Uses of Biome in net.minecraft.core.registries
Fields in net.minecraft.core.registries with type parameters of type Biome -
Uses of Biome in net.minecraft.data.advancements.packs
Method parameters in net.minecraft.data.advancements.packs with type arguments of type BiomeModifier and TypeMethodDescriptionprotected static Advancement.BuilderVanillaAdventureAdvancements.addBiomes(Advancement.Builder advancement, HolderLookup.Provider registries, List<ResourceKey<Biome>> explorableBiomes) -
Uses of Biome in net.minecraft.data.info
Fields in net.minecraft.data.info with type parameters of type BiomeModifier and TypeFieldDescriptionprivate static final Codec<Climate.ParameterList<ResourceKey<Biome>>> BiomeParametersDumpReport.CODECprivate static final MapCodec<ResourceKey<Biome>> BiomeParametersDumpReport.ENTRY_CODEC -
Uses of Biome in net.minecraft.data.registries
Method parameters in net.minecraft.data.registries with type arguments of type BiomeModifier and TypeMethodDescriptionstatic voidVanillaRegistries.validateThatAllBiomeFeaturesHaveBiomeFilter(HolderGetter<PlacedFeature> placedFeatures, HolderLookup<Biome> biomes) -
Uses of Biome in net.minecraft.data.tags
Subclasses with type arguments of type Biome in net.minecraft.data.tags -
Uses of Biome in net.minecraft.data.worldgen.biome
Methods in net.minecraft.data.worldgen.biome that return BiomeModifier and TypeMethodDescriptionstatic BiomeOverworldBiomes.badlands(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean wooded) static BiomeOverworldBiomes.bambooJungle(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeNetherBiomes.basaltDeltas(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) private static BiomeEndBiomes.baseEndBiome(BiomeGenerationSettings.Builder generation) static BiomeOverworldBiomes.beach(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean snowy, boolean stony) static BiomeOverworldBiomes.coldOcean(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean deep) static BiomeNetherBiomes.crimsonForest(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.darkForest(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean isPaleGarden) static BiomeOverworldBiomes.deepDark(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.desert(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.dripstoneCaves(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeEndBiomes.endBarrens(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeEndBiomes.endHighlands(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeEndBiomes.endMidlands(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.forest(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean birch, boolean tall, boolean flower) static BiomeOverworldBiomes.frozenOcean(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean deep) static BiomeOverworldBiomes.frozenPeaks(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.grove(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.jaggedPeaks(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.jungle(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.lukeWarmOcean(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean deep) static BiomeOverworldBiomes.lushCaves(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.mangroveSwamp(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.meadowOrCherryGrove(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean cherryGrove) static BiomeOverworldBiomes.mushroomFields(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeNetherBiomes.netherWastes(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.ocean(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean deep) static BiomeOverworldBiomes.oldGrowthTaiga(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean spruce) static BiomeOverworldBiomes.plains(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean sunflower, boolean snowy, boolean spikes) static BiomeOverworldBiomes.river(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean frozen) static BiomeOverworldBiomes.savanna(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean shattered, boolean plateau) static BiomeEndBiomes.smallEndIslands(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.snowySlopes(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeNetherBiomes.soulSandValley(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.sparseJungle(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.stonyPeaks(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.swamp(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.taiga(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean snowy) static BiomeEndBiomes.theEnd(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.theVoid(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.warmOcean(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeNetherBiomes.warpedForest(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers) static BiomeOverworldBiomes.windsweptHills(HolderGetter<PlacedFeature> placedFeatures, HolderGetter<ConfiguredWorldCarver<?>> carvers, boolean moreTrees) Method parameters in net.minecraft.data.worldgen.biome with type arguments of type BiomeModifier and TypeMethodDescriptionstatic voidBiomeData.bootstrap(BootstrapContext<Biome> context) -
Uses of Biome in net.minecraft.gametest.framework
Method parameters in net.minecraft.gametest.framework with type arguments of type Biome -
Uses of Biome in net.minecraft.server.commands
Method parameters in net.minecraft.server.commands with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static intFillBiomeCommand.fill(CommandSourceStack source, BlockPos rawFrom, BlockPos rawTo, Holder.Reference<Biome> biome, Predicate<Holder<Biome>> filter) private static intFillBiomeCommand.fill(CommandSourceStack source, BlockPos rawFrom, BlockPos rawTo, Holder.Reference<Biome> biome, Predicate<Holder<Biome>> filter) static Either<Integer, CommandSyntaxException> static Either<Integer, CommandSyntaxException> FillBiomeCommand.fill(ServerLevel level, BlockPos rawFrom, BlockPos rawTo, Holder<Biome> biome, Predicate<Holder<Biome>> filter, Consumer<Supplier<Component>> successMessageConsumer) static Either<Integer, CommandSyntaxException> FillBiomeCommand.fill(ServerLevel level, BlockPos rawFrom, BlockPos rawTo, Holder<Biome> biome, Predicate<Holder<Biome>> filter, Consumer<Supplier<Component>> successMessageConsumer) private static intLocateCommand.locateBiome(CommandSourceStack source, ResourceOrTagArgument.Result<Biome> elementOrTag) private static BiomeResolverFillBiomeCommand.makeResolver(org.apache.commons.lang3.mutable.MutableInt count, ChunkAccess chunk, BoundingBox region, Holder<Biome> toFill, Predicate<Holder<Biome>> filter) private static BiomeResolverFillBiomeCommand.makeResolver(org.apache.commons.lang3.mutable.MutableInt count, ChunkAccess chunk, BoundingBox region, Holder<Biome> toFill, Predicate<Holder<Biome>> filter) -
Uses of Biome in net.minecraft.server.level
Methods in net.minecraft.server.level that return types with arguments of type BiomeModifier and TypeMethodDescriptionServerLevel.findClosestBiome3d(Predicate<Holder<Biome>> biomeTest, BlockPos origin, int maxSearchRadius, int sampleResolutionHorizontal, int sampleResolutionVertical) ServerLevel.getUncachedNoiseBiome(int quartX, int quartY, int quartZ) WorldGenRegion.getUncachedNoiseBiome(int quartX, int quartY, int quartZ) Method parameters in net.minecraft.server.level with type arguments of type Biome -
Uses of Biome in net.minecraft.tags
Fields in net.minecraft.tags with type parameters of type BiomeModifier and TypeFieldDescriptionBiomeTags.ALLOWS_SURFACE_SLIME_SPAWNSBiomeTags.HAS_ANCIENT_CITYBiomeTags.HAS_BASTION_REMNANTBiomeTags.HAS_BURIED_TREASUREBiomeTags.HAS_DESERT_PYRAMIDBiomeTags.HAS_END_CITYBiomeTags.HAS_IGLOOBiomeTags.HAS_JUNGLE_TEMPLEBiomeTags.HAS_MINESHAFTBiomeTags.HAS_MINESHAFT_MESABiomeTags.HAS_NETHER_FORTRESSBiomeTags.HAS_NETHER_FOSSILBiomeTags.HAS_OCEAN_MONUMENTBiomeTags.HAS_OCEAN_RUIN_COLDBiomeTags.HAS_OCEAN_RUIN_WARMBiomeTags.HAS_PILLAGER_OUTPOSTBiomeTags.HAS_RUINED_PORTAL_DESERTBiomeTags.HAS_RUINED_PORTAL_JUNGLEBiomeTags.HAS_RUINED_PORTAL_MOUNTAINBiomeTags.HAS_RUINED_PORTAL_NETHERBiomeTags.HAS_RUINED_PORTAL_OCEANBiomeTags.HAS_RUINED_PORTAL_STANDARDBiomeTags.HAS_RUINED_PORTAL_SWAMPBiomeTags.HAS_SHIPWRECKBiomeTags.HAS_SHIPWRECK_BEACHEDBiomeTags.HAS_STRONGHOLDBiomeTags.HAS_SWAMP_HUTBiomeTags.HAS_TRAIL_RUINSBiomeTags.HAS_TRIAL_CHAMBERSBiomeTags.HAS_VILLAGE_DESERTBiomeTags.HAS_VILLAGE_PLAINSBiomeTags.HAS_VILLAGE_SAVANNABiomeTags.HAS_VILLAGE_SNOWYBiomeTags.HAS_VILLAGE_TAIGABiomeTags.HAS_WOODLAND_MANSIONBiomeTags.IS_BADLANDSBiomeTags.IS_BEACHBiomeTags.IS_DEEP_OCEANBiomeTags.IS_ENDBiomeTags.IS_FORESTBiomeTags.IS_HILLBiomeTags.IS_JUNGLEBiomeTags.IS_MOUNTAINBiomeTags.IS_NETHERBiomeTags.IS_OCEANBiomeTags.IS_OVERWORLDBiomeTags.IS_RIVERBiomeTags.IS_SAVANNABiomeTags.IS_TAIGABiomeTags.MINESHAFT_BLOCKINGBiomeTags.MORE_FREQUENT_DROWNED_SPAWNSBiomeTags.POLAR_BEARS_SPAWN_ON_ALTERNATE_BLOCKSBiomeTags.PRODUCES_CORALS_FROM_BONEMEALBiomeTags.REDUCED_WATER_AMBIENT_SPAWNSBiomeTags.REQUIRED_OCEAN_MONUMENT_SURROUNDINGBiomeTags.SPAWNS_COLD_VARIANT_FARM_ANIMALSBiomeTags.SPAWNS_COLD_VARIANT_FROGSBiomeTags.SPAWNS_CORAL_VARIANT_ZOMBIE_NAUTILUSBiomeTags.SPAWNS_GOLD_RABBITSBiomeTags.SPAWNS_SNOW_FOXESBiomeTags.SPAWNS_WARM_VARIANT_FARM_ANIMALSBiomeTags.SPAWNS_WARM_VARIANT_FROGSBiomeTags.SPAWNS_WHITE_RABBITSBiomeTags.STRONGHOLD_BIASED_TOBiomeTags.WATER_ON_MAP_OUTLINESBiomeTags.WITHOUT_WANDERING_TRADER_SPAWNSBiomeTags.WITHOUT_ZOMBIE_SIEGESMethods in net.minecraft.tags that return types with arguments of type Biome -
Uses of Biome in net.minecraft.world.attribute
Method parameters in net.minecraft.world.attribute with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static voidEnvironmentAttributeSystem.addBiomeLayer(EnvironmentAttributeSystem.Builder builder, HolderLookup<Biome> biomes, BiomeManager biomeManager) -
Uses of Biome in net.minecraft.world.entity.animal.chicken
Method parameters in net.minecraft.world.entity.animal.chicken with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static voidChickenVariants.register(BootstrapContext<ChickenVariant> context, ResourceKey<ChickenVariant> name, ChickenVariant.ModelType modelType, String textureName, String babyTextureName, TagKey<Biome> spawnBiome) -
Uses of Biome in net.minecraft.world.entity.animal.cow
Method parameters in net.minecraft.world.entity.animal.cow with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static voidCowVariants.register(BootstrapContext<CowVariant> context, ResourceKey<CowVariant> name, CowVariant.ModelType modelType, String textureName, String babyTextureName, TagKey<Biome> spawnBiome) -
Uses of Biome in net.minecraft.world.entity.animal.fox
Method parameters in net.minecraft.world.entity.animal.fox with type arguments of type Biome -
Uses of Biome in net.minecraft.world.entity.animal.frog
Method parameters in net.minecraft.world.entity.animal.frog with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static voidFrogVariants.register(BootstrapContext<FrogVariant> context, ResourceKey<FrogVariant> name, String assetId, TagKey<Biome> limitToBiome) -
Uses of Biome in net.minecraft.world.entity.animal.nautilus
Method parameters in net.minecraft.world.entity.animal.nautilus with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static voidZombieNautilusVariants.register(BootstrapContext<ZombieNautilusVariant> context, ResourceKey<ZombieNautilusVariant> name, ZombieNautilusVariant.ModelType modelType, String textureName, TagKey<Biome> spawnBiome) -
Uses of Biome in net.minecraft.world.entity.animal.pig
Method parameters in net.minecraft.world.entity.animal.pig with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static voidPigVariants.register(BootstrapContext<PigVariant> context, ResourceKey<PigVariant> name, PigVariant.ModelType modelType, String textureName, String babyTextureName, TagKey<Biome> spawnBiome) -
Uses of Biome in net.minecraft.world.entity.animal.sheep
Method parameters in net.minecraft.world.entity.animal.sheep with type arguments of type BiomeModifier and TypeMethodDescriptionstatic DyeColorSheepColorSpawnRules.getSheepColor(Holder<Biome> biome, RandomSource random) private static SheepColorSpawnRules.SheepColorSpawnConfigurationSheepColorSpawnRules.getSheepColorConfiguration(Holder<Biome> biome) -
Uses of Biome in net.minecraft.world.entity.animal.wolf
Method parameters in net.minecraft.world.entity.animal.wolf with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static SpawnPrioritySelectorsWolfVariants.highPrioBiome(HolderSet<Biome> biomes) private static voidWolfVariants.register(BootstrapContext<WolfVariant> context, ResourceKey<WolfVariant> name, String fileName, TagKey<Biome> spawnBiome) -
Uses of Biome in net.minecraft.world.entity.npc.villager
Fields in net.minecraft.world.entity.npc.villager with type parameters of type BiomeModifier and TypeFieldDescriptionprivate static final Map<ResourceKey<Biome>, ResourceKey<VillagerType>> VillagerType.BY_BIOMEDeprecated.Method parameters in net.minecraft.world.entity.npc.villager with type arguments of type Biome -
Uses of Biome in net.minecraft.world.entity.variant
Fields in net.minecraft.world.entity.variant with type parameters of type BiomeModifier and TypeFieldDescriptionSpawnContext.biomeThe field for thebiomerecord component.BiomeCheck.requiredBiomesThe field for therequiredBiomesrecord component.Methods in net.minecraft.world.entity.variant that return types with arguments of type BiomeModifier and TypeMethodDescriptionSpawnContext.biome()Returns the value of thebiomerecord component.BiomeCheck.requiredBiomes()Returns the value of therequiredBiomesrecord component.Constructor parameters in net.minecraft.world.entity.variant with type arguments of type BiomeModifierConstructorDescriptionBiomeCheck(HolderSet<Biome> requiredBiomes) Creates an instance of aBiomeCheckrecord class.SpawnContext(BlockPos pos, ServerLevelAccessor level, EnvironmentAttributeReader environmentAttributes, Holder<Biome> biome) Creates an instance of aSpawnContextrecord class. -
Uses of Biome in net.minecraft.world.level
Fields in net.minecraft.world.level with type parameters of type BiomeMethods in net.minecraft.world.level that return BiomeModifier and TypeMethodDescriptionprivate static BiomeNaturalSpawner.getRoughBiome(BlockPos pos, ChunkAccess chunk) Methods in net.minecraft.world.level that return types with arguments of type BiomeModifier and TypeMethodDescriptionLevelReader.getNoiseBiome(int quartX, int quartY, int quartZ) LevelReader.getUncachedNoiseBiome(int quartX, int quartY, int quartZ) Methods in net.minecraft.world.level with parameters of type BiomeMethod parameters in net.minecraft.world.level with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static WeightedList<MobSpawnSettings.SpawnerData> NaturalSpawner.mobsAt(ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory mobCategory, BlockPos pos, @Nullable Holder<Biome> biome) static voidNaturalSpawner.spawnMobsForChunkGeneration(ServerLevelAccessor level, Holder<Biome> biome, ChunkPos chunkPos, RandomSource random) -
Uses of Biome in net.minecraft.world.level.biome
Fields in net.minecraft.world.level.biome with type parameters of type BiomeModifier and TypeFieldDescriptionCheckerboardColumnBiomeSource.allowedBiomesstatic final ResourceKey<Biome> Biomes.BADLANDSstatic final ResourceKey<Biome> Biomes.BAMBOO_JUNGLETheEndBiomeSource.barrensstatic final ResourceKey<Biome> Biomes.BASALT_DELTASstatic final ResourceKey<Biome> Biomes.BEACHFixedBiomeSource.biomestatic final ResourceKey<Biome> Biomes.BIRCH_FORESTstatic final ResourceKey<Biome> Biomes.CHERRY_GROVEBiome.CODECstatic final ResourceKey<Biome> Biomes.COLD_OCEANstatic final ResourceKey<Biome> Biomes.CRIMSON_FORESTstatic final ResourceKey<Biome> Biomes.DARK_FORESTstatic final ResourceKey<Biome> Biomes.DEEP_COLD_OCEANstatic final ResourceKey<Biome> Biomes.DEEP_DARKstatic final ResourceKey<Biome> Biomes.DEEP_FROZEN_OCEANstatic final ResourceKey<Biome> Biomes.DEEP_LUKEWARM_OCEANstatic final ResourceKey<Biome> Biomes.DEEP_OCEANstatic final ResourceKey<Biome> Biomes.DESERTBiome.DIRECT_CODECstatic final MapCodec<Climate.ParameterList<Holder<Biome>>> MultiNoiseBiomeSource.DIRECT_CODECstatic final ResourceKey<Biome> Biomes.DRIPSTONE_CAVESTheEndBiomeSource.endstatic final ResourceKey<Biome> Biomes.END_BARRENSstatic final ResourceKey<Biome> Biomes.END_HIGHLANDSstatic final ResourceKey<Biome> Biomes.END_MIDLANDSMultiNoiseBiomeSource.ENTRY_CODECstatic final ResourceKey<Biome> Biomes.ERODED_BADLANDSstatic final ResourceKey<Biome> Biomes.FLOWER_FORESTstatic final ResourceKey<Biome> Biomes.FORESTstatic final ResourceKey<Biome> Biomes.FROZEN_OCEANstatic final ResourceKey<Biome> Biomes.FROZEN_PEAKSstatic final ResourceKey<Biome> Biomes.FROZEN_RIVERstatic final ResourceKey<Biome> Biomes.GROVETheEndBiomeSource.highlandsstatic final ResourceKey<Biome> Biomes.ICE_SPIKESTheEndBiomeSource.islandsstatic final ResourceKey<Biome> Biomes.JAGGED_PEAKSstatic final ResourceKey<Biome> Biomes.JUNGLEBiome.LIST_CODECstatic final ResourceKey<Biome> Biomes.LUKEWARM_OCEANstatic final ResourceKey<Biome> Biomes.LUSH_CAVESstatic final ResourceKey<Biome> Biomes.MANGROVE_SWAMPstatic final ResourceKey<Biome> Biomes.MEADOWTheEndBiomeSource.midlandsstatic final ResourceKey<Biome> Biomes.MUSHROOM_FIELDSstatic final ResourceKey<Biome> Biomes.NETHER_WASTESBiome.NETWORK_CODECstatic final ResourceKey<Biome> Biomes.OCEANstatic final ResourceKey<Biome> Biomes.OLD_GROWTH_BIRCH_FORESTstatic final ResourceKey<Biome> Biomes.OLD_GROWTH_PINE_TAIGAstatic final ResourceKey<Biome> Biomes.OLD_GROWTH_SPRUCE_TAIGAstatic final ResourceKey<Biome> Biomes.PALE_GARDENprivate final Either<Climate.ParameterList<Holder<Biome>>, Holder<MultiNoiseBiomeSourceParameterList>> MultiNoiseBiomeSource.parametersprivate final Climate.ParameterList<Holder<Biome>> MultiNoiseBiomeSourceParameterList.parametersstatic final ResourceKey<Biome> Biomes.PLAINSBiomeSource.possibleBiomesstatic final ResourceKey<Biome> Biomes.RIVERstatic final ResourceKey<Biome> Biomes.SAVANNAstatic final ResourceKey<Biome> Biomes.SAVANNA_PLATEAUstatic final ResourceKey<Biome> Biomes.SMALL_END_ISLANDSstatic final ResourceKey<Biome> Biomes.SNOWY_BEACHstatic final ResourceKey<Biome> Biomes.SNOWY_PLAINSstatic final ResourceKey<Biome> Biomes.SNOWY_SLOPESstatic final ResourceKey<Biome> Biomes.SNOWY_TAIGAstatic final ResourceKey<Biome> Biomes.SOUL_SAND_VALLEYstatic final ResourceKey<Biome> Biomes.SPARSE_JUNGLEstatic final ResourceKey<Biome> Biomes.STONY_PEAKSstatic final ResourceKey<Biome> Biomes.STONY_SHOREstatic final ResourceKey<Biome> Biomes.SUNFLOWER_PLAINSstatic final ResourceKey<Biome> Biomes.SWAMPstatic final ResourceKey<Biome> Biomes.TAIGAstatic final ResourceKey<Biome> Biomes.THE_ENDstatic final ResourceKey<Biome> Biomes.THE_VOIDstatic final ResourceKey<Biome> Biomes.WARM_OCEANstatic final ResourceKey<Biome> Biomes.WARPED_FORESTstatic final ResourceKey<Biome> Biomes.WINDSWEPT_FORESTstatic final ResourceKey<Biome> Biomes.WINDSWEPT_GRAVELLY_HILLSstatic final ResourceKey<Biome> Biomes.WINDSWEPT_HILLSstatic final ResourceKey<Biome> Biomes.WINDSWEPT_SAVANNAstatic final ResourceKey<Biome> Biomes.WOODED_BADLANDSMethods in net.minecraft.world.level.biome that return BiomeMethods in net.minecraft.world.level.biome that return types with arguments of type BiomeModifier and TypeMethodDescriptionBiomeSource.collectPossibleBiomes()CheckerboardColumnBiomeSource.collectPossibleBiomes()FixedBiomeSource.collectPossibleBiomes()MultiNoiseBiomeSource.collectPossibleBiomes()TheEndBiomeSource.collectPossibleBiomes()BiomeSource.findBiomeHorizontal(int originX, int originY, int originZ, int searchRadius, int skipSteps, Predicate<Holder<Biome>> allowed, RandomSource random, boolean findClosest, Climate.Sampler sampler) BiomeSource.findBiomeHorizontal(int x, int y, int z, int searchRadius, Predicate<Holder<Biome>> allowed, RandomSource random, Climate.Sampler sampler) FixedBiomeSource.findBiomeHorizontal(int originX, int originY, int originZ, int r, int skipStep, Predicate<Holder<Biome>> allowed, RandomSource random, boolean findClosest, Climate.Sampler sampler) BiomeSource.findClosestBiome3d(BlockPos origin, int searchRadius, int sampleResolutionHorizontal, int sampleResolutionVertical, Predicate<Holder<Biome>> allowed, Climate.Sampler sampler, LevelReader level) FixedBiomeSource.findClosestBiome3d(BlockPos origin, int searchRadius, int sampleResolutionHorizontal, int sampleResolutionVertical, Predicate<Holder<Biome>> allowed, Climate.Sampler sampler, LevelReader level) BiomeSource.getBiomesWithin(int x, int y, int z, int r, Climate.Sampler sampler) FixedBiomeSource.getBiomesWithin(int x, int y, int z, int r, Climate.Sampler sampler) BiomeManager.NoiseBiomeSource.getNoiseBiome(int quartX, int quartY, int quartZ) BiomeResolver.getNoiseBiome(int quartX, int quartY, int quartZ, Climate.Sampler sampler) BiomeSource.getNoiseBiome(int quartX, int quartY, int quartZ, Climate.Sampler sampler) CheckerboardColumnBiomeSource.getNoiseBiome(int quartX, int quartY, int quartZ, Climate.Sampler sampler) FixedBiomeSource.getNoiseBiome(int quartX, int quartY, int quartZ) FixedBiomeSource.getNoiseBiome(int quartX, int quartY, int quartZ, Climate.Sampler sampler) MultiNoiseBiomeSource.getNoiseBiome(int quartX, int quartY, int quartZ, Climate.Sampler sampler) MultiNoiseBiomeSource.getNoiseBiome(Climate.TargetPoint target) TheEndBiomeSource.getNoiseBiome(int quartX, int quartY, int quartZ, Climate.Sampler sampler) BiomeManager.getNoiseBiomeAtPosition(double x, double y, double z) BiomeManager.getNoiseBiomeAtPosition(BlockPos blockPos) BiomeManager.getNoiseBiomeAtQuart(int quartX, int quartY, int quartZ) MultiNoiseBiomeSourceParameterList.knownPresets()private ResourceKey<Biome> OverworldBiomeBuilder.maybePickWindsweptSavannaBiome(int temperatureIndex, int humidityIndex, Climate.Parameter weirdness, ResourceKey<Biome> underlyingBiome) private Climate.ParameterList<Holder<Biome>> MultiNoiseBiomeSource.parameters()MultiNoiseBiomeSourceParameterList.parameters()private ResourceKey<Biome> OverworldBiomeBuilder.pickBadlandsBiome(int humidityIndex, Climate.Parameter weirdness) private ResourceKey<Biome> OverworldBiomeBuilder.pickBeachBiome(int temperatureIndex, int humidityIndex) private ResourceKey<Biome> OverworldBiomeBuilder.pickMiddleBiome(int temperatureIndex, int humidityIndex, Climate.Parameter weirdness) private ResourceKey<Biome> OverworldBiomeBuilder.pickMiddleBiomeOrBadlandsIfHot(int temperatureIndex, int humidityIndex, Climate.Parameter weirdness) private ResourceKey<Biome> OverworldBiomeBuilder.pickMiddleBiomeOrBadlandsIfHotOrSlopeIfCold(int temperatureIndex, int humidityIndex, Climate.Parameter weirdness) private ResourceKey<Biome> OverworldBiomeBuilder.pickPeakBiome(int temperatureIndex, int humidityIndex, Climate.Parameter weirdness) private ResourceKey<Biome> OverworldBiomeBuilder.pickPlateauBiome(int temperatureIndex, int humidityIndex, Climate.Parameter weirdness) private ResourceKey<Biome> OverworldBiomeBuilder.pickShatteredBiome(int temperatureIndex, int humidityIndex, Climate.Parameter weirdness) private ResourceKey<Biome> OverworldBiomeBuilder.pickShatteredCoastBiome(int temperatureIndex, int humidityIndex, Climate.Parameter weirdness) private ResourceKey<Biome> OverworldBiomeBuilder.pickSlopeBiome(int temperatureIndex, int humidityIndex, Climate.Parameter weirdness) BiomeSource.possibleBiomes()private static ResourceKey<Biome> MultiNoiseBiomeSourceParameterList.Preset.usedBiomes()Method parameters in net.minecraft.world.level.biome with type arguments of type BiomeModifier and TypeMethodDescriptionprotected voidOverworldBiomeBuilder.addBiomes(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes) private voidOverworldBiomeBuilder.addBottomBiome(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes, Climate.Parameter temperature, Climate.Parameter humidity, Climate.Parameter continentalness, Climate.Parameter erosion, Climate.Parameter weirdness, float offset, ResourceKey<Biome> biome) private voidOverworldBiomeBuilder.addBottomBiome(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes, Climate.Parameter temperature, Climate.Parameter humidity, Climate.Parameter continentalness, Climate.Parameter erosion, Climate.Parameter weirdness, float offset, ResourceKey<Biome> biome) private voidOverworldBiomeBuilder.addDebugBiomes(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes) private voidOverworldBiomeBuilder.addHighSlice(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes, Climate.Parameter weirdness) private voidOverworldBiomeBuilder.addInlandBiomes(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes) private voidOverworldBiomeBuilder.addLowSlice(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes, Climate.Parameter weirdness) private voidOverworldBiomeBuilder.addMidSlice(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes, Climate.Parameter weirdness) private voidOverworldBiomeBuilder.addOffCoastBiomes(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes) private voidOverworldBiomeBuilder.addPeaks(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes, Climate.Parameter weirdness) private voidOverworldBiomeBuilder.addSurfaceBiome(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes, Climate.Parameter temperature, Climate.Parameter humidity, Climate.Parameter continentalness, Climate.Parameter erosion, Climate.Parameter weirdness, float offset, ResourceKey<Biome> second) private voidOverworldBiomeBuilder.addSurfaceBiome(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes, Climate.Parameter temperature, Climate.Parameter humidity, Climate.Parameter continentalness, Climate.Parameter erosion, Climate.Parameter weirdness, float offset, ResourceKey<Biome> second) private voidOverworldBiomeBuilder.addUndergroundBiome(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes, Climate.Parameter temperature, Climate.Parameter humidity, Climate.Parameter continentalness, Climate.Parameter erosion, Climate.Parameter weirdness, float offset, ResourceKey<Biome> biome) private voidOverworldBiomeBuilder.addUndergroundBiome(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes, Climate.Parameter temperature, Climate.Parameter humidity, Climate.Parameter continentalness, Climate.Parameter erosion, Climate.Parameter weirdness, float offset, ResourceKey<Biome> biome) private voidOverworldBiomeBuilder.addUndergroundBiomes(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes) private voidOverworldBiomeBuilder.addValleys(Consumer<Pair<Climate.ParameterPoint, ResourceKey<Biome>>> biomes, Climate.Parameter weirdness) <T> Climate.ParameterList<T> MultiNoiseBiomeSourceParameterList.Preset.SourceProvider.apply(Function<ResourceKey<Biome>, T> lookup) static TheEndBiomeSourceTheEndBiomeSource.create(HolderGetter<Biome> biomes) static MultiNoiseBiomeSourceMultiNoiseBiomeSource.createFromList(Climate.ParameterList<Holder<Biome>> parameters) BiomeSource.findBiomeHorizontal(int originX, int originY, int originZ, int searchRadius, int skipSteps, Predicate<Holder<Biome>> allowed, RandomSource random, boolean findClosest, Climate.Sampler sampler) BiomeSource.findBiomeHorizontal(int x, int y, int z, int searchRadius, Predicate<Holder<Biome>> allowed, RandomSource random, Climate.Sampler sampler) FixedBiomeSource.findBiomeHorizontal(int originX, int originY, int originZ, int r, int skipStep, Predicate<Holder<Biome>> allowed, RandomSource random, boolean findClosest, Climate.Sampler sampler) BiomeSource.findClosestBiome3d(BlockPos origin, int searchRadius, int sampleResolutionHorizontal, int sampleResolutionVertical, Predicate<Holder<Biome>> allowed, Climate.Sampler sampler, LevelReader level) FixedBiomeSource.findClosestBiome3d(BlockPos origin, int searchRadius, int sampleResolutionHorizontal, int sampleResolutionVertical, Predicate<Holder<Biome>> allowed, Climate.Sampler sampler, LevelReader level) private static <T> Climate.ParameterList<T> MultiNoiseBiomeSourceParameterList.Preset.generateOverworldBiomes(Function<ResourceKey<Biome>, T> lookup) private ResourceKey<Biome> OverworldBiomeBuilder.maybePickWindsweptSavannaBiome(int temperatureIndex, int humidityIndex, Climate.Parameter weirdness, ResourceKey<Biome> underlyingBiome) Constructor parameters in net.minecraft.world.level.biome with type arguments of type BiomeModifierConstructorDescriptionCheckerboardColumnBiomeSource(HolderSet<Biome> allowedBiomes, int size) FixedBiomeSource(Holder<Biome> biome) privateMultiNoiseBiomeSource(Either<Climate.ParameterList<Holder<Biome>>, Holder<MultiNoiseBiomeSourceParameterList>> parameters) MultiNoiseBiomeSourceParameterList(MultiNoiseBiomeSourceParameterList.Preset preset, HolderGetter<Biome> biomes) privateTheEndBiomeSource(Holder<Biome> end, Holder<Biome> highlands, Holder<Biome> midlands, Holder<Biome> islands, Holder<Biome> barrens) -
Uses of Biome in net.minecraft.world.level.chunk
Fields in net.minecraft.world.level.chunk with type parameters of type BiomeModifier and TypeFieldDescriptionEmptyLevelChunk.biomeprivate final Codec<PalettedContainerRO<Holder<Biome>>> PalettedContainerFactory.biomeContainerCodecThe field for thebiomeContainerCodecrecord component.private PalettedContainerRO<Holder<Biome>> LevelChunkSection.biomesPalettedContainerFactory.biomeStrategyThe field for thebiomeStrategyrecord component.PalettedContainerFactory.defaultBiomeThe field for thedefaultBiomerecord component.private final Function<Holder<Biome>, BiomeGenerationSettings> ChunkGenerator.generationSettingsGetterMethods in net.minecraft.world.level.chunk that return types with arguments of type BiomeModifier and TypeMethodDescriptionPalettedContainerFactory.biomeContainerCodec()Returns the value of thebiomeContainerCodecrecord component.PalettedContainerFactory.biomeStrategy()Returns the value of thebiomeStrategyrecord component.PalettedContainerFactory.createForBiomes()PalettedContainerFactory.defaultBiome()Returns the value of thedefaultBiomerecord component.LevelChunkSection.getBiomes()ChunkAccess.getNoiseBiome(int quartX, int quartY, int quartZ) EmptyLevelChunk.getNoiseBiome(int quartX, int quartY, int quartZ) ImposterProtoChunk.getNoiseBiome(int quartX, int quartY, int quartZ) LevelChunkSection.getNoiseBiome(int quartX, int quartY, int quartZ) ProtoChunk.getNoiseBiome(int quartX, int quartY, int quartZ) Method parameters in net.minecraft.world.level.chunk with type arguments of type BiomeModifier and TypeMethodDescriptionChunkGenerator.getBiomeGenerationSettings(Holder<Biome> biome) Deprecated.ChunkGenerator.getMobsAt(Holder<Biome> biome, StructureManager structureManager, MobCategory mobCategory, BlockPos pos) Constructor parameters in net.minecraft.world.level.chunk with type arguments of type BiomeModifierConstructorDescriptionChunkGenerator(BiomeSource biomeSource, Function<Holder<Biome>, BiomeGenerationSettings> generationSettingsGetter) EmptyLevelChunk(Level level, ChunkPos pos, Holder<Biome> biome) LevelChunkSection(PalettedContainer<BlockState> states, PalettedContainerRO<Holder<Biome>> biomes) PalettedContainerFactory(Strategy<BlockState> blockStatesStrategy, BlockState defaultBlockState, Codec<PalettedContainer<BlockState>> blockStatesContainerCodec, Strategy<Holder<Biome>> biomeStrategy, Holder<Biome> defaultBiome, Codec<PalettedContainerRO<Holder<Biome>>> biomeContainerCodec) Creates an instance of aPalettedContainerFactoryrecord class. -
Uses of Biome in net.minecraft.world.level.levelgen
Fields in net.minecraft.world.level.levelgen with type parameters of type BiomeModifier and TypeFieldDescriptionSurfaceRules.Context.biomeSurfaceRules.Context.biomeGetterprivate final Predicate<ResourceKey<Biome>> SurfaceRules.BiomeConditionSource.biomeNameTestprivate final List<ResourceKey<Biome>> SurfaceRules.BiomeConditionSource.biomesprivate static final Set<ResourceKey<Biome>> BelowZeroRetrogen.RETAINED_RETROGEN_BIOMESMethods in net.minecraft.world.level.levelgen with parameters of type BiomeModifier and TypeMethodDescriptionprivate voidSurfaceSystem.frozenOceanExtension(int minSurfaceLevel, Biome surfaceBiome, BlockColumn column, BlockPos.MutableBlockPos blockPos, int blockX, int blockZ, int height) Method parameters in net.minecraft.world.level.levelgen with type arguments of type BiomeModifier and TypeMethodDescriptionvoidNoiseBasedChunkGenerator.buildSurface(ChunkAccess protoChunk, WorldGenerationContext context, RandomState randomState, StructureManager structureManager, BiomeManager biomeManager, Registry<Biome> biomeRegistry, Blender blender) voidSurfaceSystem.buildSurface(RandomState randomState, BiomeManager biomeManager, Registry<Biome> biomes, boolean useLegacyRandom, WorldGenerationContext generationContext, ChunkAccess protoChunk, NoiseChunk noiseChunk, SurfaceRules.RuleSource ruleSource) private static SurfaceRules.BiomeConditionSourceSurfaceRules.isBiome(List<ResourceKey<Biome>> target) SurfaceSystem.topMaterial(SurfaceRules.RuleSource ruleSource, CarvingContext carvingContext, Function<BlockPos, Holder<Biome>> biomeGetter, ChunkAccess chunk, NoiseChunk noiseChunk, BlockPos pos, boolean underFluid) Deprecated.Constructor parameters in net.minecraft.world.level.levelgen with type arguments of type BiomeModifierConstructorDescriptionprivateBiomeConditionSource(List<ResourceKey<Biome>> biomes) protectedContext(SurfaceSystem system, RandomState randomState, ChunkAccess chunk, NoiseChunk noiseChunk, Function<BlockPos, Holder<Biome>> biomeGetter, Registry<Biome> biomes, WorldGenerationContext context) protectedContext(SurfaceSystem system, RandomState randomState, ChunkAccess chunk, NoiseChunk noiseChunk, Function<BlockPos, Holder<Biome>> biomeGetter, Registry<Biome> biomes, WorldGenerationContext context) DebugLevelSource(Holder.Reference<Biome> plains) -
Uses of Biome in net.minecraft.world.level.levelgen.blending
Fields in net.minecraft.world.level.levelgen.blending with type parameters of type BiomeMethods in net.minecraft.world.level.levelgen.blending that return types with arguments of type BiomeModifier and TypeMethodDescriptionBlender.blendBiome(int quartX, int quartY, int quartZ) BlendingData.getBiomeColumn(ChunkAccess chunk, int blockX, int blockZ) Method parameters in net.minecraft.world.level.levelgen.blending with type arguments of type Biome -
Uses of Biome in net.minecraft.world.level.levelgen.carver
Method parameters in net.minecraft.world.level.levelgen.carver with type arguments of type BiomeModifier and TypeMethodDescriptionbooleanCanyonWorldCarver.carve(CarvingContext context, CanyonCarverConfiguration configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, RandomSource random, Aquifer aquifer, ChunkPos sourceChunkPos, CarvingMask mask) booleanCaveWorldCarver.carve(CarvingContext context, CaveCarverConfiguration configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, RandomSource random, Aquifer aquifer, ChunkPos sourceChunkPos, CarvingMask mask) booleanConfiguredWorldCarver.carve(CarvingContext context, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, RandomSource random, Aquifer aquifer, ChunkPos sourceChunkPos, CarvingMask mask) abstract booleanWorldCarver.carve(CarvingContext context, C configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, RandomSource random, Aquifer aquifer, ChunkPos sourceChunkPos, CarvingMask mask) protected booleanNetherWorldCarver.carveBlock(CarvingContext context, CaveCarverConfiguration configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, CarvingMask mask, BlockPos.MutableBlockPos blockPos, BlockPos.MutableBlockPos helperPos, Aquifer aquifer, org.apache.commons.lang3.mutable.MutableBoolean hasGrass) protected booleanWorldCarver.carveBlock(CarvingContext context, C configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, CarvingMask mask, BlockPos.MutableBlockPos blockPos, BlockPos.MutableBlockPos helperPos, Aquifer aquifer, org.apache.commons.lang3.mutable.MutableBoolean hasGrass) protected booleanWorldCarver.carveEllipsoid(CarvingContext context, C configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, Aquifer aquifer, double x, double y, double z, double horizontalRadius, double verticalRadius, CarvingMask mask, WorldCarver.CarveSkipChecker skipChecker) protected voidCaveWorldCarver.createRoom(CarvingContext context, CaveCarverConfiguration configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, Aquifer aquifer, double x, double y, double z, float thickness, double yScale, CarvingMask mask, WorldCarver.CarveSkipChecker skipChecker) protected voidCaveWorldCarver.createTunnel(CarvingContext context, CaveCarverConfiguration configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, long tunnelSeed, Aquifer aquifer, double x, double y, double z, double horizontalRadiusMultiplier, double verticalRadiusMultiplier, float thickness, float horizontalRotation, float verticalRotation, int step, int dist, double yScale, CarvingMask mask, WorldCarver.CarveSkipChecker skipChecker) private voidCanyonWorldCarver.doCarve(CarvingContext context, CanyonCarverConfiguration configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, long tunnelSeed, Aquifer aquifer, double x, double y, double z, float thickness, float horizontalRotation, float verticalRotation, int step, int distance, double yScale, CarvingMask mask) CarvingContext.topMaterial(Function<BlockPos, Holder<Biome>> biomeGetter, ChunkAccess chunk, BlockPos pos, boolean underFluid) Deprecated. -
Uses of Biome in net.minecraft.world.level.levelgen.flat
Fields in net.minecraft.world.level.levelgen.flat with type parameters of type BiomeMethods in net.minecraft.world.level.levelgen.flat that return types with arguments of type BiomeModifier and TypeMethodDescriptionFlatLevelGeneratorSettings.getBiome()FlatLevelGeneratorSettings.getBiome(Optional<? extends Holder<Biome>> biome, Holder<Biome> fallbackBiome) FlatLevelGeneratorSettings.getDefaultBiome(HolderGetter<Biome> biomes) Method parameters in net.minecraft.world.level.levelgen.flat with type arguments of type BiomeModifier and TypeMethodDescriptionFlatLevelGeneratorSettings.adjustGenerationSettings(Holder<Biome> sourceBiome) FlatLevelGeneratorSettings.getBiome(Optional<? extends Holder<Biome>> biome, Holder<Biome> fallbackBiome) FlatLevelGeneratorSettings.getBiome(Optional<? extends Holder<Biome>> biome, Holder<Biome> fallbackBiome) static FlatLevelGeneratorSettingsFlatLevelGeneratorSettings.getDefault(HolderGetter<Biome> biomes, HolderGetter<StructureSet> structureSets, HolderGetter<PlacedFeature> placedFeatures) FlatLevelGeneratorSettings.getDefaultBiome(HolderGetter<Biome> biomes) FlatLevelGeneratorSettings.withBiomeAndLayers(List<FlatLayerInfo> layers, Optional<HolderSet<StructureSet>> structureOverrides, Holder<Biome> biome) Constructor parameters in net.minecraft.world.level.levelgen.flat with type arguments of type BiomeModifierConstructorDescriptionprivateFlatLevelGeneratorSettings(Optional<HolderSet<StructureSet>> structureOverrides, List<FlatLayerInfo> layers, boolean lakes, boolean features, Optional<Holder<Biome>> biome, Holder.Reference<Biome> fallbackBiome, Holder<PlacedFeature> lavaUnderground, Holder<PlacedFeature> lavaSurface) FlatLevelGeneratorSettings(Optional<HolderSet<StructureSet>> structureOverrides, Holder<Biome> biome, List<Holder<PlacedFeature>> lakes) -
Uses of Biome in net.minecraft.world.level.levelgen.presets
Fields in net.minecraft.world.level.levelgen.presets with type parameters of type Biome -
Uses of Biome in net.minecraft.world.level.levelgen.structure
Fields in net.minecraft.world.level.levelgen.structure with type parameters of type BiomeModifier and TypeFieldDescriptionStructure.StructureSettings.biomesThe field for thebiomesrecord component.Structure.StructureSettings.Builder.biomesStructure.GenerationContext.validBiomeThe field for thevalidBiomerecord component.Methods in net.minecraft.world.level.levelgen.structure that return types with arguments of type BiomeModifier and TypeMethodDescriptionStructure.biomes()Structure.StructureSettings.biomes()Returns the value of thebiomesrecord component.Structure.GenerationContext.validBiome()Returns the value of thevalidBiomerecord component.Method parameters in net.minecraft.world.level.levelgen.structure with type arguments of type BiomeModifier and TypeMethodDescriptionStructure.generate(Holder<Structure> selected, ResourceKey<Level> dimension, RegistryAccess registryAccess, ChunkGenerator chunkGenerator, BiomeSource biomeSource, RandomState randomState, StructureTemplateManager structureTemplateManager, long seed, ChunkPos sourceChunkPos, int references, LevelHeightAccessor heightAccessor, Predicate<Holder<Biome>> validBiome) Constructor parameters in net.minecraft.world.level.levelgen.structure with type arguments of type BiomeModifierConstructorDescriptionGenerationContext(RegistryAccess registryAccess, ChunkGenerator chunkGenerator, BiomeSource biomeSource, RandomState randomState, StructureTemplateManager structureTemplateManager, long seed, ChunkPos chunkPos, LevelHeightAccessor heightAccessor, Predicate<Holder<Biome>> validBiome) GenerationContext(RegistryAccess registryAccess, ChunkGenerator chunkGenerator, BiomeSource biomeSource, RandomState randomState, StructureTemplateManager structureTemplateManager, WorldgenRandom random, long seed, ChunkPos chunkPos, LevelHeightAccessor heightAccessor, Predicate<Holder<Biome>> validBiome) Creates an instance of aGenerationContextrecord class.StructureSettings(HolderSet<Biome> biomes) StructureSettings(HolderSet<Biome> biomes, Map<MobCategory, StructureSpawnOverride> spawnOverrides, GenerationStep.Decoration step, TerrainAdjustment terrainAdaptation) Creates an instance of aStructureSettingsrecord class. -
Uses of Biome in net.minecraft.world.level.levelgen.structure.pieces
Fields in net.minecraft.world.level.levelgen.structure.pieces with type parameters of type BiomeModifier and TypeFieldDescriptionPieceGeneratorSupplier.Context.validBiomeThe field for thevalidBiomerecord component.Methods in net.minecraft.world.level.levelgen.structure.pieces that return types with arguments of type BiomeModifier and TypeMethodDescriptionPieceGeneratorSupplier.Context.validBiome()Returns the value of thevalidBiomerecord component.Constructor parameters in net.minecraft.world.level.levelgen.structure.pieces with type arguments of type BiomeModifierConstructorDescriptionContext(ChunkGenerator chunkGenerator, BiomeSource biomeSource, RandomState randomState, long seed, ChunkPos chunkPos, C config, LevelHeightAccessor heightAccessor, Predicate<Holder<Biome>> validBiome, StructureTemplateManager structureTemplateManager, RegistryAccess registryAccess) Creates an instance of aContextrecord class. -
Uses of Biome in net.minecraft.world.level.levelgen.structure.placement
Fields in net.minecraft.world.level.levelgen.structure.placement with type parameters of type BiomeMethods in net.minecraft.world.level.levelgen.structure.placement that return types with arguments of type BiomeModifier and TypeMethodDescriptionprivate static Products.P9<RecordCodecBuilder.Mu<ConcentricRingsStructurePlacement>, Vec3i, StructurePlacement.FrequencyReductionMethod, Float, Integer, Optional<StructurePlacement.ExclusionZone>, Integer, Integer, Integer, HolderSet<Biome>> ConcentricRingsStructurePlacement.codec(RecordCodecBuilder.Instance<ConcentricRingsStructurePlacement> i) ConcentricRingsStructurePlacement.preferredBiomes()Constructor parameters in net.minecraft.world.level.levelgen.structure.placement with type arguments of type BiomeModifierConstructorDescriptionConcentricRingsStructurePlacement(int distance, int spread, int count, HolderSet<Biome> preferredBiomes) ConcentricRingsStructurePlacement(Vec3i locateOffset, StructurePlacement.FrequencyReductionMethod frequencyReductionMethod, float frequency, int salt, Optional<StructurePlacement.ExclusionZone> exclusionZone, int distance, int spread, int count, HolderSet<Biome> preferredBiomes) -
Uses of Biome in net.minecraft.world.level.levelgen.structure.structures
Method parameters in net.minecraft.world.level.levelgen.structure.structures with type arguments of type Biome -
Uses of Biome in net.neoforged.neoforge.common
Fields in net.neoforged.neoforge.common with type parameters of type BiomeModifier and TypeFieldDescriptionTags.Biomes.HIDDEN_FROM_LOCATOR_SELECTIONBiomes that should not be locatable/selectable by modded biome-locating items or abilities.Tags.Biomes.IS_AQUATICBiomes consisting primarily of water.Tags.Biomes.IS_AQUATIC_ICYFor water biomes where ice naturally spawns.Tags.Biomes.IS_BADLANDSBiomes that spawn as a badlands.Tags.Biomes.IS_BEACHNon-stony biomes that are dedicated to spawning on the shoreline of a body of water.Tags.Biomes.IS_BIRCH_FORESTFor biomes that are a variant of Birch Forest (has mostly birch trees)Tags.Biomes.IS_CAVEBiomes dedicated to decorating caves such as Lush Caves or Dripstone Caves.Tags.Biomes.IS_COLDBiomes that are below 0.5 temperature.Tags.Biomes.IS_COLD_ENDTags.Biomes.IS_COLD_NETHERTags.Biomes.IS_COLD_OVERWORLDTags.Biomes.IS_CONIFEROUS_TREEBiomes whose trees are a kind of Conifer-like tree.Tags.Biomes.IS_DARK_FORESTFor biomes that are a variant of Dark Forest.Tags.Biomes.IS_DEADBiomes whose flora primarily consists of dead or decaying vegetation.Tags.Biomes.IS_DECIDUOUS_TREEBiomes whose trees are a kind of Deciduous-like tree.Tags.Biomes.IS_DEEP_OCEANBiomes that spawn as part of the world's oceans that have low depth.Tags.Biomes.IS_DENSE_VEGETATIONIf a biome has more vegetation than a regular Forest biome, then it is considered having dense vegetation.Tags.Biomes.IS_DENSE_VEGETATION_ENDTags.Biomes.IS_DENSE_VEGETATION_NETHERTags.Biomes.IS_DENSE_VEGETATION_OVERWORLDTags.Biomes.IS_DESERTFor biomes that are considered a regular desert.Tags.Biomes.IS_DRYTags.Biomes.IS_DRY_ENDTags.Biomes.IS_DRY_NETHERTags.Biomes.IS_DRY_OVERWORLDTags.Biomes.IS_ENDBiomes that spawn in the End.Tags.Biomes.IS_FLORALBiomes with a large amount of flowers.Tags.Biomes.IS_FLOWER_FORESTFor biomes that are a variant of Flower Forest (Is very dense in variety of flowers)Tags.Biomes.IS_FORESTBiomes densely populated with deciduous trees.Tags.Biomes.IS_HILLBiomes that spawn as a hills biome.Tags.Biomes.IS_HOTBiomes that are above 0.8 temperature.Tags.Biomes.IS_HOT_ENDTags.Biomes.IS_HOT_NETHERTags.Biomes.IS_HOT_OVERWORLDTags.Biomes.IS_ICYFor land biomes where ice naturally spawns.Tags.Biomes.IS_JUNGLEBiomes that spawn as a jungle.Tags.Biomes.IS_JUNGLE_TREEBiomes whose trees are a kind of Jungle-like tree.Tags.Biomes.IS_LUSHBiomes whose flora primarily consists of vibrant thick vegetation and pools of water.Tags.Biomes.IS_MAGICALBiomes whose theme revolves around magic.Tags.Biomes.IS_MOUNTAINBiomes that spawn as part of giant mountains.Tags.Biomes.IS_MOUNTAIN_PEAKTags.Biomes.IS_MOUNTAIN_SLOPETags.Biomes.IS_MUSHROOMFor biomes that spawn primarily mushrooms.Tags.Biomes.IS_NETHERBiomes that spawn in the Nether.Tags.Biomes.IS_NETHER_FORESTTags.Biomes.IS_OCEANBiomes that spawn as part of the world's oceans.Tags.Biomes.IS_OLD_GROWTHFor biomes that are an "old growth" variant of a regular biome.Tags.Biomes.IS_OUTER_END_ISLANDBiomes that spawn as part of the large islands outside the center island in The End dimension.Tags.Biomes.IS_OVERWORLDBiomes that spawn in the Overworld.Tags.Biomes.IS_PLAINSFor temperate or warmer plains-like biomes.Tags.Biomes.IS_PLATEAUBiomes that spawn as a flat-topped hill often.Tags.Biomes.IS_RAREIntended for biomes that spawns infrequently and can be difficult to find.Tags.Biomes.IS_RIVERBiomes that spawn as a river.Tags.Biomes.IS_SANDYBiomes that are able to spawn sand-based blocks on the surface.Tags.Biomes.IS_SAVANNABiomes that spawn as a savanna.Tags.Biomes.IS_SAVANNA_TREEBiomes whose trees are a kind of Savanna-like tree.Tags.Biomes.IS_SHALLOW_OCEANBiomes that spawn as part of the world's oceans that have shallow depth.Tags.Biomes.IS_SNOWYFor biomes that contains lots of naturally spawned snow.Tags.Biomes.IS_SNOWY_PLAINSFor snowy plains-like biomes.Tags.Biomes.IS_SPARSE_VEGETATIONIf a biome has trees but spawn infrequently like a Savanna or Sparse Jungle, then the biome is considered having sparse vegetation.Tags.Biomes.IS_SPARSE_VEGETATION_ENDTags.Biomes.IS_SPARSE_VEGETATION_NETHERTags.Biomes.IS_SPARSE_VEGETATION_OVERWORLDTags.Biomes.IS_SPOOKYFor biomes that are intended to be creepy or scary.Tags.Biomes.IS_STONY_SHORESStony biomes that are dedicated to spawning on the shoreline of a body of water.Tags.Biomes.IS_SWAMPFor biomes that are considered a swamp such as Swamp or Mangrove Swamp.Tags.Biomes.IS_TAIGABiomes that spawn as a taiga.Tags.Biomes.IS_TEMPERATEBiomes that are between 0.5 and 0.8 temperature range.Tags.Biomes.IS_TEMPERATE_ENDTags.Biomes.IS_TEMPERATE_NETHERTags.Biomes.IS_TEMPERATE_OVERWORLDTags.Biomes.IS_UNDERGROUNDBiomes that spawn primarily underground.Tags.Biomes.IS_VOIDTags.Biomes.IS_WASTELANDBiomes that lack any natural life or vegetation.Tags.Biomes.IS_WETTags.Biomes.IS_WET_ENDTags.Biomes.IS_WET_NETHERTags.Biomes.IS_WET_OVERWORLDTags.Biomes.IS_WINDSWEPTFor biomes that are a "windswept" variant of a regular biome.Tags.Biomes.NO_DEFAULT_MONSTERSFor biomes that should not spawn monsters over time the normal way.Tags.Biomes.PRIMARY_WOOD_TYPEBiomes that are primarily composed of a specific wood type.Tags.Biomes.PRIMARY_WOOD_TYPE_ACACIATags.Biomes.PRIMARY_WOOD_TYPE_BAMBOOTags.Biomes.PRIMARY_WOOD_TYPE_BIRCHTags.Biomes.PRIMARY_WOOD_TYPE_CHERRYTags.Biomes.PRIMARY_WOOD_TYPE_CRIMSONTags.Biomes.PRIMARY_WOOD_TYPE_DARK_OAKTags.Biomes.PRIMARY_WOOD_TYPE_JUNGLETags.Biomes.PRIMARY_WOOD_TYPE_MANGROVETags.Biomes.PRIMARY_WOOD_TYPE_OAKTags.Biomes.PRIMARY_WOOD_TYPE_PALE_OAKTags.Biomes.PRIMARY_WOOD_TYPE_SPRUCETags.Biomes.PRIMARY_WOOD_TYPE_WARPEDMethods in net.neoforged.neoforge.common that return BiomeModifier and TypeMethodDescriptionCommonHooks.BiomeCallbackFunction.apply(Biome.ClimateSettings climate, BiomeSpecialEffects effects, BiomeGenerationSettings gen, MobSpawnSettings spawns) Methods in net.neoforged.neoforge.common that return types with arguments of type Biome -
Uses of Biome in net.neoforged.neoforge.common.data
Method parameters in net.neoforged.neoforge.common.data with type arguments of type BiomeModifier and TypeMethodDescriptionvoidLanguageProvider.addBiome(ResourceKey<Biome> biome, String value) -
Uses of Biome in net.neoforged.neoforge.common.data.internal
Method parameters in net.neoforged.neoforge.common.data.internal with type arguments of type BiomeModifier and TypeMethodDescriptionprivate voidNeoForgeBiomeTagsProvider.tag(ResourceKey<Biome> biome, TagKey<Biome>... tags) -
Uses of Biome in net.neoforged.neoforge.common.world
Fields in net.neoforged.neoforge.common.world with type parameters of type BiomeModifier and TypeFieldDescriptionBiomeModifiers.AddCarversBiomeModifier.biomesThe field for thebiomesrecord component.BiomeModifiers.AddFeaturesBiomeModifier.biomesThe field for thebiomesrecord component.BiomeModifiers.AddSpawnCostsBiomeModifier.biomesThe field for thebiomesrecord component.BiomeModifiers.AddSpawnsBiomeModifier.biomesThe field for thebiomesrecord component.BiomeModifiers.RemoveCarversBiomeModifier.biomesThe field for thebiomesrecord component.BiomeModifiers.RemoveFeaturesBiomeModifier.biomesThe field for thebiomesrecord component.BiomeModifiers.RemoveSpawnCostsBiomeModifier.biomesThe field for thebiomesrecord component.BiomeModifiers.RemoveSpawnsBiomeModifier.biomesThe field for thebiomesrecord component.StructureSettingsBuilder.biomesMethods in net.neoforged.neoforge.common.world that return types with arguments of type BiomeModifier and TypeMethodDescriptionBiomeModifiers.AddCarversBiomeModifier.biomes()Returns the value of thebiomesrecord component.BiomeModifiers.AddFeaturesBiomeModifier.biomes()Returns the value of thebiomesrecord component.BiomeModifiers.AddSpawnCostsBiomeModifier.biomes()Returns the value of thebiomesrecord component.BiomeModifiers.AddSpawnsBiomeModifier.biomes()Returns the value of thebiomesrecord component.BiomeModifiers.RemoveCarversBiomeModifier.biomes()Returns the value of thebiomesrecord component.BiomeModifiers.RemoveFeaturesBiomeModifier.biomes()Returns the value of thebiomesrecord component.BiomeModifiers.RemoveSpawnCostsBiomeModifier.biomes()Returns the value of thebiomesrecord component.BiomeModifiers.RemoveSpawnsBiomeModifier.biomes()Returns the value of thebiomesrecord component.StructureSettingsBuilder.getBiomes()Method parameters in net.neoforged.neoforge.common.world with type arguments of type BiomeModifier and TypeMethodDescriptionBiomeModifiers.RemoveFeaturesBiomeModifier.allSteps(HolderSet<Biome> biomes, HolderSet<PlacedFeature> features) Creates a modifier that removes the given features from all decoration steps in the given biomes.booleanModifiableBiomeInfo.applyBiomeModifiers(Holder<Biome> biome, List<BiomeModifier> biomeModifiers, RegistryAccess registryAccess) Internal NeoForge method.voidBiomeModifier.modify(Holder<Biome> biome, BiomeModifier.Phase phase, ModifiableBiomeInfo.BiomeInfo.Builder builder) Modifies the information via the provided biome builder.voidBiomeModifiers.AddCarversBiomeModifier.modify(Holder<Biome> biome, BiomeModifier.Phase phase, ModifiableBiomeInfo.BiomeInfo.Builder builder) voidBiomeModifiers.AddFeaturesBiomeModifier.modify(Holder<Biome> biome, BiomeModifier.Phase phase, ModifiableBiomeInfo.BiomeInfo.Builder builder) voidBiomeModifiers.AddSpawnCostsBiomeModifier.modify(Holder<Biome> biome, BiomeModifier.Phase phase, ModifiableBiomeInfo.BiomeInfo.Builder builder) voidBiomeModifiers.AddSpawnsBiomeModifier.modify(Holder<Biome> biome, BiomeModifier.Phase phase, ModifiableBiomeInfo.BiomeInfo.Builder builder) voidBiomeModifiers.RemoveCarversBiomeModifier.modify(Holder<Biome> biome, BiomeModifier.Phase phase, ModifiableBiomeInfo.BiomeInfo.Builder builder) voidBiomeModifiers.RemoveFeaturesBiomeModifier.modify(Holder<Biome> biome, BiomeModifier.Phase phase, ModifiableBiomeInfo.BiomeInfo.Builder builder) voidBiomeModifiers.RemoveSpawnCostsBiomeModifier.modify(Holder<Biome> biome, BiomeModifier.Phase phase, ModifiableBiomeInfo.BiomeInfo.Builder builder) voidBiomeModifiers.RemoveSpawnsBiomeModifier.modify(Holder<Biome> biome, BiomeModifier.Phase phase, ModifiableBiomeInfo.BiomeInfo.Builder builder) voidNoneBiomeModifier.modify(Holder<Biome> biome, BiomeModifier.Phase phase, ModifiableBiomeInfo.BiomeInfo.Builder builder) voidBiomeModifiers.AddSpawnsBiomeModifier.singleSpawn(HolderSet<Biome> biomes, Weighted<MobSpawnSettings.SpawnerData> spawner) Convenience method for using a single MobSpawnSettings.SpawnerDatas.Constructor parameters in net.neoforged.neoforge.common.world with type arguments of type BiomeModifierConstructorDescriptionAddCarversBiomeModifier(HolderSet<Biome> biomes, HolderSet<ConfiguredWorldCarver<?>> carvers) Creates an instance of aAddCarversBiomeModifierrecord class.AddFeaturesBiomeModifier(HolderSet<Biome> biomes, HolderSet<PlacedFeature> features, GenerationStep.Decoration step) Creates an instance of aAddFeaturesBiomeModifierrecord class.AddSpawnCostsBiomeModifier(HolderSet<Biome> biomes, HolderSet<EntityType<?>> entityTypes, MobSpawnSettings.MobSpawnCost spawnCost) Creates an instance of aAddSpawnCostsBiomeModifierrecord class.AddSpawnsBiomeModifier(HolderSet<Biome> biomes, WeightedList<MobSpawnSettings.SpawnerData> spawners) Creates an instance of aAddSpawnsBiomeModifierrecord class.RemoveCarversBiomeModifier(HolderSet<Biome> biomes, HolderSet<ConfiguredWorldCarver<?>> carvers) Creates an instance of aRemoveCarversBiomeModifierrecord class.RemoveFeaturesBiomeModifier(HolderSet<Biome> biomes, HolderSet<PlacedFeature> features, Set<GenerationStep.Decoration> steps) Creates an instance of aRemoveFeaturesBiomeModifierrecord class.RemoveSpawnCostsBiomeModifier(HolderSet<Biome> biomes, HolderSet<EntityType<?>> entityTypes) Creates an instance of aRemoveSpawnCostsBiomeModifierrecord class.RemoveSpawnsBiomeModifier(HolderSet<Biome> biomes, HolderSet<EntityType<?>> entityTypes) Creates an instance of aRemoveSpawnsBiomeModifierrecord class.privateStructureSettingsBuilder(HolderSet<Biome> biomes, Map<MobCategory, StructureSpawnOverride> spawnOverrides, GenerationStep.Decoration step, TerrainAdjustment terrainAdaptation) -
Uses of Biome in net.neoforged.neoforge.registries.datamaps.builtin
Fields in net.neoforged.neoforge.registries.datamaps.builtin with type parameters of type BiomeModifier and TypeFieldDescriptionstatic final DataMapType<Biome, BiomeVillagerType> NeoForgeDataMaps.VILLAGER_TYPESThe Biome data map that replacesVillagerType.BY_BIOME.