Uses of Class
net.minecraft.world.level.levelgen.carver.CarvingContext
Packages that use CarvingContext
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Uses of CarvingContext in net.minecraft.world.level.levelgen
Methods in net.minecraft.world.level.levelgen with parameters of type CarvingContextModifier and TypeMethodDescriptionSurfaceSystem.topMaterial(SurfaceRules.RuleSource ruleSource, CarvingContext carvingContext, Function<BlockPos, Holder<Biome>> biomeGetter, ChunkAccess chunk, NoiseChunk noiseChunk, BlockPos pos, boolean underFluid) Deprecated. -
Uses of CarvingContext in net.minecraft.world.level.levelgen.carver
Methods in net.minecraft.world.level.levelgen.carver with parameters of type CarvingContextModifier and TypeMethodDescriptionbooleanCanyonWorldCarver.carve(CarvingContext context, CanyonCarverConfiguration configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, RandomSource random, Aquifer aquifer, ChunkPos sourceChunkPos, CarvingMask mask) booleanCaveWorldCarver.carve(CarvingContext context, CaveCarverConfiguration configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, RandomSource random, Aquifer aquifer, ChunkPos sourceChunkPos, CarvingMask mask) booleanConfiguredWorldCarver.carve(CarvingContext context, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, RandomSource random, Aquifer aquifer, ChunkPos sourceChunkPos, CarvingMask mask) abstract booleanWorldCarver.carve(CarvingContext context, C configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, RandomSource random, Aquifer aquifer, ChunkPos sourceChunkPos, CarvingMask mask) protected booleanNetherWorldCarver.carveBlock(CarvingContext context, CaveCarverConfiguration configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, CarvingMask mask, BlockPos.MutableBlockPos blockPos, BlockPos.MutableBlockPos helperPos, Aquifer aquifer, org.apache.commons.lang3.mutable.MutableBoolean hasGrass) protected booleanWorldCarver.carveBlock(CarvingContext context, C configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, CarvingMask mask, BlockPos.MutableBlockPos blockPos, BlockPos.MutableBlockPos helperPos, Aquifer aquifer, org.apache.commons.lang3.mutable.MutableBoolean hasGrass) protected booleanWorldCarver.carveEllipsoid(CarvingContext context, C configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, Aquifer aquifer, double x, double y, double z, double horizontalRadius, double verticalRadius, CarvingMask mask, WorldCarver.CarveSkipChecker skipChecker) protected voidCaveWorldCarver.createRoom(CarvingContext context, CaveCarverConfiguration configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, Aquifer aquifer, double x, double y, double z, float thickness, double yScale, CarvingMask mask, WorldCarver.CarveSkipChecker skipChecker) protected voidCaveWorldCarver.createTunnel(CarvingContext context, CaveCarverConfiguration configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, long tunnelSeed, Aquifer aquifer, double x, double y, double z, double horizontalRadiusMultiplier, double verticalRadiusMultiplier, float thickness, float horizontalRotation, float verticalRotation, int step, int dist, double yScale, CarvingMask mask, WorldCarver.CarveSkipChecker skipChecker) private voidCanyonWorldCarver.doCarve(CarvingContext context, CanyonCarverConfiguration configuration, ChunkAccess chunk, Function<BlockPos, Holder<Biome>> biomeGetter, long tunnelSeed, Aquifer aquifer, double x, double y, double z, float thickness, float horizontalRotation, float verticalRotation, int step, int distance, double yScale, CarvingMask mask) private @Nullable BlockStateWorldCarver.getCarveState(CarvingContext context, C configuration, BlockPos blockPos, Aquifer aquifer) private float[]CanyonWorldCarver.initWidthFactors(CarvingContext context, CanyonCarverConfiguration configuration, RandomSource random) private booleanCanyonWorldCarver.shouldSkip(CarvingContext context, float[] widthFactorPerHeight, double xd, double yd, double zd, int y) booleanWorldCarver.CarveSkipChecker.shouldSkip(CarvingContext context, double xd, double yd, double zd, int y)