Class SimpleSound

    • Constructor Detail

      • SimpleSound

        public SimpleSound​(SoundEvent p_i232490_1_,
                           SoundCategory p_i232490_2_,
                           float p_i232490_3_,
                           float p_i232490_4_,
                           double p_i232490_5_,
                           double p_i232490_7_,
                           double p_i232490_9_)
      • SimpleSound

        private SimpleSound​(SoundEvent p_i232491_1_,
                            SoundCategory p_i232491_2_,
                            float p_i232491_3_,
                            float p_i232491_4_,
                            boolean p_i232491_5_,
                            int p_i232491_6_,
                            ISound.AttenuationType p_i232491_7_,
                            double p_i232491_8_,
                            double p_i232491_10_,
                            double p_i232491_12_)
      • SimpleSound

        public SimpleSound​(ResourceLocation p_i232492_1_,
                           SoundCategory p_i232492_2_,
                           float p_i232492_3_,
                           float p_i232492_4_,
                           boolean p_i232492_5_,
                           int p_i232492_6_,
                           ISound.AttenuationType p_i232492_7_,
                           double p_i232492_8_,
                           double p_i232492_10_,
                           double p_i232492_12_,
                           boolean p_i232492_14_)
    • Method Detail

      • forUI

        public static SimpleSound forUI​(SoundEvent p_194007_0_,
                                        float p_194007_1_,
                                        float p_194007_2_)
      • forRecord

        public static SimpleSound forRecord​(SoundEvent p_184372_0_,
                                            double p_184372_1_,
                                            double p_184372_3_,
                                            double p_184372_5_)
      • forLocalAmbience

        public static SimpleSound forLocalAmbience​(SoundEvent p_239532_0_,
                                                   float p_239532_1_,
                                                   float p_239532_2_)
      • forAmbientMood

        public static SimpleSound forAmbientMood​(SoundEvent p_239531_0_,
                                                 double p_239531_1_,
                                                 double p_239531_3_,
                                                 double p_239531_5_)