Class PiglinModel<T extends MobEntity>

    • Constructor Detail

      • PiglinModel

        public PiglinModel​(float p_i232336_1_,
                           int p_i232336_2_,
                           int p_i232336_3_)
    • Method Detail

      • setupAnim

        public void setupAnim​(T p_225597_1_,
                              float p_225597_2_,
                              float p_225597_3_,
                              float p_225597_4_,
                              float p_225597_5_,
                              float p_225597_6_)
        Overrides:
        setupAnim in class PlayerModel<T extends MobEntity>
      • holdWeaponHigh

        private void holdWeaponHigh​(T p_239117_1_)