Interface ICrossbowUser

    • Method Detail

      • setChargingCrossbow

        void setChargingCrossbow​(boolean p_213671_1_)
      • onCrossbowAttackPerformed

        void onCrossbowAttackPerformed()
      • performCrossbowAttack

        default void performCrossbowAttack​(LivingEntity p_234281_1_,
                                           float p_234281_2_)
      • getProjectileShotVector

        default Vector3f getProjectileShotVector​(LivingEntity p_234280_1_,
                                                 Vector3d p_234280_2_,
                                                 float p_234280_3_)