BlockSnapshot |
Represents a captured snapshot of a block which will not change
automatically.
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ChunkCoordComparator |
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Constants |
A class containing constants for magic numbers used in the minecraft codebase.
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Constants.BlockFlags |
The flags used when calling
net.minecraft.world.IWorldWriter#setBlockState(BlockPos, BlockState, int)
Can be found from World#setBlockState(BlockPos, BlockState, int) ,
World.markAndNotifyBlock(net.minecraft.util.math.BlockPos, net.minecraft.world.chunk.Chunk, net.minecraft.block.BlockState, net.minecraft.block.BlockState, int, int) , and
WorldRenderer#notifyBlockUpdate
Flags can be combined with bitwise OR
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Constants.NBT |
NBT Tag type IDS, used when storing the nbt to disc, Should align with net.minecraft.nbt.INBT#create
and net.minecraft.nbt.INBT#getTypeName
Main use is checking tag type in CompoundNBT.contains(String, int)
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Constants.WorldEvents |
The world event IDS, used when calling IWorld#playEvent(int, BlockPos, int) .
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DummyWorldSaveData |
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FakePlayer |
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FakePlayer.FakePlayerNetHandler |
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FakePlayerFactory |
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ForgeSoundType |
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HexDumper |
Utility class for creating a nice human readable dump of binary data.
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HexDumper.Instance |
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JsonUtils |
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Lazy.Concurrent<T> |
Thread-safe implementation.
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Lazy.Fast<T> |
Non-thread-safe implementation.
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LazyOptional<T> |
This object encapsulates a lazy value, with typical transformation operations
(map/ifPresent) available, much like Optional .
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RecipeMatcher |
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ReverseTagWrapper<T> |
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Size2i |
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SortedProperties |
An Implementation of Properties that is sorted when iterating.
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TablePrinter<T> |
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TablePrinter.Header<T> |
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TextTable |
Utility to format data into a textual (markdown-compliant) table.
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TextTable.Column |
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TextTable.Row |
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WorldCapabilityData |
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