Uses of Package
net.minecraftforge.event
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Classes in net.minecraftforge.event used by net.minecraftforge.common Class Description AddReloadListenerEvent The main ResourceManager is recreated on each reload, throughDataPackRegistries
's creation.RegisterCommandsEvent Commands are rebuilt wheneverDataPackRegistries
is recreated.RegistryEvent.MissingMappings RegistryEvent.Register Register your objects for the appropriate registry type when you receive this event.TagsUpdatedEvent.VanillaTagTypes Fired after the Vanilla Tag types have been processedTickEvent.ClientTickEvent TickEvent.ServerTickEvent -
Classes in net.minecraftforge.event used by net.minecraftforge.debug.block Class Description RegistryEvent.Register Register your objects for the appropriate registry type when you receive this event. -
Classes in net.minecraftforge.event used by net.minecraftforge.debug.chat Class Description CommandEvent CommandEvent is fired after a command is parsed, but before it is executed. -
Classes in net.minecraftforge.event used by net.minecraftforge.debug.client.model Class Description RegistryEvent.Register Register your objects for the appropriate registry type when you receive this event. -
Classes in net.minecraftforge.event used by net.minecraftforge.debug.command Class Description RegisterCommandsEvent Commands are rebuilt wheneverDataPackRegistries
is recreated. -
Classes in net.minecraftforge.event used by net.minecraftforge.debug.entity Class Description RegistryEvent.Register Register your objects for the appropriate registry type when you receive this event.TickEvent.WorldTickEvent -
Classes in net.minecraftforge.event used by net.minecraftforge.debug.item Class Description ItemAttributeModifierEvent This event is fired when the attributes for an ItemStack are being calculated. -
Classes in net.minecraftforge.event used by net.minecraftforge.debug.misc Class Description OnDatapackSyncEvent Fires when a player joins the server or when the reload command is ran, before tags and crafting recipes are sent to the client.RegisterCommandsEvent Commands are rebuilt wheneverDataPackRegistries
is recreated.RegistryEvent.Register Register your objects for the appropriate registry type when you receive this event. -
Classes in net.minecraftforge.event used by net.minecraftforge.debug.world Class Description RegistryEvent.Register Register your objects for the appropriate registry type when you receive this event. -
Classes in net.minecraftforge.event used by net.minecraftforge.event Class Description AttachCapabilitiesEvent Fired whenever an object with Capabilities support {currently TileEntity/Item/Entity) is created.RegistryEvent RegistryEvent supertype.RegistryEvent.MissingMappings.Action Actions you can take with this missing mapping.RegistryEvent.MissingMappings.Mapping TagsUpdatedEvent Fired on the client whenITagCollectionSupplier
has all of its tags synced from the server to the client (just after a client has connected).TickEvent TickEvent.Phase TickEvent.Type -
Classes in net.minecraftforge.event used by net.minecraftforge.registries Class Description RegistryEvent.MissingMappings RegistryEvent.MissingMappings.Mapping RegistryEvent.NewRegistry Register new registries when you receive this event, through theRecipeBuilder
RegistryEvent.Register Register your objects for the appropriate registry type when you receive this event.