Package net.minecraftforge.event.world
Class SleepFinishedTimeEvent
- java.lang.Object
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- net.minecraftforge.eventbus.api.Event
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- net.minecraftforge.event.world.WorldEvent
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- net.minecraftforge.event.world.SleepFinishedTimeEvent
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public class SleepFinishedTimeEvent extends WorldEvent
This event is fired when all players are asleep and the time should be set to day.
setWakeUpTime(wakeUpTime) sets a new time that will be added to the dayTime.
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Nested Class Summary
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Nested classes/interfaces inherited from class net.minecraftforge.event.world.WorldEvent
WorldEvent.CreateSpawnPosition, WorldEvent.Load, WorldEvent.PotentialSpawns, WorldEvent.Save, WorldEvent.Unload
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Constructor Summary
Constructors Constructor Description SleepFinishedTimeEvent(ServerWorld worldIn, long newTimeIn, long minTimeIn)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description longgetNewTime()booleansetTimeAddition(long newTimeIn)Sets the new time which should be set when all players wake up-
Methods inherited from class net.minecraftforge.event.world.WorldEvent
getWorld
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Constructor Detail
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SleepFinishedTimeEvent
public SleepFinishedTimeEvent(ServerWorld worldIn, long newTimeIn, long minTimeIn)
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Method Detail
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getNewTime
public long getNewTime()
- Returns:
- the new time
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setTimeAddition
public boolean setTimeAddition(long newTimeIn)
Sets the new time which should be set when all players wake up- Parameters:
newTimeIn- The new time at wakeup- Returns:
falseif newTimeIn was lower than current time
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