Package net.minecraftforge.event.world
Class SleepFinishedTimeEvent
- java.lang.Object
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- net.minecraftforge.eventbus.api.Event
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- net.minecraftforge.event.world.WorldEvent
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- net.minecraftforge.event.world.SleepFinishedTimeEvent
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public class SleepFinishedTimeEvent extends WorldEvent
This event is fired when all players are asleep and the time should be set to day.
setWakeUpTime(wakeUpTime) sets a new time that will be added to the dayTime.
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Nested Class Summary
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Nested classes/interfaces inherited from class net.minecraftforge.event.world.WorldEvent
WorldEvent.CreateSpawnPosition, WorldEvent.Load, WorldEvent.PotentialSpawns, WorldEvent.Save, WorldEvent.Unload
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Constructor Summary
Constructors Constructor Description SleepFinishedTimeEvent(ServerWorld worldIn, long newTimeIn, long minTimeIn)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description long
getNewTime()
boolean
setTimeAddition(long newTimeIn)
Sets the new time which should be set when all players wake up-
Methods inherited from class net.minecraftforge.event.world.WorldEvent
getWorld
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Constructor Detail
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SleepFinishedTimeEvent
public SleepFinishedTimeEvent(ServerWorld worldIn, long newTimeIn, long minTimeIn)
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Method Detail
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getNewTime
public long getNewTime()
- Returns:
- the new time
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setTimeAddition
public boolean setTimeAddition(long newTimeIn)
Sets the new time which should be set when all players wake up- Parameters:
newTimeIn
- The new time at wakeup- Returns:
false
if newTimeIn was lower than current time
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