Class WorldEvent.Load

  • Enclosing class:
    WorldEvent

    public static class WorldEvent.Load
    extends WorldEvent
    WorldEvent.Load is fired when Minecraft loads a world.
    This event is fired when a world is loaded in WorldClient#WorldClient(NetHandlerPlayClient, WorldSettings, int, EnumDifficulty, Profiler), MinecraftServer#loadAllWorlds(String, String, long, WorldType, String), IntegratedServer#loadAllWorlds(String, String, long, WorldType, String) DimensionManager#initDimension(int), and ForgeInternalHandler#onDimensionLoad(Load).

    This event is not Cancelable.

    This event does not have a result. Event.HasResult

    This event is fired on the MinecraftForge#EVENT_BUS.
    • Constructor Summary

      Constructors 
      Constructor Description
      Load​(IWorld world)  
    • Method Summary

      • Methods inherited from class net.minecraftforge.eventbus.api.Event

        getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • Load

        public Load​(IWorld world)