Uses of Package
net.minecraftforge.registries
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Classes in net.minecraftforge.registries used by net.minecraft.block Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry ObjectHolder ObjectHolder can be used to automatically populate public static final fields with entries from the registry. -
Classes in net.minecraftforge.registries used by net.minecraft.client.renderer Class Description IRegistryDelegate A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate. -
Classes in net.minecraftforge.registries used by net.minecraft.client.renderer.color Class Description IRegistryDelegate A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate. -
Classes in net.minecraftforge.registries used by net.minecraft.enchantment Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry ObjectHolder ObjectHolder can be used to automatically populate public static final fields with entries from the registry. -
Classes in net.minecraftforge.registries used by net.minecraft.entity Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.entity.ai.attributes Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.entity.ai.brain.memory Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.entity.ai.brain.schedule Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.entity.ai.brain.sensor Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.entity.item Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.entity.merchant.villager Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.fluid Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.inventory.container Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.item Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry IRegistryDelegate A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate.ObjectHolder ObjectHolder can be used to automatically populate public static final fields with entries from the registry. -
Classes in net.minecraftforge.registries used by net.minecraft.item.crafting Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.particles Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry ObjectHolder ObjectHolder can be used to automatically populate public static final fields with entries from the registry. -
Classes in net.minecraftforge.registries used by net.minecraft.potion Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry IRegistryDelegate A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate.ObjectHolder ObjectHolder can be used to automatically populate public static final fields with entries from the registry. -
Classes in net.minecraftforge.registries used by net.minecraft.stats Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.tileentity Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.util Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry ObjectHolder ObjectHolder can be used to automatically populate public static final fields with entries from the registry. -
Classes in net.minecraftforge.registries used by net.minecraft.util.registry Class Description IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.village Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.world.biome Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.ForgeRegistryEntry.UncheckedRegistryEntry This class exists for registry entries which are dynamic (e.g.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.world.chunk Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.world.gen.blockplacer Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.world.gen.blockstateprovider Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.world.gen.carver Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.world.gen.feature Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.world.gen.feature.structure Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.world.gen.foliageplacer Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.world.gen.placement Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.world.gen.surfacebuilders Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraft.world.gen.treedecorator Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.client Class Description IRegistryDelegate A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate. -
Classes in net.minecraftforge.registries used by net.minecraftforge.common Class Description DataSerializerEntry DeferredRegister Utility class to help with managing registry entries.ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistry Main interface for the registry system.IForgeRegistryEntry IRegistryDelegate A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate. -
Classes in net.minecraftforge.registries used by net.minecraftforge.common.crafting Class Description IForgeRegistryEntry ObjectHolder ObjectHolder can be used to automatically populate public static final fields with entries from the registry. -
Classes in net.minecraftforge.registries used by net.minecraftforge.common.data Class Description IForgeRegistry Main interface for the registry system.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.common.extensions Class Description IForgeRegistry Main interface for the registry system.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.common.loot Class Description IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.common.world Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.debug Class Description DeferredRegister Utility class to help with managing registry entries.ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistry Main interface for the registry system.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.debug.block Class Description DeferredRegister Utility class to help with managing registry entries.ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry ObjectHolder ObjectHolder can be used to automatically populate public static final fields with entries from the registry. -
Classes in net.minecraftforge.registries used by net.minecraftforge.debug.client Class Description DeferredRegister Utility class to help with managing registry entries. -
Classes in net.minecraftforge.registries used by net.minecraftforge.debug.client.model Class Description DeferredRegister Utility class to help with managing registry entries.ObjectHolder ObjectHolder can be used to automatically populate public static final fields with entries from the registry. -
Classes in net.minecraftforge.registries used by net.minecraftforge.debug.entity Class Description DeferredRegister Utility class to help with managing registry entries.ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.debug.entity.player Class Description DeferredRegister Utility class to help with managing registry entries.ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.debug.fluid Class Description DeferredRegister Utility class to help with managing registry entries.ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.debug.gameplay.loot Class Description DeferredRegister Utility class to help with managing registry entries.ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.debug.item Class Description DeferredRegister Utility class to help with managing registry entries.ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.debug.misc Class Description DeferredRegister Utility class to help with managing registry entries.ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistry Main interface for the registry system.IForgeRegistryEntry ObjectHolder ObjectHolder can be used to automatically populate public static final fields with entries from the registry. -
Classes in net.minecraftforge.registries used by net.minecraftforge.debug.world Class Description DeferredRegister Utility class to help with managing registry entries.ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry ObjectHolder ObjectHolder can be used to automatically populate public static final fields with entries from the registry. -
Classes in net.minecraftforge.registries used by net.minecraftforge.event Class Description IForgeRegistry Main interface for the registry system.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.fluids Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry IRegistryDelegate A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate. -
Classes in net.minecraftforge.registries used by net.minecraftforge.fluids.capability Class Description ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.fml Class Description IForgeRegistry Main interface for the registry system.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.fml.common.registry Class Description IForgeRegistry Main interface for the registry system.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.fml.network Class Description ForgeRegistry.Snapshot IForgeRegistry Main interface for the registry system.IForgeRegistryEntry -
Classes in net.minecraftforge.registries used by net.minecraftforge.registries Class Description DataSerializerEntry DeferredRegister Utility class to help with managing registry entries.ForgeRegistry ForgeRegistry.OverrideOwner ForgeRegistry.Snapshot ForgeRegistryEntry Default implementation of IForgeRegistryEntry, this is necessary to reduce redundant code.GameData.AttributeCallbacks GameData.BlockCallbacks GameData.FeatureCallbacks GameData.ItemCallbacks GameData.PointOfInterestTypeCallbacks GameData.SerializerCallbacks IForgeRegistry Main interface for the registry system.IForgeRegistry.AddCallback Callback fired when objects are added to the registry.IForgeRegistry.BakeCallback Callback fired when the registry is done processing.IForgeRegistry.ClearCallback Callback fired when the registry is cleared.IForgeRegistry.CreateCallback Callback fired when a registry instance is created.IForgeRegistry.DummyFactory Factory for creating dummy entries, allowing worlds to be loaded and keep the missing block references.IForgeRegistry.MissingFactory IForgeRegistry.ValidateCallback Callback fired when the registry contents are validated.IForgeRegistryEntry IForgeRegistryInternal IForgeRegistryModifiable ILockableRegistry IRegistryDelegate A registry delegate for holding references to items or blocks These should be safe to use in things like lists though aliased items and blocks will not have object identity with respect to their delegate.RegistryBuilder RegistryDelegate RegistryManager