Package net.minecraft.client.renderer
Class LevelRenderer
java.lang.Object
net.minecraft.client.renderer.LevelRenderer
- All Implemented Interfaces:
AutoCloseable
,PreparableReloadListener
,ResourceManagerReloadListener
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Nested Class Summary
Modifier and TypeClassDescription(package private) static class
(package private) static class
(package private) static class
static class
Nested classes/interfaces inherited from interface net.minecraft.server.packs.resources.PreparableReloadListener
PreparableReloadListener.PreparationBarrier
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Field Summary
Modifier and TypeFieldDescriptionprivate final BlockEntityRenderDispatcher
private Frustum
private boolean
private static final double
static final int
private ChunkRenderDispatcher
private VertexBuffer
private static final ResourceLocation
private RenderTarget
private int
private Frustum
private VertexBuffer
private final it.unimi.dsi.fastutil.ints.Int2ObjectMap<BlockDestructionProgress>
private final it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockDestructionProgress>>
static final Direction[]
private static final ResourceLocation
private PostChain
private final EntityRenderDispatcher
private RenderTarget
private static final ResourceLocation
private final RunningTrimmedMean
private final Vector4f[]
private final Vector3d
private boolean
private final Set<BlockEntity>
private static final int
private static final int
private RenderTarget
private int
private int
private int
private double
private double
private double
private Future<?>
private int
private ClientLevel
private static final org.slf4j.Logger
private static final int
private final Minecraft
private static final int
private static final ResourceLocation
private final AtomicBoolean
private boolean
private final AtomicLong
private RenderTarget
private final Map<BlockPos,
SoundInstance> private double
private double
private double
private double
private double
private Vec3
private CloudStatus
private int
private int
private int
private static final int
private static final ResourceLocation
private static final int
private final float[]
private final float[]
private int
private final BlockingQueue<ChunkRenderDispatcher.RenderChunk>
private final RenderBuffers
private final it.unimi.dsi.fastutil.objects.ObjectArrayList<LevelRenderer.RenderChunkInfo>
private final AtomicReference<LevelRenderer.RenderChunkStorage>
private int
private static final float
private VertexBuffer
private static final ResourceLocation
private VertexBuffer
private static final ResourceLocation
private int
private RenderTarget
private PostChain
private static final int
private ViewArea
private RenderTarget
private double
private double
private double
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Constructor Summary
ConstructorDescriptionLevelRenderer
(Minecraft p_234245_, EntityRenderDispatcher p_234246_, BlockEntityRenderDispatcher p_234247_, RenderBuffers p_234248_) -
Method Summary
Modifier and TypeMethodDescriptionstatic void
addChainedFilledBoxVertices
(BufferBuilder p_109557_, double p_109558_, double p_109559_, double p_109560_, double p_109561_, double p_109562_, double p_109563_, float p_109564_, float p_109565_, float p_109566_, float p_109567_) private void
addFrustumQuad
(VertexConsumer p_109669_, int p_109670_, int p_109671_, int p_109672_, int p_109673_, int p_109674_, int p_109675_, int p_109676_) private void
addFrustumVertex
(VertexConsumer p_109666_, int p_109667_) void
addParticle
(ParticleOptions p_109753_, boolean p_109754_, boolean p_109755_, double p_109756_, double p_109757_, double p_109758_, double p_109759_, double p_109760_, double p_109761_) void
addParticle
(ParticleOptions p_109744_, boolean p_109745_, double p_109746_, double p_109747_, double p_109748_, double p_109749_, double p_109750_, double p_109751_) private <T extends ParticleOptions>
voidaddParticle
(T p_109736_, double p_109737_, double p_109738_, double p_109739_, double p_109740_, double p_109741_, double p_109742_) private Particle
addParticleInternal
(ParticleOptions p_109805_, boolean p_109806_, boolean p_109807_, double p_109808_, double p_109809_, double p_109810_, double p_109811_, double p_109812_, double p_109813_) private Particle
addParticleInternal
(ParticleOptions p_109796_, boolean p_109797_, double p_109798_, double p_109799_, double p_109800_, double p_109801_, double p_109802_, double p_109803_) void
void
private void
applyFrustum
(Frustum p_194355_) void
blockChanged
(BlockGetter p_109545_, BlockPos p_109546_, BlockState p_109547_, BlockState p_109548_, int p_109549_) private BufferBuilder.RenderedBuffer
buildClouds
(BufferBuilder p_234262_, double p_234263_, double p_234264_, double p_234265_, Vec3 p_234266_) private static BufferBuilder.RenderedBuffer
buildSkyDisc
(BufferBuilder p_234268_, float p_234269_) private ParticleStatus
calculateParticleLevel
(boolean p_109768_) void
private void
captureFrustum
(Matrix4f p_109526_, Matrix4f p_109527_, double p_109528_, double p_109529_, double p_109530_, Frustum p_109531_) private void
checkPoseStack
(PoseStack p_109589_) void
clear()
void
close()
private boolean
closeToBorder
(BlockPos p_194360_, ChunkRenderDispatcher.RenderChunk p_194361_) private void
compileChunks
(Camera p_194371_) int
private void
private void
private void
private void
void
destroyBlockProgress
(int p_109775_, BlockPos p_109776_, int p_109777_) void
private boolean
doesMobEffectBlockSky
(Camera p_234311_) private BufferBuilder.RenderedBuffer
drawStars
(BufferBuilder p_234260_) double
static int
getLightColor
(BlockAndTintGetter p_109542_, BlockPos p_109543_) static int
getLightColor
(BlockAndTintGetter p_109538_, BlockState p_109539_, BlockPos p_109540_) getRelativeFrom
(BlockPos p_109729_, ChunkRenderDispatcher.RenderChunk p_109730_, Direction p_109731_) double
void
globalLevelEvent
(int p_109507_, BlockPos p_109508_, int p_109509_) void
boolean
private void
initializeQueueForFullUpdate
(Camera p_194344_, Queue<LevelRenderer.RenderChunkInfo> p_194345_) void
private void
boolean
isChunkCompiled
(BlockPos p_202431_) void
void
levelEvent
(int p_234305_, BlockPos p_234306_, int p_234307_) void
private void
notifyNearbyEntities
(Level p_109551_, BlockPos p_109552_, boolean p_109553_) void
onResourceManagerReload
(ResourceManager p_109513_) void
playStreamingMusic
(SoundEvent p_109515_, BlockPos p_109516_) Deprecated.void
playStreamingMusic
(SoundEvent p_109515_, BlockPos p_109516_, RecordItem musicDiscItem) void
prepareCullFrustum
(PoseStack p_172962_, Vec3 p_172963_, Matrix4f p_172964_) private void
removeProgress
(BlockDestructionProgress p_109766_) private void
renderChunkLayer
(RenderType p_172994_, PoseStack p_172995_, double p_172996_, double p_172997_, double p_172998_, Matrix4f p_172999_) void
renderClouds
(PoseStack p_172955_, Matrix4f p_172956_, float p_172957_, double p_172958_, double p_172959_, double p_172960_) private void
renderDebug
(Camera p_109794_) private void
renderEndSky
(PoseStack p_109781_) private void
renderEntity
(Entity p_109518_, double p_109519_, double p_109520_, double p_109521_, float p_109522_, PoseStack p_109523_, MultiBufferSource p_109524_) private void
renderHitOutline
(PoseStack p_109638_, VertexConsumer p_109639_, Entity p_109640_, double p_109641_, double p_109642_, double p_109643_, BlockPos p_109644_, BlockState p_109645_) void
renderLevel
(PoseStack p_109600_, float p_109601_, long p_109602_, boolean p_109603_, Camera p_109604_, GameRenderer p_109605_, LightTexture p_109606_, Matrix4f p_109607_) static void
renderLineBox
(PoseStack p_109609_, VertexConsumer p_109610_, double p_109611_, double p_109612_, double p_109613_, double p_109614_, double p_109615_, double p_109616_, float p_109617_, float p_109618_, float p_109619_, float p_109620_) static void
renderLineBox
(PoseStack p_109622_, VertexConsumer p_109623_, double p_109624_, double p_109625_, double p_109626_, double p_109627_, double p_109628_, double p_109629_, float p_109630_, float p_109631_, float p_109632_, float p_109633_, float p_109634_, float p_109635_, float p_109636_) static void
renderLineBox
(PoseStack p_109647_, VertexConsumer p_109648_, AABB p_109649_, float p_109650_, float p_109651_, float p_109652_, float p_109653_) static void
renderLineBox
(VertexConsumer p_172966_, double p_172967_, double p_172968_, double p_172969_, double p_172970_, double p_172971_, double p_172972_, float p_172973_, float p_172974_, float p_172975_, float p_172976_) private static void
renderShape
(PoseStack p_109783_, VertexConsumer p_109784_, VoxelShape p_109785_, double p_109786_, double p_109787_, double p_109788_, float p_109789_, float p_109790_, float p_109791_, float p_109792_) void
renderSky
(PoseStack p_202424_, Matrix4f p_202425_, float p_202426_, Camera p_202427_, boolean p_202428_, Runnable p_202429_) private void
renderSnowAndRain
(LightTexture p_109704_, float p_109705_, double p_109706_, double p_109707_, double p_109708_) static void
renderVoxelShape
(PoseStack p_109655_, VertexConsumer p_109656_, VoxelShape p_109657_, double p_109658_, double p_109659_, double p_109660_, float p_109661_, float p_109662_, float p_109663_, float p_109664_) private void
renderWorldBorder
(Camera p_173013_) void
resize
(int p_109488_, int p_109489_) private void
setBlockDirty
(BlockPos p_109733_, boolean p_109734_) void
setBlockDirty
(BlockPos p_109722_, BlockState p_109723_, BlockState p_109724_) void
setBlocksDirty
(int p_109495_, int p_109496_, int p_109497_, int p_109498_, int p_109499_, int p_109500_) void
setLevel
(ClientLevel p_109702_) void
setSectionDirty
(int p_109771_, int p_109772_, int p_109773_) private void
setSectionDirty
(int p_109502_, int p_109503_, int p_109504_, boolean p_109505_) void
setSectionDirtyWithNeighbors
(int p_109491_, int p_109492_, int p_109493_) private void
setupRender
(Camera p_194339_, Frustum p_194340_, boolean p_194341_, boolean p_194342_) boolean
void
tick()
void
void
updateGlobalBlockEntities
(Collection<BlockEntity> p_109763_, Collection<BlockEntity> p_109764_) private void
updateRenderChunks
(LinkedHashSet<LevelRenderer.RenderChunkInfo> p_194363_, LevelRenderer.RenderInfoMap p_194364_, Vec3 p_194365_, Queue<LevelRenderer.RenderChunkInfo> p_194366_, boolean p_194367_) Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface net.minecraft.server.packs.resources.PreparableReloadListener
getName
Methods inherited from interface net.minecraft.server.packs.resources.ResourceManagerReloadListener
reload
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Field Details
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LOGGER
private static final org.slf4j.Logger LOGGER -
CHUNK_SIZE
public static final int CHUNK_SIZE- See Also:
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HALF_CHUNK_SIZE
private static final int HALF_CHUNK_SIZE- See Also:
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SKY_DISC_RADIUS
private static final float SKY_DISC_RADIUS- See Also:
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MINIMUM_ADVANCED_CULLING_DISTANCE
private static final int MINIMUM_ADVANCED_CULLING_DISTANCE- See Also:
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CEILED_SECTION_DIAGONAL
private static final double CEILED_SECTION_DIAGONAL -
MIN_FOG_DISTANCE
private static final int MIN_FOG_DISTANCE- See Also:
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RAIN_RADIUS
private static final int RAIN_RADIUS- See Also:
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RAIN_DIAMETER
private static final int RAIN_DIAMETER- See Also:
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TRANSPARENT_SORT_COUNT
private static final int TRANSPARENT_SORT_COUNT- See Also:
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HALF_A_SECOND_IN_MILLIS
private static final int HALF_A_SECOND_IN_MILLIS- See Also:
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MOON_LOCATION
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SUN_LOCATION
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CLOUDS_LOCATION
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END_SKY_LOCATION
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FORCEFIELD_LOCATION
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RAIN_LOCATION
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SNOW_LOCATION
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DIRECTIONS
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minecraft
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entityRenderDispatcher
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blockEntityRenderDispatcher
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renderBuffers
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level
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recentlyCompiledChunks
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renderChunkStorage
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renderChunksInFrustum
private final it.unimi.dsi.fastutil.objects.ObjectArrayList<LevelRenderer.RenderChunkInfo> renderChunksInFrustum -
globalBlockEntities
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lastFullRenderChunkUpdate
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viewArea
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starBuffer
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skyBuffer
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darkBuffer
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generateClouds
private boolean generateClouds -
cloudBuffer
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frameTimes
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ticks
private int ticks -
destroyingBlocks
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destructionProgress
private final it.unimi.dsi.fastutil.longs.Long2ObjectMap<SortedSet<BlockDestructionProgress>> destructionProgress -
playingRecords
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entityTarget
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entityEffect
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translucentTarget
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itemEntityTarget
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particlesTarget
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weatherTarget
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cloudsTarget
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transparencyChain
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lastCameraX
private double lastCameraX -
lastCameraY
private double lastCameraY -
lastCameraZ
private double lastCameraZ -
lastCameraChunkX
private int lastCameraChunkX -
lastCameraChunkY
private int lastCameraChunkY -
lastCameraChunkZ
private int lastCameraChunkZ -
prevCamX
private double prevCamX -
prevCamY
private double prevCamY -
prevCamZ
private double prevCamZ -
prevCamRotX
private double prevCamRotX -
prevCamRotY
private double prevCamRotY -
prevCloudX
private int prevCloudX -
prevCloudY
private int prevCloudY -
prevCloudZ
private int prevCloudZ -
prevCloudColor
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prevCloudsType
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chunkRenderDispatcher
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lastViewDistance
private int lastViewDistance -
renderedEntities
private int renderedEntities -
culledEntities
private int culledEntities -
cullingFrustum
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captureFrustum
private boolean captureFrustum -
capturedFrustum
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frustumPoints
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frustumPos
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xTransparentOld
private double xTransparentOld -
yTransparentOld
private double yTransparentOld -
zTransparentOld
private double zTransparentOld -
needsFullRenderChunkUpdate
private boolean needsFullRenderChunkUpdate -
nextFullUpdateMillis
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needsFrustumUpdate
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rainSoundTime
private int rainSoundTime -
rainSizeX
private final float[] rainSizeX -
rainSizeZ
private final float[] rainSizeZ
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Constructor Details
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LevelRenderer
public LevelRenderer(Minecraft p_234245_, EntityRenderDispatcher p_234246_, BlockEntityRenderDispatcher p_234247_, RenderBuffers p_234248_)
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Method Details
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renderSnowAndRain
private void renderSnowAndRain(LightTexture p_109704_, float p_109705_, double p_109706_, double p_109707_, double p_109708_) -
tickRain
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close
public void close()- Specified by:
close
in interfaceAutoCloseable
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onResourceManagerReload
- Specified by:
onResourceManagerReload
in interfaceResourceManagerReloadListener
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initOutline
public void initOutline() -
initTransparency
private void initTransparency() -
deinitTransparency
private void deinitTransparency() -
doEntityOutline
public void doEntityOutline() -
shouldShowEntityOutlines
public boolean shouldShowEntityOutlines() -
createDarkSky
private void createDarkSky() -
createLightSky
private void createLightSky() -
buildSkyDisc
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createStars
private void createStars() -
drawStars
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setLevel
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graphicsChanged
public void graphicsChanged() -
allChanged
public void allChanged() -
resize
public void resize(int p_109488_, int p_109489_) -
getChunkStatistics
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getChunkRenderDispatcher
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getTotalChunks
public double getTotalChunks() -
getLastViewDistance
public double getLastViewDistance() -
countRenderedChunks
public int countRenderedChunks() -
getEntityStatistics
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setupRender
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applyFrustum
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initializeQueueForFullUpdate
private void initializeQueueForFullUpdate(Camera p_194344_, Queue<LevelRenderer.RenderChunkInfo> p_194345_) -
addRecentlyCompiledChunk
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updateRenderChunks
private void updateRenderChunks(LinkedHashSet<LevelRenderer.RenderChunkInfo> p_194363_, LevelRenderer.RenderInfoMap p_194364_, Vec3 p_194365_, Queue<LevelRenderer.RenderChunkInfo> p_194366_, boolean p_194367_) -
getRelativeFrom
@Nullable private ChunkRenderDispatcher.RenderChunk getRelativeFrom(BlockPos p_109729_, ChunkRenderDispatcher.RenderChunk p_109730_, Direction p_109731_) -
closeToBorder
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captureFrustum
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prepareCullFrustum
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renderLevel
public void renderLevel(PoseStack p_109600_, float p_109601_, long p_109602_, boolean p_109603_, Camera p_109604_, GameRenderer p_109605_, LightTexture p_109606_, Matrix4f p_109607_) -
checkPoseStack
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renderEntity
private void renderEntity(Entity p_109518_, double p_109519_, double p_109520_, double p_109521_, float p_109522_, PoseStack p_109523_, MultiBufferSource p_109524_) -
renderChunkLayer
private void renderChunkLayer(RenderType p_172994_, PoseStack p_172995_, double p_172996_, double p_172997_, double p_172998_, Matrix4f p_172999_) -
renderDebug
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addFrustumVertex
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addFrustumQuad
private void addFrustumQuad(VertexConsumer p_109669_, int p_109670_, int p_109671_, int p_109672_, int p_109673_, int p_109674_, int p_109675_, int p_109676_) -
captureFrustum
public void captureFrustum() -
killFrustum
public void killFrustum() -
tick
public void tick() -
removeProgress
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renderEndSky
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renderSky
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doesMobEffectBlockSky
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renderClouds
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buildClouds
private BufferBuilder.RenderedBuffer buildClouds(BufferBuilder p_234262_, double p_234263_, double p_234264_, double p_234265_, Vec3 p_234266_) -
compileChunks
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renderWorldBorder
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renderHitOutline
private void renderHitOutline(PoseStack p_109638_, VertexConsumer p_109639_, Entity p_109640_, double p_109641_, double p_109642_, double p_109643_, BlockPos p_109644_, BlockState p_109645_) -
renderVoxelShape
public static void renderVoxelShape(PoseStack p_109655_, VertexConsumer p_109656_, VoxelShape p_109657_, double p_109658_, double p_109659_, double p_109660_, float p_109661_, float p_109662_, float p_109663_, float p_109664_) -
renderShape
private static void renderShape(PoseStack p_109783_, VertexConsumer p_109784_, VoxelShape p_109785_, double p_109786_, double p_109787_, double p_109788_, float p_109789_, float p_109790_, float p_109791_, float p_109792_) -
renderLineBox
public static void renderLineBox(VertexConsumer p_172966_, double p_172967_, double p_172968_, double p_172969_, double p_172970_, double p_172971_, double p_172972_, float p_172973_, float p_172974_, float p_172975_, float p_172976_) -
renderLineBox
public static void renderLineBox(PoseStack p_109647_, VertexConsumer p_109648_, AABB p_109649_, float p_109650_, float p_109651_, float p_109652_, float p_109653_) -
renderLineBox
public static void renderLineBox(PoseStack p_109609_, VertexConsumer p_109610_, double p_109611_, double p_109612_, double p_109613_, double p_109614_, double p_109615_, double p_109616_, float p_109617_, float p_109618_, float p_109619_, float p_109620_) -
renderLineBox
public static void renderLineBox(PoseStack p_109622_, VertexConsumer p_109623_, double p_109624_, double p_109625_, double p_109626_, double p_109627_, double p_109628_, double p_109629_, float p_109630_, float p_109631_, float p_109632_, float p_109633_, float p_109634_, float p_109635_, float p_109636_) -
addChainedFilledBoxVertices
public static void addChainedFilledBoxVertices(BufferBuilder p_109557_, double p_109558_, double p_109559_, double p_109560_, double p_109561_, double p_109562_, double p_109563_, float p_109564_, float p_109565_, float p_109566_, float p_109567_) -
blockChanged
public void blockChanged(BlockGetter p_109545_, BlockPos p_109546_, BlockState p_109547_, BlockState p_109548_, int p_109549_) -
setBlockDirty
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setBlocksDirty
public void setBlocksDirty(int p_109495_, int p_109496_, int p_109497_, int p_109498_, int p_109499_, int p_109500_) -
setBlockDirty
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setSectionDirtyWithNeighbors
public void setSectionDirtyWithNeighbors(int p_109491_, int p_109492_, int p_109493_) -
setSectionDirty
public void setSectionDirty(int p_109771_, int p_109772_, int p_109773_) -
setSectionDirty
private void setSectionDirty(int p_109502_, int p_109503_, int p_109504_, boolean p_109505_) -
playStreamingMusic
Deprecated. -
playStreamingMusic
public void playStreamingMusic(@Nullable SoundEvent p_109515_, BlockPos p_109516_, @Nullable RecordItem musicDiscItem) -
notifyNearbyEntities
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addParticle
public void addParticle(ParticleOptions p_109744_, boolean p_109745_, double p_109746_, double p_109747_, double p_109748_, double p_109749_, double p_109750_, double p_109751_) -
addParticle
public void addParticle(ParticleOptions p_109753_, boolean p_109754_, boolean p_109755_, double p_109756_, double p_109757_, double p_109758_, double p_109759_, double p_109760_, double p_109761_) -
addParticle
private <T extends ParticleOptions> void addParticle(T p_109736_, double p_109737_, double p_109738_, double p_109739_, double p_109740_, double p_109741_, double p_109742_) -
addParticleInternal
@Nullable private Particle addParticleInternal(ParticleOptions p_109796_, boolean p_109797_, double p_109798_, double p_109799_, double p_109800_, double p_109801_, double p_109802_, double p_109803_) -
addParticleInternal
@Nullable private Particle addParticleInternal(ParticleOptions p_109805_, boolean p_109806_, boolean p_109807_, double p_109808_, double p_109809_, double p_109810_, double p_109811_, double p_109812_, double p_109813_) -
calculateParticleLevel
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clear
public void clear() -
globalLevelEvent
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levelEvent
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destroyBlockProgress
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hasRenderedAllChunks
public boolean hasRenderedAllChunks() -
needsUpdate
public void needsUpdate() -
updateGlobalBlockEntities
public void updateGlobalBlockEntities(Collection<BlockEntity> p_109763_, Collection<BlockEntity> p_109764_) -
getLightColor
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getLightColor
public static int getLightColor(BlockAndTintGetter p_109538_, BlockState p_109539_, BlockPos p_109540_) -
isChunkCompiled
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entityTarget
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getTranslucentTarget
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getItemEntityTarget
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getParticlesTarget
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getWeatherTarget
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getCloudsTarget
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