Package net.minecraft.world.entity
Class EntityEvent
java.lang.Object
net.minecraft.world.entity.EntityEvent
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Field Summary
Modifier and TypeFieldDescriptionstatic final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
static final byte
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Constructor Summary
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Method Summary
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Field Details
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JUMP
public static final byte JUMP- See Also:
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HURT
public static final byte HURT- See Also:
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DEATH
public static final byte DEATH- See Also:
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START_ATTACKING
public static final byte START_ATTACKING- See Also:
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STOP_ATTACKING
public static final byte STOP_ATTACKING- See Also:
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TAMING_FAILED
public static final byte TAMING_FAILED- See Also:
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TAMING_SUCCEEDED
public static final byte TAMING_SUCCEEDED- See Also:
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SHAKE_WETNESS
public static final byte SHAKE_WETNESS- See Also:
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USE_ITEM_COMPLETE
public static final byte USE_ITEM_COMPLETE- See Also:
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EAT_GRASS
public static final byte EAT_GRASS- See Also:
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OFFER_FLOWER
public static final byte OFFER_FLOWER- See Also:
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LOVE_HEARTS
public static final byte LOVE_HEARTS- See Also:
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VILLAGER_ANGRY
public static final byte VILLAGER_ANGRY- See Also:
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VILLAGER_HAPPY
public static final byte VILLAGER_HAPPY- See Also:
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WITCH_HAT_MAGIC
public static final byte WITCH_HAT_MAGIC- See Also:
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ZOMBIE_CONVERTING
public static final byte ZOMBIE_CONVERTING- See Also:
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FIREWORKS_EXPLODE
public static final byte FIREWORKS_EXPLODE- See Also:
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IN_LOVE_HEARTS
public static final byte IN_LOVE_HEARTS- See Also:
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SQUID_ANIM_SYNCH
public static final byte SQUID_ANIM_SYNCH- See Also:
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SILVERFISH_MERGE_ANIM
public static final byte SILVERFISH_MERGE_ANIM- See Also:
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GUARDIAN_ATTACK_SOUND
public static final byte GUARDIAN_ATTACK_SOUND- See Also:
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REDUCED_DEBUG_INFO
public static final byte REDUCED_DEBUG_INFO- See Also:
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FULL_DEBUG_INFO
public static final byte FULL_DEBUG_INFO- See Also:
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PERMISSION_LEVEL_ALL
public static final byte PERMISSION_LEVEL_ALL- See Also:
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PERMISSION_LEVEL_MODERATORS
public static final byte PERMISSION_LEVEL_MODERATORS- See Also:
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PERMISSION_LEVEL_GAMEMASTERS
public static final byte PERMISSION_LEVEL_GAMEMASTERS- See Also:
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PERMISSION_LEVEL_ADMINS
public static final byte PERMISSION_LEVEL_ADMINS- See Also:
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PERMISSION_LEVEL_OWNERS
public static final byte PERMISSION_LEVEL_OWNERS- See Also:
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ATTACK_BLOCKED
public static final byte ATTACK_BLOCKED- See Also:
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SHIELD_DISABLED
public static final byte SHIELD_DISABLED- See Also:
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FISHING_ROD_REEL_IN
public static final byte FISHING_ROD_REEL_IN- See Also:
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ARMORSTAND_WOBBLE
public static final byte ARMORSTAND_WOBBLE- See Also:
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THORNED
public static final byte THORNED- See Also:
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STOP_OFFER_FLOWER
public static final byte STOP_OFFER_FLOWER- See Also:
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TALISMAN_ACTIVATE
public static final byte TALISMAN_ACTIVATE- See Also:
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DROWNED
public static final byte DROWNED- See Also:
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BURNED
public static final byte BURNED- See Also:
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DOLPHIN_LOOKING_FOR_TREASURE
public static final byte DOLPHIN_LOOKING_FOR_TREASURE- See Also:
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RAVAGER_STUNNED
public static final byte RAVAGER_STUNNED- See Also:
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TRUSTING_FAILED
public static final byte TRUSTING_FAILED- See Also:
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TRUSTING_SUCCEEDED
public static final byte TRUSTING_SUCCEEDED- See Also:
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VILLAGER_SWEAT
public static final byte VILLAGER_SWEAT- See Also:
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BAD_OMEN_TRIGGERED
public static final byte BAD_OMEN_TRIGGERED- See Also:
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POKED
public static final byte POKED- See Also:
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FOX_EAT
public static final byte FOX_EAT- See Also:
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TELEPORT
public static final byte TELEPORT- See Also:
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MAINHAND_BREAK
public static final byte MAINHAND_BREAK- See Also:
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OFFHAND_BREAK
public static final byte OFFHAND_BREAK- See Also:
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HEAD_BREAK
public static final byte HEAD_BREAK- See Also:
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CHEST_BREAK
public static final byte CHEST_BREAK- See Also:
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LEGS_BREAK
public static final byte LEGS_BREAK- See Also:
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FEET_BREAK
public static final byte FEET_BREAK- See Also:
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HONEY_SLIDE
public static final byte HONEY_SLIDE- See Also:
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HONEY_JUMP
public static final byte HONEY_JUMP- See Also:
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SWAP_HANDS
public static final byte SWAP_HANDS- See Also:
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CANCEL_SHAKE_WETNESS
public static final byte CANCEL_SHAKE_WETNESS- See Also:
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FROZEN
public static final byte FROZEN- See Also:
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START_RAM
public static final byte START_RAM- See Also:
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END_RAM
public static final byte END_RAM- See Also:
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POOF
public static final byte POOF- See Also:
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TENDRILS_SHIVER
public static final byte TENDRILS_SHIVER- See Also:
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SONIC_CHARGE
public static final byte SONIC_CHARGE- See Also:
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Constructor Details
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EntityEvent
public EntityEvent()
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