Package net.minecraft.world.level.block
Class LevelEvent
java.lang.Object
net.minecraft.world.level.block.LevelEvent
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Field Summary
Modifier and TypeFieldDescriptionstatic final int
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Constructor Summary
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Method Summary
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Field Details
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SOUND_DISPENSER_DISPENSE
public static final int SOUND_DISPENSER_DISPENSE- See Also:
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SOUND_DISPENSER_FAIL
public static final int SOUND_DISPENSER_FAIL- See Also:
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SOUND_DISPENSER_PROJECTILE_LAUNCH
public static final int SOUND_DISPENSER_PROJECTILE_LAUNCH- See Also:
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SOUND_ENDER_EYE_LAUNCH
public static final int SOUND_ENDER_EYE_LAUNCH- See Also:
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SOUND_FIREWORK_SHOOT
public static final int SOUND_FIREWORK_SHOOT- See Also:
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SOUND_OPEN_IRON_DOOR
public static final int SOUND_OPEN_IRON_DOOR- See Also:
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SOUND_OPEN_WOODEN_DOOR
public static final int SOUND_OPEN_WOODEN_DOOR- See Also:
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SOUND_OPEN_WOODEN_TRAP_DOOR
public static final int SOUND_OPEN_WOODEN_TRAP_DOOR- See Also:
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SOUND_OPEN_FENCE_GATE
public static final int SOUND_OPEN_FENCE_GATE- See Also:
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SOUND_EXTINGUISH_FIRE
public static final int SOUND_EXTINGUISH_FIRE- See Also:
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SOUND_PLAY_RECORDING
public static final int SOUND_PLAY_RECORDING- See Also:
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SOUND_CLOSE_IRON_DOOR
public static final int SOUND_CLOSE_IRON_DOOR- See Also:
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SOUND_CLOSE_WOODEN_DOOR
public static final int SOUND_CLOSE_WOODEN_DOOR- See Also:
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SOUND_CLOSE_WOODEN_TRAP_DOOR
public static final int SOUND_CLOSE_WOODEN_TRAP_DOOR- See Also:
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SOUND_CLOSE_FENCE_GATE
public static final int SOUND_CLOSE_FENCE_GATE- See Also:
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SOUND_GHAST_WARNING
public static final int SOUND_GHAST_WARNING- See Also:
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SOUND_GHAST_FIREBALL
public static final int SOUND_GHAST_FIREBALL- See Also:
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SOUND_DRAGON_FIREBALL
public static final int SOUND_DRAGON_FIREBALL- See Also:
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SOUND_BLAZE_FIREBALL
public static final int SOUND_BLAZE_FIREBALL- See Also:
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SOUND_ZOMBIE_WOODEN_DOOR
public static final int SOUND_ZOMBIE_WOODEN_DOOR- See Also:
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SOUND_ZOMBIE_IRON_DOOR
public static final int SOUND_ZOMBIE_IRON_DOOR- See Also:
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SOUND_ZOMBIE_DOOR_CRASH
public static final int SOUND_ZOMBIE_DOOR_CRASH- See Also:
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SOUND_WITHER_BLOCK_BREAK
public static final int SOUND_WITHER_BLOCK_BREAK- See Also:
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SOUND_WITHER_BOSS_SPAWN
public static final int SOUND_WITHER_BOSS_SPAWN- See Also:
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SOUND_WITHER_BOSS_SHOOT
public static final int SOUND_WITHER_BOSS_SHOOT- See Also:
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SOUND_BAT_LIFTOFF
public static final int SOUND_BAT_LIFTOFF- See Also:
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SOUND_ZOMBIE_INFECTED
public static final int SOUND_ZOMBIE_INFECTED- See Also:
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SOUND_ZOMBIE_CONVERTED
public static final int SOUND_ZOMBIE_CONVERTED- See Also:
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SOUND_DRAGON_DEATH
public static final int SOUND_DRAGON_DEATH- See Also:
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SOUND_ANVIL_BROKEN
public static final int SOUND_ANVIL_BROKEN- See Also:
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SOUND_ANVIL_USED
public static final int SOUND_ANVIL_USED- See Also:
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SOUND_ANVIL_LAND
public static final int SOUND_ANVIL_LAND- See Also:
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SOUND_PORTAL_TRAVEL
public static final int SOUND_PORTAL_TRAVEL- See Also:
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SOUND_CHORUS_GROW
public static final int SOUND_CHORUS_GROW- See Also:
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SOUND_CHORUS_DEATH
public static final int SOUND_CHORUS_DEATH- See Also:
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SOUND_BREWING_STAND_BREW
public static final int SOUND_BREWING_STAND_BREW- See Also:
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SOUND_CLOSE_IRON_TRAP_DOOR
public static final int SOUND_CLOSE_IRON_TRAP_DOOR- See Also:
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SOUND_OPEN_IRON_TRAP_DOOR
public static final int SOUND_OPEN_IRON_TRAP_DOOR- See Also:
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SOUND_END_PORTAL_SPAWN
public static final int SOUND_END_PORTAL_SPAWN- See Also:
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SOUND_PHANTOM_BITE
public static final int SOUND_PHANTOM_BITE- See Also:
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SOUND_ZOMBIE_TO_DROWNED
public static final int SOUND_ZOMBIE_TO_DROWNED- See Also:
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SOUND_HUSK_TO_ZOMBIE
public static final int SOUND_HUSK_TO_ZOMBIE- See Also:
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SOUND_GRINDSTONE_USED
public static final int SOUND_GRINDSTONE_USED- See Also:
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SOUND_PAGE_TURN
public static final int SOUND_PAGE_TURN- See Also:
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SOUND_SMITHING_TABLE_USED
public static final int SOUND_SMITHING_TABLE_USED- See Also:
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SOUND_POINTED_DRIPSTONE_LAND
public static final int SOUND_POINTED_DRIPSTONE_LAND- See Also:
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SOUND_DRIP_LAVA_INTO_CAULDRON
public static final int SOUND_DRIP_LAVA_INTO_CAULDRON- See Also:
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SOUND_DRIP_WATER_INTO_CAULDRON
public static final int SOUND_DRIP_WATER_INTO_CAULDRON- See Also:
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SOUND_SKELETON_TO_STRAY
public static final int SOUND_SKELETON_TO_STRAY- See Also:
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COMPOSTER_FILL
public static final int COMPOSTER_FILL- See Also:
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LAVA_FIZZ
public static final int LAVA_FIZZ- See Also:
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REDSTONE_TORCH_BURNOUT
public static final int REDSTONE_TORCH_BURNOUT- See Also:
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END_PORTAL_FRAME_FILL
public static final int END_PORTAL_FRAME_FILL- See Also:
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DRIPSTONE_DRIP
public static final int DRIPSTONE_DRIP- See Also:
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PARTICLES_AND_SOUND_PLANT_GROWTH
public static final int PARTICLES_AND_SOUND_PLANT_GROWTH- See Also:
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PARTICLES_SHOOT
public static final int PARTICLES_SHOOT- See Also:
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PARTICLES_DESTROY_BLOCK
public static final int PARTICLES_DESTROY_BLOCK- See Also:
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PARTICLES_SPELL_POTION_SPLASH
public static final int PARTICLES_SPELL_POTION_SPLASH- See Also:
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PARTICLES_EYE_OF_ENDER_DEATH
public static final int PARTICLES_EYE_OF_ENDER_DEATH- See Also:
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PARTICLES_MOBBLOCK_SPAWN
public static final int PARTICLES_MOBBLOCK_SPAWN- See Also:
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PARTICLES_PLANT_GROWTH
public static final int PARTICLES_PLANT_GROWTH- See Also:
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PARTICLES_DRAGON_FIREBALL_SPLASH
public static final int PARTICLES_DRAGON_FIREBALL_SPLASH- See Also:
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PARTICLES_INSTANT_POTION_SPLASH
public static final int PARTICLES_INSTANT_POTION_SPLASH- See Also:
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PARTICLES_DRAGON_BLOCK_BREAK
public static final int PARTICLES_DRAGON_BLOCK_BREAK- See Also:
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PARTICLES_WATER_EVAPORATING
public static final int PARTICLES_WATER_EVAPORATING- See Also:
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ANIMATION_END_GATEWAY_SPAWN
public static final int ANIMATION_END_GATEWAY_SPAWN- See Also:
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ANIMATION_DRAGON_SUMMON_ROAR
public static final int ANIMATION_DRAGON_SUMMON_ROAR- See Also:
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PARTICLES_ELECTRIC_SPARK
public static final int PARTICLES_ELECTRIC_SPARK- See Also:
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PARTICLES_AND_SOUND_WAX_ON
public static final int PARTICLES_AND_SOUND_WAX_ON- See Also:
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PARTICLES_WAX_OFF
public static final int PARTICLES_WAX_OFF- See Also:
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PARTICLES_SCRAPE
public static final int PARTICLES_SCRAPE- See Also:
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PARTICLES_SCULK_CHARGE
public static final int PARTICLES_SCULK_CHARGE- See Also:
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PARTICLES_SCULK_SHRIEK
public static final int PARTICLES_SCULK_SHRIEK- See Also:
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Constructor Details
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LevelEvent
public LevelEvent()
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