Class VoidFluidHandler
java.lang.Object
net.minecraftforge.fluids.capability.templates.VoidFluidHandler
- All Implemented Interfaces:
IFluidHandler
- Direct Known Subclasses:
BlockWrapper
,BlockWrapper.LiquidContainerBlockWrapper
VoidFluidHandler is a template fluid handler that can be filled indefinitely without ever getting full.
It does not store fluid that gets filled into it, but "destroys" it upon receiving it.
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Nested Class Summary
Nested classes/interfaces inherited from interface net.minecraftforge.fluids.capability.IFluidHandler
IFluidHandler.FluidAction
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescription@NotNull FluidStack
drain
(int maxDrain, IFluidHandler.FluidAction action) Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.@NotNull FluidStack
drain
(FluidStack resource, IFluidHandler.FluidAction action) Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.int
fill
(FluidStack resource, IFluidHandler.FluidAction action) Fills fluid into internal tanks, distribution is left entirely to the IFluidHandler.@NotNull FluidStack
getFluidInTank
(int tank) Returns the FluidStack in a given tank.int
getTankCapacity
(int tank) Retrieves the maximum fluid amount for a given tank.int
getTanks()
Returns the number of fluid storage units ("tanks") availableboolean
isFluidValid
(int tank, @NotNull FluidStack stack) This function is a way to determine which fluids can exist inside a given handler.
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Field Details
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INSTANCE
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Constructor Details
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VoidFluidHandler
public VoidFluidHandler()
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Method Details
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getTanks
public int getTanks()Description copied from interface:IFluidHandler
Returns the number of fluid storage units ("tanks") available- Specified by:
getTanks
in interfaceIFluidHandler
- Returns:
- The number of tanks available
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getFluidInTank
Description copied from interface:IFluidHandler
Returns the FluidStack in a given tank.IMPORTANT: This FluidStack MUST NOT be modified. This method is not for altering internal contents. Any implementers who are able to detect modification via this method should throw an exception. It is ENTIRELY reasonable and likely that the stack returned here will be a copy.
SERIOUSLY: DO NOT MODIFY THE RETURNED FLUIDSTACK
- Specified by:
getFluidInTank
in interfaceIFluidHandler
- Parameters:
tank
- Tank to query.- Returns:
- FluidStack in a given tank. FluidStack.EMPTY if the tank is empty.
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getTankCapacity
public int getTankCapacity(int tank) Description copied from interface:IFluidHandler
Retrieves the maximum fluid amount for a given tank.- Specified by:
getTankCapacity
in interfaceIFluidHandler
- Parameters:
tank
- Tank to query.- Returns:
- The maximum fluid amount held by the tank.
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isFluidValid
Description copied from interface:IFluidHandler
This function is a way to determine which fluids can exist inside a given handler. General purpose tanks will basically always return TRUE for this.- Specified by:
isFluidValid
in interfaceIFluidHandler
- Parameters:
tank
- Tank to query for validitystack
- Stack to test with for validity- Returns:
- TRUE if the tank can hold the FluidStack, not considering current state. (Basically, is a given fluid EVER allowed in this tank?) Return FALSE if the answer to that question is 'no.'
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fill
Description copied from interface:IFluidHandler
Fills fluid into internal tanks, distribution is left entirely to the IFluidHandler.- Specified by:
fill
in interfaceIFluidHandler
- Parameters:
resource
- FluidStack representing the Fluid and maximum amount of fluid to be filled.action
- If SIMULATE, fill will only be simulated.- Returns:
- Amount of resource that was (or would have been, if simulated) filled.
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drain
Description copied from interface:IFluidHandler
Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.- Specified by:
drain
in interfaceIFluidHandler
- Parameters:
resource
- FluidStack representing the Fluid and maximum amount of fluid to be drained.action
- If SIMULATE, drain will only be simulated.- Returns:
- FluidStack representing the Fluid and amount that was (or would have been, if simulated) drained.
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drain
Description copied from interface:IFluidHandler
Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.This method is not Fluid-sensitive.
- Specified by:
drain
in interfaceIFluidHandler
- Parameters:
maxDrain
- Maximum amount of fluid to drain.action
- If SIMULATE, drain will only be simulated.- Returns:
- FluidStack representing the Fluid and amount that was (or would have been, if simulated) drained.
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