Interface IModLoadingState

All Known Implementing Classes:
ModLoadingState

public interface IModLoadingState
A mod loading state. During mod loading, the mod loader transitions between states in a defined sorted list of states, grouped into various phases.
See Also:
  • Method Details

    • name

      String name()
      Returns the name of this state.
      Returns:
      the name of this state
    • previous

      String previous()
      Returns the name of the state immediately previous to this state. This may be a blank name, which indicates this is either the first mod loading state or an exceptional mod loading state (such as a situation where errors prevent the loading process from continuing normally).
      Returns:
      the name of the state immediately previous to this state
    • phase

      Returns the mod loading phase this state belongs to. For exceptional mod loading states, this should be ModLoadingPhase.ERROR.
      Returns:
      the mod loading phase this state belongs to
    • message

      Function<ModList,String> message()
      Returns a function returning a human-friendly message for this state.
      Returns:
      a function returning a human-friendly message for this state
    • inlineRunnable

      Optional<Consumer<ModList>> inlineRunnable()
      Returns an optional runnable, which runs before starting the transition from this state to the next.
      Returns:
      an optional runnable, which runs before starting the transition from this state to the next
      See Also:
    • buildTransition

      default <T extends net.minecraftforge.eventbus.api.Event & IModBusEvent> Optional<CompletableFuture<Void>> buildTransition(Executor syncExecutor, Executor parallelExecutor)
      Builds the transition task for this state with a blank pre-sync and post-sync task.
      Type Parameters:
      T - a type of event fired on the mod-specific event bus
      Parameters:
      syncExecutor - a synchronous executor
      parallelExecutor - a parallel executor
      Returns:
      a transition task for this state
      See Also:
    • buildTransition

      <T extends net.minecraftforge.eventbus.api.Event & IModBusEvent> Optional<CompletableFuture<Void>> buildTransition(Executor syncExecutor, Executor parallelExecutor, Function<Executor,CompletableFuture<Void>> preSyncTask, Function<Executor,CompletableFuture<Void>> postSyncTask)
      Builds the transition task for this state. The pre-sync and post-sync task functions allow the transition builder to run these tasks on the same executor as the actual event dispatch and pre/post hooks.
      Type Parameters:
      T - a type of event fired on the mod-specific event bus
      Parameters:
      syncExecutor - a synchronous executor
      parallelExecutor - a parallel executor
      preSyncTask - a function which returns a task to run before event pre-dispatch hook
      postSyncTask - a function which returns a task to run after event post-dispatch hook
      Returns:
      a transition task for this state