Package net.minecraft.client.model
Class OcelotModel<T extends Entity>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<E>
net.minecraft.client.model.AgeableListModel<T>
net.minecraft.client.model.OcelotModel<T>
- Direct Known Subclasses:
CatModel
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Field Summary
Modifier and TypeFieldDescriptionprotected static final float
protected static final float
protected final ModelPart
private static final float
private static final float
private static final int
protected static final float
private static final float
protected final ModelPart
private static final float
private static final float
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected static final int
private static final int
protected int
private static final String
private static final float
private static final float
private static final String
private static final float
private static final float
protected final ModelPart
protected final ModelPart
private static final int
private static final float
private static final float
private static final float
Fields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, young
Fields inherited from class net.minecraft.client.model.Model
renderType
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic MeshDefinition
createBodyMesh
(CubeDeformation p_170769_) void
prepareMobModel
(T p_103142_, float p_103143_, float p_103144_, float p_103145_) void
setupAnim
(T p_103147_, float p_103148_, float p_103149_, float p_103150_, float p_103151_, float p_103152_) Methods inherited from class net.minecraft.client.model.AgeableListModel
renderToBuffer
Methods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesTo
Methods inherited from class net.minecraft.client.model.Model
renderType
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Field Details
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CROUCH_STATE
private static final int CROUCH_STATE- See Also:
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WALK_STATE
private static final int WALK_STATE- See Also:
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SPRINT_STATE
private static final int SPRINT_STATE- See Also:
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SITTING_STATE
protected static final int SITTING_STATE- See Also:
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XO
private static final float XO- See Also:
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YO
private static final float YO- See Also:
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ZO
private static final float ZO- See Also:
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HEAD_WALK_Y
private static final float HEAD_WALK_Y- See Also:
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HEAD_WALK_Z
private static final float HEAD_WALK_Z- See Also:
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BODY_WALK_Y
private static final float BODY_WALK_Y- See Also:
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BODY_WALK_Z
private static final float BODY_WALK_Z- See Also:
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TAIL_1_WALK_Y
private static final float TAIL_1_WALK_Y- See Also:
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TAIL_1_WALK_Z
private static final float TAIL_1_WALK_Z- See Also:
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TAIL_2_WALK_Y
private static final float TAIL_2_WALK_Y- See Also:
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TAIL_2_WALK_Z
private static final float TAIL_2_WALK_Z- See Also:
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BACK_LEG_Y
protected static final float BACK_LEG_Y- See Also:
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BACK_LEG_Z
protected static final float BACK_LEG_Z- See Also:
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FRONT_LEG_Y
protected static final float FRONT_LEG_Y- See Also:
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FRONT_LEG_Z
private static final float FRONT_LEG_Z- See Also:
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TAIL_1
- See Also:
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TAIL_2
- See Also:
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leftHindLeg
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rightHindLeg
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leftFrontLeg
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rightFrontLeg
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tail1
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tail2
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head
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body
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state
protected int state
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Constructor Details
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OcelotModel
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Method Details
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createBodyMesh
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headParts
- Specified by:
headParts
in classAgeableListModel<T extends Entity>
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bodyParts
- Specified by:
bodyParts
in classAgeableListModel<T extends Entity>
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setupAnim
public void setupAnim(T p_103147_, float p_103148_, float p_103149_, float p_103150_, float p_103151_, float p_103152_) - Specified by:
setupAnim
in classEntityModel<T extends Entity>
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prepareMobModel
- Overrides:
prepareMobModel
in classEntityModel<T extends Entity>
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