Package net.minecraft.client.model
Class SkeletonModel<T extends Mob & RangedAttackMob>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<E>
net.minecraft.client.model.AgeableListModel<T>
net.minecraft.client.model.HumanoidModel<T>
net.minecraft.client.model.SkeletonModel<T>
- All Implemented Interfaces:
ArmedModel
,HeadedModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPose
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Field Summary
Fields inherited from class net.minecraft.client.model.HumanoidModel
body, crouching, hat, HAT_OVERLAY_SCALE, head, leftArm, leftArmPose, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightArmPose, rightLeg, swimAmount, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASE
Fields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, young
Fields inherited from class net.minecraft.client.model.Model
renderType
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinition
void
prepareMobModel
(T p_103793_, float p_103794_, float p_103795_, float p_103796_) void
setupAnim
(T p_103798_, float p_103799_, float p_103800_, float p_103801_, float p_103802_, float p_103803_) void
translateToHand
(HumanoidArm p_103778_, PoseStack p_103779_) Methods inherited from class net.minecraft.client.model.HumanoidModel
bodyParts, copyPropertiesTo, createMesh, getArm, getHead, headParts, rotlerpRad, setAllVisible, setupAttackAnimation
Methods inherited from class net.minecraft.client.model.AgeableListModel
renderToBuffer
Methods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesTo
Methods inherited from class net.minecraft.client.model.Model
renderType
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Constructor Details
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SkeletonModel
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Method Details
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createBodyLayer
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prepareMobModel
- Overrides:
prepareMobModel
in classHumanoidModel<T extends Mob & RangedAttackMob>
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setupAnim
public void setupAnim(T p_103798_, float p_103799_, float p_103800_, float p_103801_, float p_103802_, float p_103803_) - Overrides:
setupAnim
in classHumanoidModel<T extends Mob & RangedAttackMob>
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translateToHand
- Specified by:
translateToHand
in interfaceArmedModel
- Overrides:
translateToHand
in classHumanoidModel<T extends Mob & RangedAttackMob>
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