Package net.minecraftforge.event
Class PlayLevelSoundEvent.AtPosition
java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.event.PlayLevelSoundEvent
net.minecraftforge.event.PlayLevelSoundEvent.AtPosition
- Enclosing class:
- PlayLevelSoundEvent
PlayLevelSoundEvent.AtPosition is fired when a sound is played on the
Level
at a specific position.
This event is fired from Level.playSound(net.minecraft.world.entity.Entity, net.minecraft.core.BlockPos, net.minecraft.sounds.SoundEvent, net.minecraft.sounds.SoundSource, float, float)
and Level.playSeededSound(net.minecraft.world.entity.player.Player, double, double, double, net.minecraft.core.Holder<net.minecraft.sounds.SoundEvent>, net.minecraft.sounds.SoundSource, float, float, long)
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This event is cancelable
.
If this event is canceled, the sound is not played.
This event does not have a result.
This event is fired on the MinecraftForge.EVENT_BUS
.
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraftforge.event.PlayLevelSoundEvent
PlayLevelSoundEvent.AtEntity, PlayLevelSoundEvent.AtPosition
Nested classes/interfaces inherited from class net.minecraftforge.eventbus.api.Event
net.minecraftforge.eventbus.api.Event.HasResult, net.minecraftforge.eventbus.api.Event.Result
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Field Summary
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Constructor Summary
ConstructorDescriptionAtPosition
(Level level, Vec3 position, Holder<SoundEvent> sound, SoundSource source, float volume, float pitch) -
Method Summary
Modifier and TypeMethodDescriptionReturns the position the sound is being played at.Methods inherited from class net.minecraftforge.event.PlayLevelSoundEvent
getLevel, getNewPitch, getNewVolume, getOriginalPitch, getOriginalVolume, getSound, getSource, setNewPitch, setNewVolume, setSound, setSource
Methods inherited from class net.minecraftforge.eventbus.api.Event
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult
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Field Details
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position
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Constructor Details
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AtPosition
public AtPosition(Level level, Vec3 position, Holder<SoundEvent> sound, SoundSource source, float volume, float pitch)
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Method Details
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getPosition
Returns the position the sound is being played at.- Returns:
- the position the sound is being played at
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