Uses of Class
com.mojang.blaze3d.shaders.Uniform
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Uses of Uniform in net.minecraft.client.renderer
Modifier and TypeFieldDescriptionfinal Uniform
ShaderInstance.CHUNK_OFFSET
final Uniform
ShaderInstance.COLOR_MODULATOR
final Uniform
ShaderInstance.FOG_COLOR
final Uniform
ShaderInstance.FOG_END
final Uniform
ShaderInstance.FOG_SHAPE
final Uniform
ShaderInstance.FOG_START
final Uniform
ShaderInstance.GAME_TIME
final Uniform
ShaderInstance.GLINT_ALPHA
final Uniform
ShaderInstance.INVERSE_VIEW_ROTATION_MATRIX
final Uniform
ShaderInstance.LIGHT0_DIRECTION
final Uniform
ShaderInstance.LIGHT1_DIRECTION
final Uniform
ShaderInstance.LINE_WIDTH
final Uniform
ShaderInstance.MODEL_VIEW_MATRIX
final Uniform
ShaderInstance.PROJECTION_MATRIX
final Uniform
ShaderInstance.SCREEN_SIZE
final Uniform
ShaderInstance.TEXTURE_MATRIX
Modifier and TypeFieldDescriptionEffectInstance.uniformMap
ShaderInstance.uniformMap
EffectInstance.uniforms
ShaderInstance.uniforms
Modifier and TypeMethodDescriptionEffectInstance.getUniform
(String p_108953_) ShaderInstance.getUniform
(String p_173349_)