Uses of Class
net.minecraft.world.level.pathfinder.Path
Package
Description
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Uses of Path in net.minecraft.client.renderer.debug
Modifier and TypeFieldDescriptionfinal Path
BeeDebugRenderer.BeeInfo.path
final Path
BrainDebugRenderer.BrainDump.path
Modifier and TypeMethodDescriptionvoid
static void
PathfindingRenderer.renderPath
(PoseStack p_270399_, MultiBufferSource p_270359_, Path p_270189_, float p_270841_, boolean p_270481_, boolean p_270748_, double p_270187_, double p_270252_, double p_270371_) static void
PathfindingRenderer.renderPathLine
(PoseStack p_270666_, VertexConsumer p_270602_, Path p_270511_, double p_270524_, double p_270163_, double p_270176_) ModifierConstructorDescriptionBeeInfo
(UUID p_113167_, int p_113168_, Position p_113169_, Path p_113170_, BlockPos p_113171_, BlockPos p_113172_, int p_113173_) BrainDump
(UUID p_234497_, int p_234498_, String p_234499_, String p_234500_, int p_234501_, float p_234502_, float p_234503_, Position p_234504_, String p_234505_, Path p_234506_, boolean p_234507_, int p_234508_) -
Uses of Path in net.minecraft.network.protocol.game
Modifier and TypeMethodDescriptionstatic void
DebugPackets.sendPathFindingPacket
(Level p_133704_, Mob p_133705_, Path p_133706_, float p_133707_) -
Uses of Path in net.minecraft.world.entity.ai.behavior
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Uses of Path in net.minecraft.world.entity.ai.goal
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Uses of Path in net.minecraft.world.entity.ai.memory
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Uses of Path in net.minecraft.world.entity.animal
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Uses of Path in net.minecraft.world.entity.boss.enderdragon
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Uses of Path in net.minecraft.world.entity.boss.enderdragon.phases
Modifier and TypeFieldDescriptionprivate Path
DragonHoldingPatternPhase.currentPath
private Path
DragonLandingApproachPhase.currentPath
private Path
DragonStrafePlayerPhase.currentPath
private Path
DragonTakeoffPhase.currentPath
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Uses of Path in net.minecraft.world.level.pathfinder
Modifier and TypeMethodDescriptionstatic Path
Path.createFromStream
(FriendlyByteBuf p_77391_) private Path
PathFinder.findPath
(ProfilerFiller p_164717_, Node p_164718_, Map<Target, BlockPos> p_164719_, float p_164720_, int p_164721_, float p_164722_) PathFinder.findPath
(PathNavigationRegion p_77428_, Mob p_77429_, Set<BlockPos> p_77430_, float p_77431_, int p_77432_, float p_77433_) private Path
PathFinder.reconstructPath
(Node p_77435_, BlockPos p_77436_, boolean p_77437_)