Uses of Class
net.minecraftforge.client.model.geometry.StandaloneGeometryBakingContext.Builder
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Uses of StandaloneGeometryBakingContext.Builder in net.minecraftforge.client.model.geometry
Modifier and TypeMethodDescriptionStandaloneGeometryBakingContext.builder()
StandaloneGeometryBakingContext.builder
(IGeometryBakingContext parent) StandaloneGeometryBakingContext.Builder.withGui3d
(boolean isGui3d) StandaloneGeometryBakingContext.Builder.withMaterials
(Map<String, Material> materials, Material defaultMaterial) StandaloneGeometryBakingContext.Builder.withRenderTypeHint
(ResourceLocation renderTypeHint) StandaloneGeometryBakingContext.Builder.withRootTransform
(Transformation rootTransform) StandaloneGeometryBakingContext.Builder.withTextures
(Map<String, ResourceLocation> textures, ResourceLocation defaultTexture) StandaloneGeometryBakingContext.Builder.withTextures
(ResourceLocation atlasLocation, Map<String, ResourceLocation> textures, ResourceLocation defaultTexture) StandaloneGeometryBakingContext.Builder.withTransforms
(ItemTransforms transforms) StandaloneGeometryBakingContext.Builder.withUseAmbientOcclusion
(boolean useAmbientOcclusion) StandaloneGeometryBakingContext.Builder.withUseBlockLight
(boolean useBlockLight) StandaloneGeometryBakingContext.Builder.withVisibleComponents
(it.unimi.dsi.fastutil.objects.Object2BooleanMap<String> parts)