Class ProjectileImpactEvent

java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.event.entity.EntityEvent
net.minecraftforge.event.entity.ProjectileImpactEvent

public class ProjectileImpactEvent extends EntityEvent
This event is fired on the MinecraftForge.EVENT_BUS.
This event is fired when a projectile entity impacts something.
This event is fired via ForgeEventFactory.onProjectileImpact(Projectile, HitResult) This event is fired for all vanilla projectiles by Forge, custom projectiles should fire this event and check the result in a similar fashion. This event is cancelable. When canceled, the impact will not be processed and the projectile will continue flying. Killing or other handling of the entity after event cancellation is up to the modder. You can also directly set the ProjectileImpactEvent.ImpactResult to change the impact behaviour.
See Also: