Package net.minecraft.client.model
Class WardenModel<T extends Warden>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<E>
net.minecraft.client.model.HierarchicalModel<T>
net.minecraft.client.model.WardenModel<T>
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Field Summary
Modifier and TypeFieldDescriptionprotected final ModelPart
protected final ModelPart
private static final float
private static final float
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
protected final ModelPart
private final ModelPart
Fields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, young
Fields inherited from class net.minecraft.client.model.Model
renderType
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprivate void
animateHeadLookTarget
(float p_233517_, float p_233518_) private void
animateIdlePose
(float p_233515_) private void
animateTendrils
(T p_233527_, float p_233528_, float p_233529_) private void
animateWalk
(float p_233539_, float p_233540_) static LayerDefinition
private void
root()
void
setupAnim
(T p_233531_, float p_233532_, float p_233533_, float p_233534_, float p_233535_, float p_233536_) Methods inherited from class net.minecraft.client.model.HierarchicalModel
animate, animate, animateWalk, applyStatic, getAnyDescendantWithName, renderToBuffer
Methods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesTo, prepareMobModel
Methods inherited from class net.minecraft.client.model.Model
renderType
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Field Details
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DEFAULT_ARM_X_Y
private static final float DEFAULT_ARM_X_Y- See Also:
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DEFAULT_ARM_Z
private static final float DEFAULT_ARM_Z- See Also:
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root
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bone
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body
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head
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rightTendril
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leftTendril
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leftLeg
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leftArm
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leftRibcage
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rightArm
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rightLeg
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rightRibcage
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tendrilsLayerModelParts
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heartLayerModelParts
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bioluminescentLayerModelParts
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pulsatingSpotsLayerModelParts
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Constructor Details
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WardenModel
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Method Details
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createBodyLayer
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setupAnim
public void setupAnim(T p_233531_, float p_233532_, float p_233533_, float p_233534_, float p_233535_, float p_233536_) - Specified by:
setupAnim
in classEntityModel<T extends Warden>
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animateHeadLookTarget
private void animateHeadLookTarget(float p_233517_, float p_233518_) -
animateIdlePose
private void animateIdlePose(float p_233515_) -
animateWalk
private void animateWalk(float p_233539_, float p_233540_) -
resetArmPoses
private void resetArmPoses() -
animateTendrils
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root
- Specified by:
root
in classHierarchicalModel<T extends Warden>
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getTendrilsLayerModelParts
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getHeartLayerModelParts
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getBioluminescentLayerModelParts
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getPulsatingSpotsLayerModelParts
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