Uses of Class
net.minecraft.client.renderer.entity.layers.RenderLayer
Package
Description
-
Uses of RenderLayer in net.minecraft.client.renderer.entity
Modifier and TypeFieldDescriptionprotected final List<RenderLayer<T,
M>> LivingEntityRenderer.layers
Modifier and TypeMethodDescriptionfinal boolean
LivingEntityRenderer.addLayer
(RenderLayer<T, M> p_115327_) -
Uses of RenderLayer in net.minecraft.client.renderer.entity.layers
Modifier and TypeClassDescriptionclass
ArrowLayer<T extends LivingEntity,
M extends PlayerModel<T>> class
BeeStingerLayer<T extends LivingEntity,
M extends PlayerModel<T>> class
class
class
class
class
class
class
CrossedArmsItemLayer<T extends LivingEntity,
M extends EntityModel<T>> class
CustomHeadLayer<T extends LivingEntity,
M extends EntityModel<T> & HeadedModel> class
class
class
DrownedOuterLayer<T extends Drowned>
class
ElytraLayer<T extends LivingEntity,
M extends EntityModel<T>> class
EnderEyesLayer<T extends LivingEntity>
class
EnergySwirlLayer<T extends Entity & PowerableMob,
M extends EntityModel<T>> class
EyesLayer<T extends Entity,
M extends EntityModel<T>> class
class
class
class
HumanoidArmorLayer<T extends LivingEntity,
M extends HumanoidModel<T>, A extends HumanoidModel<T>> class
class
class
ItemInHandLayer<T extends LivingEntity,
M extends EntityModel<T> & ArmedModel> class
class
MushroomCowMushroomLayer<T extends MushroomCow>
class
class
ParrotOnShoulderLayer<T extends Player>
class
PhantomEyesLayer<T extends Phantom>
class
PlayerItemInHandLayer<T extends Player,
M extends EntityModel<T> & ArmedModel & HeadedModel> class
SaddleLayer<T extends Entity & Saddleable,
M extends EntityModel<T>> class
class
class
SlimeOuterLayer<T extends LivingEntity>
class
class
SpiderEyesLayer<T extends Entity,
M extends SpiderModel<T>> class
SpinAttackEffectLayer<T extends LivingEntity>
class
StrayClothingLayer<T extends Mob & RangedAttackMob,
M extends EntityModel<T>> class
StuckInBodyLayer<T extends LivingEntity,
M extends PlayerModel<T>> class
class
VillagerProfessionLayer<T extends LivingEntity & VillagerDataHolder,
M extends EntityModel<T> & VillagerHeadModel> class
WardenEmissiveLayer<T extends Warden,
M extends WardenModel<T>> class
WitchItemLayer<T extends LivingEntity>
class
class