Class ClientPlayerNetworkEvent.LoggingIn

java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.client.event.ClientPlayerNetworkEvent
net.minecraftforge.client.event.ClientPlayerNetworkEvent.LoggingIn
Enclosing class:
ClientPlayerNetworkEvent

public static class ClientPlayerNetworkEvent.LoggingIn extends ClientPlayerNetworkEvent
Fired when the client player logs in to the server. The player should be initialized.

This event is not cancellable, and does not have a result.

This event is fired on the main Forge event bus, only on the logical client.