Class MobSpawnEvent.AllowDespawn

java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.EntityEvent
net.neoforged.neoforge.event.entity.living.MobSpawnEvent
net.neoforged.neoforge.event.entity.living.MobSpawnEvent.AllowDespawn
Enclosing class:
MobSpawnEvent

public static class MobSpawnEvent.AllowDespawn extends MobSpawnEvent
This event is fired from Mob.checkDespawn().
It fires once per tick per mob that is attempting to despawn.
It is not fired if the mob is persistent (meaning it may not despawn).

This event is not cancellable, but does have a result. Event.Result.DEFAULT indicates that default despawn mechanics should be used. Event.Result.ALLOW indicates that the mob should forcefully despawn. Event.Result.DENY indicates that the mob should forcefully stay spawned.

This event is fired on the main Forge event bus, only on the logical server.

Author:
cpw
See Also: