Class GoatModel<T extends Goat>


public class GoatModel<T extends Goat> extends QuadrupedModel<T>
  • Constructor Details

    • GoatModel

      public GoatModel(ModelPart root)
  • Method Details

    • createBodyLayer

      public static LayerDefinition createBodyLayer()
    • setupAnim

      public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
      Sets this entity's model rotation angles
      Overrides:
      setupAnim in class QuadrupedModel<T extends Goat>