Package net.minecraft.client.renderer
Class RenderType.CompositeState.CompositeStateBuilder
java.lang.Object
net.minecraft.client.renderer.RenderType.CompositeState.CompositeStateBuilder
- Enclosing class:
RenderType.CompositeState
-
Field Summary
FieldsModifier and TypeFieldDescriptionprivate RenderStateShard.CullStateShard
private RenderStateShard.LineStateShard
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioncreateCompositeState
(boolean outline) createCompositeState
(RenderType.OutlineProperty outlineState) setColorLogicState
(RenderStateShard.ColorLogicStateShard colorLogicState) setCullState
(RenderStateShard.CullStateShard cullState) setDepthTestState
(RenderStateShard.DepthTestStateShard depthTestState) setLayeringState
(RenderStateShard.LayeringStateShard layerState) setLightmapState
(RenderStateShard.LightmapStateShard lightmapState) setLineState
(RenderStateShard.LineStateShard lineState) setOutputState
(RenderStateShard.OutputStateShard outputState) setOverlayState
(RenderStateShard.OverlayStateShard overlayState) setShaderState
(RenderStateShard.ShaderStateShard shaderState) setTextureState
(RenderStateShard.EmptyTextureStateShard textureState) setTexturingState
(RenderStateShard.TexturingStateShard texturingState) setTransparencyState
(RenderStateShard.TransparencyStateShard transparencyState) setWriteMaskState
(RenderStateShard.WriteMaskStateShard writeMaskState)
-
Field Details
-
textureState
-
shaderState
-
transparencyState
-
depthTestState
-
cullState
-
lightmapState
-
overlayState
-
layeringState
-
outputState
-
texturingState
-
writeMaskState
-
lineState
-
colorLogicState
-
-
Constructor Details
-
CompositeStateBuilder
CompositeStateBuilder()
-
-
Method Details
-
setTextureState
public RenderType.CompositeState.CompositeStateBuilder setTextureState(RenderStateShard.EmptyTextureStateShard textureState) -
setShaderState
public RenderType.CompositeState.CompositeStateBuilder setShaderState(RenderStateShard.ShaderStateShard shaderState) -
setTransparencyState
public RenderType.CompositeState.CompositeStateBuilder setTransparencyState(RenderStateShard.TransparencyStateShard transparencyState) -
setDepthTestState
public RenderType.CompositeState.CompositeStateBuilder setDepthTestState(RenderStateShard.DepthTestStateShard depthTestState) -
setCullState
public RenderType.CompositeState.CompositeStateBuilder setCullState(RenderStateShard.CullStateShard cullState) -
setLightmapState
public RenderType.CompositeState.CompositeStateBuilder setLightmapState(RenderStateShard.LightmapStateShard lightmapState) -
setOverlayState
public RenderType.CompositeState.CompositeStateBuilder setOverlayState(RenderStateShard.OverlayStateShard overlayState) -
setLayeringState
public RenderType.CompositeState.CompositeStateBuilder setLayeringState(RenderStateShard.LayeringStateShard layerState) -
setOutputState
public RenderType.CompositeState.CompositeStateBuilder setOutputState(RenderStateShard.OutputStateShard outputState) -
setTexturingState
public RenderType.CompositeState.CompositeStateBuilder setTexturingState(RenderStateShard.TexturingStateShard texturingState) -
setWriteMaskState
public RenderType.CompositeState.CompositeStateBuilder setWriteMaskState(RenderStateShard.WriteMaskStateShard writeMaskState) -
setLineState
public RenderType.CompositeState.CompositeStateBuilder setLineState(RenderStateShard.LineStateShard lineState) -
setColorLogicState
public RenderType.CompositeState.CompositeStateBuilder setColorLogicState(RenderStateShard.ColorLogicStateShard colorLogicState) -
createCompositeState
-
createCompositeState
-