Package net.minecraft.client.renderer
Class RenderType.CompositeState.CompositeStateBuilder
java.lang.Object
net.minecraft.client.renderer.RenderType.CompositeState.CompositeStateBuilder
- Enclosing class:
RenderType.CompositeState
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate RenderStateShard.CullStateShardprivate RenderStateShard.LineStateShard -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioncreateCompositeState(boolean outline) createCompositeState(RenderType.OutlineProperty outlineState) setColorLogicState(RenderStateShard.ColorLogicStateShard colorLogicState) setCullState(RenderStateShard.CullStateShard cullState) setDepthTestState(RenderStateShard.DepthTestStateShard depthTestState) setLayeringState(RenderStateShard.LayeringStateShard layerState) setLightmapState(RenderStateShard.LightmapStateShard lightmapState) setLineState(RenderStateShard.LineStateShard lineState) setOutputState(RenderStateShard.OutputStateShard outputState) setOverlayState(RenderStateShard.OverlayStateShard overlayState) setShaderState(RenderStateShard.ShaderStateShard shaderState) setTextureState(RenderStateShard.EmptyTextureStateShard textureState) setTexturingState(RenderStateShard.TexturingStateShard texturingState) setTransparencyState(RenderStateShard.TransparencyStateShard transparencyState) setWriteMaskState(RenderStateShard.WriteMaskStateShard writeMaskState)
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Field Details
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textureState
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shaderState
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transparencyState
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depthTestState
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cullState
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lightmapState
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overlayState
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layeringState
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outputState
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texturingState
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writeMaskState
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lineState
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colorLogicState
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Constructor Details
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CompositeStateBuilder
CompositeStateBuilder()
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Method Details
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setTextureState
public RenderType.CompositeState.CompositeStateBuilder setTextureState(RenderStateShard.EmptyTextureStateShard textureState) -
setShaderState
public RenderType.CompositeState.CompositeStateBuilder setShaderState(RenderStateShard.ShaderStateShard shaderState) -
setTransparencyState
public RenderType.CompositeState.CompositeStateBuilder setTransparencyState(RenderStateShard.TransparencyStateShard transparencyState) -
setDepthTestState
public RenderType.CompositeState.CompositeStateBuilder setDepthTestState(RenderStateShard.DepthTestStateShard depthTestState) -
setCullState
public RenderType.CompositeState.CompositeStateBuilder setCullState(RenderStateShard.CullStateShard cullState) -
setLightmapState
public RenderType.CompositeState.CompositeStateBuilder setLightmapState(RenderStateShard.LightmapStateShard lightmapState) -
setOverlayState
public RenderType.CompositeState.CompositeStateBuilder setOverlayState(RenderStateShard.OverlayStateShard overlayState) -
setLayeringState
public RenderType.CompositeState.CompositeStateBuilder setLayeringState(RenderStateShard.LayeringStateShard layerState) -
setOutputState
public RenderType.CompositeState.CompositeStateBuilder setOutputState(RenderStateShard.OutputStateShard outputState) -
setTexturingState
public RenderType.CompositeState.CompositeStateBuilder setTexturingState(RenderStateShard.TexturingStateShard texturingState) -
setWriteMaskState
public RenderType.CompositeState.CompositeStateBuilder setWriteMaskState(RenderStateShard.WriteMaskStateShard writeMaskState) -
setLineState
public RenderType.CompositeState.CompositeStateBuilder setLineState(RenderStateShard.LineStateShard lineState) -
setColorLogicState
public RenderType.CompositeState.CompositeStateBuilder setColorLogicState(RenderStateShard.ColorLogicStateShard colorLogicState) -
createCompositeState
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createCompositeState
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