Class ClientboundExplodePacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundExplodePacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final Explosion.BlockInteractionprivate final Holder<SoundEvent> private final floatprivate final floatprivate final floatprivate final ParticleOptionsprivate final floatprivate final ParticleOptionsstatic final StreamCodec<RegistryFriendlyByteBuf, ClientboundExplodePacket> private final doubleprivate final doubleprivate final double -
Constructor Summary
ConstructorsModifierConstructorDescriptionClientboundExplodePacket(double x, double y, double z, float power, List<BlockPos> toBlow, Vec3 knockback, Explosion.BlockInteraction blockInteraction, ParticleOptions smallExplosionParticles, ParticleOptions largeExplosionParticles, Holder<SoundEvent> explosionSound) private -
Method Summary
Modifier and TypeMethodDescriptionfloatfloatfloatfloatgetPower()doublegetX()doublegetY()doublegetZ()voidhandle(ClientGamePacketListener handler) Passes this Packet on to the NetHandler for processing.type()private voidwrite(RegistryFriendlyByteBuf buffer) Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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x
private final double x -
y
private final double y -
z
private final double z -
power
private final float power -
toBlow
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knockbackX
private final float knockbackX -
knockbackY
private final float knockbackY -
knockbackZ
private final float knockbackZ -
smallExplosionParticles
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largeExplosionParticles
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blockInteraction
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explosionSound
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Constructor Details
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ClientboundExplodePacket
public ClientboundExplodePacket(double x, double y, double z, float power, List<BlockPos> toBlow, @Nullable Vec3 knockback, Explosion.BlockInteraction blockInteraction, ParticleOptions smallExplosionParticles, ParticleOptions largeExplosionParticles, Holder<SoundEvent> explosionSound) -
ClientboundExplodePacket
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Method Details
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write
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type
- Specified by:
typein interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handlein interfacePacket<ClientGamePacketListener>
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getKnockbackX
public float getKnockbackX() -
getKnockbackY
public float getKnockbackY() -
getKnockbackZ
public float getKnockbackZ() -
getX
public double getX() -
getY
public double getY() -
getZ
public double getZ() -
getPower
public float getPower() -
getToBlow
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getBlockInteraction
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getSmallExplosionParticles
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getLargeExplosionParticles
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getExplosionSound
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