Class ClientboundProjectilePowerPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundProjectilePowerPacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
public class ClientboundProjectilePowerPacket
extends Object
implements Packet<ClientGamePacketListener>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final double
private final int
static final StreamCodec
<FriendlyByteBuf, ClientboundProjectilePowerPacket> -
Constructor Summary
ConstructorsModifierConstructorDescriptionClientboundProjectilePowerPacket
(int id, double accelerationPower) private
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Method Summary
Modifier and TypeMethodDescriptiondouble
int
getId()
void
handle
(ClientGamePacketListener handler) Passes this Packet on to the PacketListener for processing.type()
private void
write
(FriendlyByteBuf buffer) Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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id
private final int id -
accelerationPower
private final double accelerationPower
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Constructor Details
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ClientboundProjectilePowerPacket
public ClientboundProjectilePowerPacket(int id, double accelerationPower) -
ClientboundProjectilePowerPacket
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Method Details
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write
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type
- Specified by:
type
in interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the PacketListener for processing.- Specified by:
handle
in interfacePacket<ClientGamePacketListener>
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getId
public int getId() -
getAccelerationPower
public double getAccelerationPower()
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