Class ClientboundSetDefaultSpawnPositionPacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundSetDefaultSpawnPositionPacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
public class ClientboundSetDefaultSpawnPositionPacket
extends Object
implements Packet<ClientGamePacketListener>
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Field Summary
Fields -
Constructor Summary
ConstructorsModifierConstructorDescriptionClientboundSetDefaultSpawnPositionPacket(BlockPos pos, float angle) private -
Method Summary
Modifier and TypeMethodDescriptionfloatgetAngle()getPos()voidhandle(ClientGamePacketListener handler) Passes this Packet on to the NetHandler for processing.type()private voidwrite(FriendlyByteBuf buffer) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
public static final StreamCodec<FriendlyByteBuf,ClientboundSetDefaultSpawnPositionPacket> STREAM_CODEC -
pos
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angle
private final float angle
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Constructor Details
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ClientboundSetDefaultSpawnPositionPacket
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ClientboundSetDefaultSpawnPositionPacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
typein interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handlein interfacePacket<ClientGamePacketListener>
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getPos
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getAngle
public float getAngle()
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