Class ClientboundSetTimePacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundSetTimePacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final long
private final long
static final StreamCodec
<FriendlyByteBuf, ClientboundSetTimePacket> -
Constructor Summary
ConstructorsModifierConstructorDescriptionClientboundSetTimePacket
(long gameTime, long dayTime, boolean daylightCycleEnabled) private
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Method Summary
Modifier and TypeMethodDescriptionlong
long
void
handle
(ClientGamePacketListener handler) Passes this Packet on to the NetHandler for processing.type()
private void
write
(FriendlyByteBuf buffer) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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gameTime
private final long gameTime -
dayTime
private final long dayTime
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Constructor Details
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ClientboundSetTimePacket
public ClientboundSetTimePacket(long gameTime, long dayTime, boolean daylightCycleEnabled) -
ClientboundSetTimePacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
type
in interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handle
in interfacePacket<ClientGamePacketListener>
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getGameTime
public long getGameTime() -
getDayTime
public long getDayTime()
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