Class ClientboundSetTimePacket
java.lang.Object
net.minecraft.network.protocol.game.ClientboundSetTimePacket
- All Implemented Interfaces:
Packet<ClientGamePacketListener>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final longprivate final longstatic final StreamCodec<FriendlyByteBuf, ClientboundSetTimePacket> -
Constructor Summary
ConstructorsModifierConstructorDescriptionClientboundSetTimePacket(long gameTime, long dayTime, boolean daylightCycleEnabled) private -
Method Summary
Modifier and TypeMethodDescriptionlonglongvoidhandle(ClientGamePacketListener handler) Passes this Packet on to the NetHandler for processing.type()private voidwrite(FriendlyByteBuf buffer) Writes the raw packet data to the data stream.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.network.protocol.Packet
isSkippable, isTerminal
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Field Details
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STREAM_CODEC
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gameTime
private final long gameTime -
dayTime
private final long dayTime
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Constructor Details
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ClientboundSetTimePacket
public ClientboundSetTimePacket(long gameTime, long dayTime, boolean daylightCycleEnabled) -
ClientboundSetTimePacket
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Method Details
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write
Writes the raw packet data to the data stream. -
type
- Specified by:
typein interfacePacket<ClientGamePacketListener>
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handle
Passes this Packet on to the NetHandler for processing.- Specified by:
handlein interfacePacket<ClientGamePacketListener>
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getGameTime
public long getGameTime() -
getDayTime
public long getDayTime()
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