Class CelebrateVillagersSurvivedRaid
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<Villager>
net.minecraft.world.entity.ai.behavior.CelebrateVillagersSurvivedRaid
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BehaviorControl<Villager>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status -
Field Summary
FieldsFields inherited from class net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected booleancanStillUse(ServerLevel level, Villager entity, long gameTime) protected booleancheckExtraStartConditions(ServerLevel level, Villager owner) private ItemStackgetFirework(DyeColor color, int flightTime) protected voidstop(ServerLevel level, Villager entity, long gameTime) protected voidtick(ServerLevel level, Villager owner, long gameTime) Methods inherited from class net.minecraft.world.entity.ai.behavior.Behavior
debugString, doStop, getStatus, hasRequiredMemories, start, tickOrStop, timedOut, tryStart
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Field Details
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currentRaid
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Constructor Details
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CelebrateVillagersSurvivedRaid
public CelebrateVillagersSurvivedRaid(int minDuration, int maxDuration)
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Method Details