Package net.minecraft.world.entity.raid
Class Raid
java.lang.Object
net.minecraft.world.entity.raid.Raid
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic enum(package private) static enum -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate booleanprivate static final intprivate static final intprivate static final intprivate intprivate BlockPosstatic final intprivate static final intprivate intprivate static final intprivate final intprivate final ServerLevelprivate static final intstatic final intstatic final intprivate static final intprivate final intprivate static final Componentprivate static final intprivate static final intprivate intprivate static final Componentprivate static final Componentprivate static final Componentstatic final intprivate static final intprivate intprivate static final Stringprivate final ServerBossEventprivate intprivate final RandomSourceprivate static final intprivate booleanprivate Raid.RaidStatusstatic final intprivate longprivate floatstatic final intstatic final intprivate static final int -
Constructor Summary
ConstructorsConstructorDescriptionRaid(int id, ServerLevel level, BlockPos center) Raid(ServerLevel level, CompoundTag compound) -
Method Summary
Modifier and TypeMethodDescriptionbooleanabsorbRaidOmen(ServerPlayer player) voidaddHeroOfTheVillage(Entity player) private booleanaddWaveMob(int wave, Raider raider) booleanaddWaveMob(int wave, Raider p_raider, boolean isRecruited) private BlockPosfindRandomSpawnPos(int offsetMultiplier, int maxTry) private intgetDefaultNumSpawns(Raid.RaiderType raiderType, int wave, boolean shouldSpawnBonusGroup) floatintfloatintgetId()getLeader(int wave) static ItemStackgetLeaderBannerInstance(HolderGetter<BannerPattern> patternRegistry) getLevel()intintgetNumGroups(Difficulty difficulty) private intgetPotentialBonusSpawns(Raid.RaiderType raiderType, RandomSource random, int wave, DifficultyInstance p_difficulty, boolean shouldSpawnBonusGroup) intfloatintgetValidSpawnPos(int offsetMultiplier) private booleanbooleanprivate booleanprivate booleanbooleanisActive()booleanprivate booleanbooleanisLoss()booleanisOver()booleanbooleanbooleanvoidprivate voidprivate voidvoidremoveFromRaid(Raider raider, boolean wanderedOutOfRaid) voidremoveLeader(int wave) save(CompoundTag compound) private voidprivate voidsetDirty()voidvoidsetRaidOmenLevel(int raidOmenLevel) private booleanprivate booleanprivate voidspawnGroup(BlockPos pos) voidstop()voidtick()voidprivate voidprivate voidprivate Predicate<ServerPlayer>
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Field Details
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SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER
private static final int SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER- See Also:
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ATTEMPT_RAID_FARTHEST
private static final int ATTEMPT_RAID_FARTHEST- See Also:
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ATTEMPT_RAID_CLOSE
private static final int ATTEMPT_RAID_CLOSE- See Also:
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ATTEMPT_RAID_INSIDE
private static final int ATTEMPT_RAID_INSIDE- See Also:
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VILLAGE_SEARCH_RADIUS
private static final int VILLAGE_SEARCH_RADIUS- See Also:
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RAID_TIMEOUT_TICKS
private static final int RAID_TIMEOUT_TICKS- See Also:
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NUM_SPAWN_ATTEMPTS
private static final int NUM_SPAWN_ATTEMPTS- See Also:
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OMINOUS_BANNER_PATTERN_NAME
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RAIDERS_REMAINING
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VILLAGE_RADIUS_BUFFER
public static final int VILLAGE_RADIUS_BUFFER- See Also:
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POST_RAID_TICK_LIMIT
private static final int POST_RAID_TICK_LIMIT- See Also:
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DEFAULT_PRE_RAID_TICKS
private static final int DEFAULT_PRE_RAID_TICKS- See Also:
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MAX_NO_ACTION_TIME
public static final int MAX_NO_ACTION_TIME- See Also:
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MAX_CELEBRATION_TICKS
public static final int MAX_CELEBRATION_TICKS- See Also:
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OUTSIDE_RAID_BOUNDS_TIMEOUT
private static final int OUTSIDE_RAID_BOUNDS_TIMEOUT- See Also:
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TICKS_PER_DAY
public static final int TICKS_PER_DAY- See Also:
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DEFAULT_MAX_RAID_OMEN_LEVEL
public static final int DEFAULT_MAX_RAID_OMEN_LEVEL- See Also:
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LOW_MOB_THRESHOLD
private static final int LOW_MOB_THRESHOLD- See Also:
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RAID_NAME_COMPONENT
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RAID_BAR_VICTORY_COMPONENT
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RAID_BAR_DEFEAT_COMPONENT
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HERO_OF_THE_VILLAGE_DURATION
private static final int HERO_OF_THE_VILLAGE_DURATION- See Also:
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VALID_RAID_RADIUS_SQR
public static final int VALID_RAID_RADIUS_SQR- See Also:
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RAID_REMOVAL_THRESHOLD_SQR
public static final int RAID_REMOVAL_THRESHOLD_SQR- See Also:
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groupToLeaderMap
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groupRaiderMap
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heroesOfTheVillage
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ticksActive
private long ticksActive -
center
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level
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started
private boolean started -
id
private final int id -
totalHealth
private float totalHealth -
raidOmenLevel
private int raidOmenLevel -
active
private boolean active -
groupsSpawned
private int groupsSpawned -
raidEvent
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postRaidTicks
private int postRaidTicks -
raidCooldownTicks
private int raidCooldownTicks -
random
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numGroups
private final int numGroups -
status
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celebrationTicks
private int celebrationTicks -
waveSpawnPos
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Constructor Details
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Raid
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Raid
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Method Details
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isOver
public boolean isOver() -
isBetweenWaves
public boolean isBetweenWaves() -
hasFirstWaveSpawned
public boolean hasFirstWaveSpawned() -
isStopped
public boolean isStopped() -
isVictory
public boolean isVictory() -
isLoss
public boolean isLoss() -
getTotalHealth
public float getTotalHealth() -
getAllRaiders
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getLevel
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isStarted
public boolean isStarted() -
getGroupsSpawned
public int getGroupsSpawned() -
validPlayer
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updatePlayers
private void updatePlayers() -
getMaxRaidOmenLevel
public int getMaxRaidOmenLevel() -
getRaidOmenLevel
public int getRaidOmenLevel() -
setRaidOmenLevel
public void setRaidOmenLevel(int raidOmenLevel) -
absorbRaidOmen
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stop
public void stop() -
tick
public void tick() -
moveRaidCenterToNearbyVillageSection
private void moveRaidCenterToNearbyVillageSection() -
getValidSpawnPos
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hasMoreWaves
private boolean hasMoreWaves() -
isFinalWave
private boolean isFinalWave() -
hasBonusWave
private boolean hasBonusWave() -
hasSpawnedBonusWave
private boolean hasSpawnedBonusWave() -
shouldSpawnBonusGroup
private boolean shouldSpawnBonusGroup() -
updateRaiders
private void updateRaiders() -
playSound
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spawnGroup
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joinRaid
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updateBossbar
public void updateBossbar() -
getHealthOfLivingRaiders
public float getHealthOfLivingRaiders() -
shouldSpawnGroup
private boolean shouldSpawnGroup() -
getTotalRaidersAlive
public int getTotalRaidersAlive() -
removeFromRaid
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setDirty
private void setDirty() -
getLeaderBannerInstance
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getLeader
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findRandomSpawnPos
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addWaveMob
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addWaveMob
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setLeader
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removeLeader
public void removeLeader(int wave) -
getCenter
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setCenter
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getId
public int getId() -
getDefaultNumSpawns
private int getDefaultNumSpawns(Raid.RaiderType raiderType, int wave, boolean shouldSpawnBonusGroup) -
getPotentialBonusSpawns
private int getPotentialBonusSpawns(Raid.RaiderType raiderType, RandomSource random, int wave, DifficultyInstance p_difficulty, boolean shouldSpawnBonusGroup) -
isActive
public boolean isActive() -
save
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getNumGroups
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getEnchantOdds
public float getEnchantOdds() -
addHeroOfTheVillage
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