Class CountDownCooldownTicks
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<LivingEntity>
net.minecraft.world.entity.ai.behavior.CountDownCooldownTicks
- All Implemented Interfaces:
BehaviorControl<LivingEntity>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status -
Field Summary
FieldsFields inherited from class net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected booleancanStillUse(ServerLevel level, LivingEntity entity, long gameTime) getCooldownTickMemory(LivingEntity entity) protected voidstop(ServerLevel level, LivingEntity entity, long gameTime) protected voidtick(ServerLevel level, LivingEntity owner, long gameTime) protected booleantimedOut(long gameTime) Methods inherited from class net.minecraft.world.entity.ai.behavior.Behavior
checkExtraStartConditions, debugString, doStop, getStatus, hasRequiredMemories, start, tickOrStop, tryStart
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Field Details
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cooldownTicks
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Constructor Details
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CountDownCooldownTicks
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Method Details
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getCooldownTickMemory
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timedOut
protected boolean timedOut(long gameTime) - Overrides:
timedOutin classBehavior<LivingEntity>
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canStillUse
- Overrides:
canStillUsein classBehavior<LivingEntity>
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tick
- Overrides:
tickin classBehavior<LivingEntity>
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stop
- Overrides:
stopin classBehavior<LivingEntity>
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