Class CountDownCooldownTicks
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<LivingEntity>
net.minecraft.world.entity.ai.behavior.CountDownCooldownTicks
- All Implemented Interfaces:
BehaviorControl<LivingEntity>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status
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Field Summary
FieldsFields inherited from class net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected boolean
canStillUse
(ServerLevel level, LivingEntity entity, long gameTime) getCooldownTickMemory
(LivingEntity entity) protected void
stop
(ServerLevel level, LivingEntity entity, long gameTime) protected void
tick
(ServerLevel level, LivingEntity owner, long gameTime) protected boolean
timedOut
(long gameTime) Methods inherited from class net.minecraft.world.entity.ai.behavior.Behavior
checkExtraStartConditions, debugString, doStop, getStatus, hasRequiredMemories, start, tickOrStop, tryStart
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Field Details
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cooldownTicks
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Constructor Details
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CountDownCooldownTicks
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Method Details
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getCooldownTickMemory
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timedOut
protected boolean timedOut(long gameTime) - Overrides:
timedOut
in classBehavior<LivingEntity>
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canStillUse
- Overrides:
canStillUse
in classBehavior<LivingEntity>
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tick
- Overrides:
tick
in classBehavior<LivingEntity>
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stop
- Overrides:
stop
in classBehavior<LivingEntity>
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