Uses of Class
net.minecraft.world.level.block.entity.vault.VaultSharedData
Packages that use VaultSharedData
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Uses of VaultSharedData in net.minecraft.world.level.block.entity.vault
Fields in net.minecraft.world.level.block.entity.vault declared as VaultSharedDataFields in net.minecraft.world.level.block.entity.vault with type parameters of type VaultSharedDataModifier and TypeFieldDescription(package private) static com.mojang.serialization.Codec<VaultSharedData> VaultSharedData.CODECMethods in net.minecraft.world.level.block.entity.vault that return VaultSharedDataMethods in net.minecraft.world.level.block.entity.vault with parameters of type VaultSharedDataModifier and TypeMethodDescription(package private) static voidVaultBlockEntity.Server.cycleDisplayItemFromLootTable(ServerLevel level, VaultState state, VaultConfig config, VaultSharedData sharedData, BlockPos pos) static voidVaultBlockEntity.Client.emitActivationParticles(Level level, BlockPos pos, BlockState state, VaultSharedData sharedData, ParticleOptions particle) private static voidVaultBlockEntity.Client.emitConnectionParticlesForNearbyPlayers(Level level, BlockPos pos, BlockState state, VaultSharedData sharedData) private static voidVaultBlockEntity.Client.emitIdleParticles(Level level, BlockPos pos, VaultSharedData sharedData, ParticleOptions particle) private static booleanVaultBlockEntity.Client.isWithinConnectionRange(BlockPos pos, VaultSharedData sharedData, Player player) protected voidVaultState.onEnter(ServerLevel level, BlockPos pos, VaultConfig config, VaultSharedData sharedData, boolean isOminous) protected voidVaultState.onExit(ServerLevel level, BlockPos pos, VaultConfig config, VaultSharedData sharedData) voidVaultState.onTransition(ServerLevel level, BlockPos pos, VaultState state, VaultConfig config, VaultSharedData sharedData, boolean isOminous) private static voidVaultBlockEntity.Client.playIdleSounds(Level level, BlockPos pos, VaultSharedData sharedData) (package private) voidVaultSharedData.set(VaultSharedData other) (package private) static voidVaultBlockEntity.Server.setVaultState(ServerLevel level, BlockPos pos, BlockState oldState, BlockState newState, VaultConfig config, VaultSharedData sharedData) static booleanVaultBlockEntity.Client.shouldDisplayActiveEffects(VaultSharedData sharedData) static voidVaultBlockEntity.Client.tick(Level level, BlockPos pos, BlockState state, VaultClientData clientData, VaultSharedData sharedData) static voidVaultBlockEntity.Server.tick(ServerLevel level, BlockPos pos, BlockState state, VaultConfig config, VaultServerData serverData, VaultSharedData sharedData) VaultState.tickAndGetNext(ServerLevel level, BlockPos pos, VaultConfig config, VaultServerData serverData, VaultSharedData sharedData) static voidVaultBlockEntity.Server.tryInsertKey(ServerLevel level, BlockPos pos, BlockState state, VaultConfig config, VaultServerData serverData, VaultSharedData sharedData, Player player, ItemStack stack) private static voidVaultBlockEntity.Server.unlock(ServerLevel level, BlockState state, BlockPos pos, VaultConfig config, VaultServerData serverData, VaultSharedData sharedData, List<ItemStack> itemsToEject) private static VaultStateVaultState.updateStateForConnectedPlayers(ServerLevel level, BlockPos pos, VaultConfig config, VaultServerData severData, VaultSharedData sharedData, double deactivationRange)