Uses of Class
net.minecraft.world.level.chunk.DataLayer
Packages that use DataLayer
Package
Description
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Uses of DataLayer in net.minecraft.server.level
Methods in net.minecraft.server.level with parameters of type DataLayerModifier and TypeMethodDescriptionvoidThreadedLevelLightEngine.queueSectionData(LightLayer lightLayer, SectionPos sectionPos, DataLayer dataLayer) -
Uses of DataLayer in net.minecraft.world.level.chunk
Methods in net.minecraft.world.level.chunk that return DataLayer -
Uses of DataLayer in net.minecraft.world.level.lighting
Fields in net.minecraft.world.level.lighting declared as DataLayerFields in net.minecraft.world.level.lighting with type parameters of type DataLayerModifier and TypeFieldDescriptionprotected final it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<DataLayer> DataLayerStorageMap.mapprotected final it.unimi.dsi.fastutil.longs.Long2ObjectMap<DataLayer> LayerLightSectionStorage.queuedSectionsMethods in net.minecraft.world.level.lighting that return DataLayerModifier and TypeMethodDescriptionDataLayerStorageMap.copyDataLayer(long index) protected DataLayerLayerLightSectionStorage.createDataLayer(long sectionPos) protected DataLayerSkyLightSectionStorage.createDataLayer(long sectionPos) protected DataLayerLayerLightSectionStorage.getDataLayer(long sectionPos, boolean cached) protected DataLayerLayerLightSectionStorage.getDataLayer(M map, long sectionPos) LayerLightEventListener.DummyLightLayerEventListener.getDataLayerData(SectionPos sectionPos) LayerLightEventListener.getDataLayerData(SectionPos sectionPos) LayerLightSectionStorage.getDataLayerData(long sectionPos) LightEngine.getDataLayerData(SectionPos sectionPos) protected DataLayerLayerLightSectionStorage.getDataLayerToWrite(long sectionPos) DataLayerStorageMap.getLayer(long sectionPos) DataLayerStorageMap.removeLayer(long sectionPos) private static DataLayerSkyLightSectionStorage.repeatFirstLayer(DataLayer dataLayer) Methods in net.minecraft.world.level.lighting with parameters of type DataLayerModifier and TypeMethodDescriptionprotected voidLayerLightSectionStorage.queueSectionData(long sectionPos, DataLayer data) voidLevelLightEngine.queueSectionData(LightLayer lightLayer, SectionPos sectionPos, DataLayer dataLayer) voidLightEngine.queueSectionData(long sectionPos, DataLayer data) private static DataLayerSkyLightSectionStorage.repeatFirstLayer(DataLayer dataLayer) voidConstructor parameters in net.minecraft.world.level.lighting with type arguments of type DataLayerModifierConstructorDescriptionBlockDataLayerStorageMap(it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<DataLayer> p_75515_) protectedDataLayerStorageMap(it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<DataLayer> map) SkyDataLayerStorageMap(it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<DataLayer> map, it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap topSections, int currentLowestY)