Class LightEngine<M extends DataLayerStorageMap<M>,S extends LayerLightSectionStorage<M>>
java.lang.Object
net.minecraft.world.level.lighting.LightEngine<M,S>
- All Implemented Interfaces:
LayerLightEventListener,LightEventListener
- Direct Known Subclasses:
BlockLightEngine,SkyLightEngine
public abstract class LightEngine<M extends DataLayerStorageMap<M>,S extends LayerLightSectionStorage<M>>
extends Object
implements LayerLightEventListener
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from interface net.minecraft.world.level.lighting.LayerLightEventListener
LayerLightEventListener.DummyLightLayerEventListener -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate final it.unimi.dsi.fastutil.longs.LongOpenHashSetprivate static final intprotected final LightChunkGetterprivate final it.unimi.dsi.fastutil.longs.LongArrayFIFOQueueprivate final it.unimi.dsi.fastutil.longs.LongArrayFIFOQueueprivate final LightChunk[]private final long[]static final intprotected static final intprivate static final intprivate final BlockPos.MutableBlockPosprotected static final Direction[]protected static final longprotected final S -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidcheckBlock(BlockPos pos) protected abstract voidcheckNode(long packedPos) private voidprotected voidenqueueDecrease(long packedPos1, long packedPos2) protected voidenqueueIncrease(long packedPos1, long packedPos2) protected LightChunkgetChunk(int x, int z) getDataLayerData(SectionPos sectionPos) getDebugData(long sectionPos) getDebugSectionType(long sectionPos) static intgetLightBlockInto(BlockGetter level, BlockState state1, BlockPos pos1, BlockState state2, BlockPos pos2, Direction direction, int defaultReturnValue) intgetLightValue(BlockPos levelPos) protected VoxelShapegetOcclusionShape(BlockState state, long pos, Direction direction) static VoxelShapegetOcclusionShape(BlockGetter level, BlockPos pos, BlockState state, Direction direction) protected intgetOpacity(BlockState state, BlockPos pos) protected BlockStatestatic booleanhasDifferentLightProperties(BlockGetter level, BlockPos pos, BlockState state1, BlockState state2) booleanprotected static booleanisEmptyShape(BlockState state) protected abstract voidpropagateDecrease(long packedPos, long lightLevel) private intprotected abstract voidpropagateIncrease(long packedPos, long queueEntry, int lightLevel) private intvoidqueueSectionData(long sectionPos, DataLayer data) voidretainData(ChunkPos chunkPos, boolean retainData) intvoidsetLightEnabled(ChunkPos chunkPos, boolean lightEnabled) protected booleanshapeOccludes(long packedPos1, BlockState state1, long packedPos2, BlockState state2, Direction direction) voidupdateSectionStatus(SectionPos pos, boolean isQueueEmpty) Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.world.level.lighting.LightEventListener
propagateLightSources, updateSectionStatus
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Field Details
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MAX_LEVEL
public static final int MAX_LEVEL- See Also:
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MIN_OPACITY
protected static final int MIN_OPACITY- See Also:
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PULL_LIGHT_IN_ENTRY
protected static final long PULL_LIGHT_IN_ENTRY -
MIN_QUEUE_SIZE
private static final int MIN_QUEUE_SIZE- See Also:
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PROPAGATION_DIRECTIONS
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chunkSource
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storage
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blockNodesToCheck
private final it.unimi.dsi.fastutil.longs.LongOpenHashSet blockNodesToCheck -
decreaseQueue
private final it.unimi.dsi.fastutil.longs.LongArrayFIFOQueue decreaseQueue -
increaseQueue
private final it.unimi.dsi.fastutil.longs.LongArrayFIFOQueue increaseQueue -
mutablePos
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CACHE_SIZE
private static final int CACHE_SIZE- See Also:
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lastChunkPos
private final long[] lastChunkPos -
lastChunk
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Constructor Details
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LightEngine
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Method Details
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hasDifferentLightProperties
public static boolean hasDifferentLightProperties(BlockGetter level, BlockPos pos, BlockState state1, BlockState state2) -
getLightBlockInto
public static int getLightBlockInto(BlockGetter level, BlockState state1, BlockPos pos1, BlockState state2, BlockPos pos2, Direction direction, int defaultReturnValue) -
getOcclusionShape
public static VoxelShape getOcclusionShape(BlockGetter level, BlockPos pos, BlockState state, Direction direction) -
isEmptyShape
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getState
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getOpacity
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shapeOccludes
protected boolean shapeOccludes(long packedPos1, BlockState state1, long packedPos2, BlockState state2, Direction direction) -
getOcclusionShape
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getChunk
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clearChunkCache
private void clearChunkCache() -
checkBlock
- Specified by:
checkBlockin interfaceLightEventListener
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queueSectionData
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retainData
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updateSectionStatus
- Specified by:
updateSectionStatusin interfaceLightEventListener
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setLightEnabled
- Specified by:
setLightEnabledin interfaceLightEventListener
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runLightUpdates
public int runLightUpdates()- Specified by:
runLightUpdatesin interfaceLightEventListener
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propagateIncreases
private int propagateIncreases() -
propagateDecreases
private int propagateDecreases() -
enqueueDecrease
protected void enqueueDecrease(long packedPos1, long packedPos2) -
enqueueIncrease
protected void enqueueIncrease(long packedPos1, long packedPos2) -
hasLightWork
public boolean hasLightWork()- Specified by:
hasLightWorkin interfaceLightEventListener
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getDataLayerData
- Specified by:
getDataLayerDatain interfaceLayerLightEventListener
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getLightValue
- Specified by:
getLightValuein interfaceLayerLightEventListener
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getDebugData
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getDebugSectionType
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checkNode
protected abstract void checkNode(long packedPos) -
propagateIncrease
protected abstract void propagateIncrease(long packedPos, long queueEntry, int lightLevel) -
propagateDecrease
protected abstract void propagateDecrease(long packedPos, long lightLevel)
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