Uses of Record Class
net.minecraft.world.level.chunk.status.WorldGenContext
Packages that use WorldGenContext
-
Uses of WorldGenContext in net.minecraft.server.level
Fields in net.minecraft.server.level declared as WorldGenContext -
Uses of WorldGenContext in net.minecraft.world.level.chunk.status
Methods in net.minecraft.world.level.chunk.status with parameters of type WorldGenContextModifier and TypeMethodDescriptionChunkStep.apply(WorldGenContext worldGenContext, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) ChunkStatusTask.doWork(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.full(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateBiomes(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateCarvers(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateFeatures(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateNoise(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateSpawn(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateStructureReferences(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateStructureStarts(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.generateSurface(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.initializeLight(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.light(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.loadStructureStarts(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk) (package private) static CompletableFuture<ChunkAccess> ChunkStatusTasks.passThrough(WorldGenContext worldGenContext, ChunkStep step, StaticCache2D<GenerationChunkHolder> cache, ChunkAccess chunk)