Class RandomState
java.lang.Object
net.minecraft.world.level.levelgen.RandomState
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final PositionalRandomFactory
private final Map
<ResourceKey<NormalNoise.NoiseParameters>, NormalNoise> private final HolderGetter
<NormalNoise.NoiseParameters> private final PositionalRandomFactory
private final Map
<ResourceLocation, PositionalRandomFactory> (package private) final PositionalRandomFactory
private final NoiseRouter
private final Climate.Sampler
private final SurfaceSystem
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Constructor Summary
ConstructorsModifierConstructorDescriptionprivate
RandomState
(NoiseGeneratorSettings settings, HolderGetter<NormalNoise.NoiseParameters> noiseParametersGetter, long levelSeed) -
Method Summary
Modifier and TypeMethodDescriptionstatic RandomState
create
(HolderGetter.Provider registries, ResourceKey<NoiseGeneratorSettings> settingsKey, long levelSeed) static RandomState
create
(NoiseGeneratorSettings settings, HolderGetter<NormalNoise.NoiseParameters> noiseParametersGetter, long levelSeed) getOrCreateNoise
(ResourceKey<NormalNoise.NoiseParameters> resourceKey) getOrCreateRandomFactory
(ResourceLocation location) router()
sampler()
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Field Details
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random
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noises
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router
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sampler
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surfaceSystem
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aquiferRandom
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oreRandom
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noiseIntances
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positionalRandoms
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Constructor Details
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RandomState
private RandomState(NoiseGeneratorSettings settings, HolderGetter<NormalNoise.NoiseParameters> noiseParametersGetter, long levelSeed)
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Method Details
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create
public static RandomState create(HolderGetter.Provider registries, ResourceKey<NoiseGeneratorSettings> settingsKey, long levelSeed) -
create
public static RandomState create(NoiseGeneratorSettings settings, HolderGetter<NormalNoise.NoiseParameters> noiseParametersGetter, long levelSeed) -
getOrCreateNoise
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getOrCreateRandomFactory
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router
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sampler
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surfaceSystem
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aquiferRandom
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oreRandom
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