Uses of Record Class
net.minecraft.world.level.levelgen.NoiseSettings
Packages that use NoiseSettings
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Uses of NoiseSettings in net.minecraft.world.level.levelgen
Fields in net.minecraft.world.level.levelgen declared as NoiseSettingsModifier and TypeFieldDescriptionprotected static final NoiseSettingsNoiseSettings.CAVES_NOISE_SETTINGSprotected static final NoiseSettingsNoiseSettings.END_NOISE_SETTINGSprotected static final NoiseSettingsNoiseSettings.FLOATING_ISLANDS_NOISE_SETTINGSprotected static final NoiseSettingsNoiseSettings.NETHER_NOISE_SETTINGSprivate final NoiseSettingsNoiseChunk.noiseSettingsprivate final NoiseSettingsNoiseGeneratorSettings.noiseSettingsThe field for thenoiseSettingsrecord component.protected static final NoiseSettingsNoiseSettings.OVERWORLD_NOISE_SETTINGSFields in net.minecraft.world.level.levelgen with type parameters of type NoiseSettingsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<NoiseSettings> NoiseSettings.CODECMethods in net.minecraft.world.level.levelgen that return NoiseSettingsModifier and TypeMethodDescriptionNoiseSettings.clampToHeightAccessor(LevelHeightAccessor heightAccessor) static NoiseSettingsNoiseSettings.create(int minY, int height, int noiseSizeHorizontal, int noiseSizeVertical) NoiseGeneratorSettings.noiseSettings()Returns the value of thenoiseSettingsrecord component.Methods in net.minecraft.world.level.levelgen that return types with arguments of type NoiseSettingsModifier and TypeMethodDescriptionprivate static com.mojang.serialization.DataResult<NoiseSettings> NoiseSettings.guardY(NoiseSettings settings) Methods in net.minecraft.world.level.levelgen with parameters of type NoiseSettingsModifier and TypeMethodDescriptionprivate static com.mojang.serialization.DataResult<NoiseSettings> NoiseSettings.guardY(NoiseSettings settings) Constructors in net.minecraft.world.level.levelgen with parameters of type NoiseSettingsModifierConstructorDescriptionNoiseChunk(int cellCountXZ, RandomState random, int firstNoiseX, int firstNoiseZ, NoiseSettings noiseSettings, DensityFunctions.BeardifierOrMarker beardifier, NoiseGeneratorSettings noiseGeneratorSettings, Aquifer.FluidPicker fluidPicker, Blender blendifier) NoiseGeneratorSettings(NoiseSettings noiseSettings, BlockState defaultBlock, BlockState defaultFluid, NoiseRouter noiseRouter, SurfaceRules.RuleSource surfaceRule, List<Climate.ParameterPoint> spawnTarget, int seaLevel, boolean disableMobGeneration, boolean aquifersEnabled, boolean oreVeinsEnabled, boolean useLegacyRandomSource) Creates an instance of aNoiseGeneratorSettingsrecord class.