Class CoralFeature
java.lang.Object
net.minecraft.world.level.levelgen.feature.Feature<NoneFeatureConfiguration>
net.minecraft.world.level.levelgen.feature.CoralFeature
- Direct Known Subclasses:
CoralClawFeature
,CoralMushroomFeature
,CoralTreeFeature
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Field Summary
Fields inherited from class net.minecraft.world.level.levelgen.feature.Feature
BAMBOO, BASALT_COLUMNS, BASALT_PILLAR, BLOCK_COLUMN, BLOCK_PILE, BLUE_ICE, BONUS_CHEST, CHORUS_PLANT, CORAL_CLAW, CORAL_MUSHROOM, CORAL_TREE, DELTA_FEATURE, DESERT_WELL, DISK, DRIPSTONE_CLUSTER, END_GATEWAY, END_ISLAND, END_PLATFORM, END_SPIKE, FILL_LAYER, FLOWER, FOREST_ROCK, FOSSIL, FREEZE_TOP_LAYER, GEODE, GLOWSTONE_BLOB, HUGE_BROWN_MUSHROOM, HUGE_FUNGUS, HUGE_RED_MUSHROOM, ICE_SPIKE, ICEBERG, KELP, LAKE, LARGE_DRIPSTONE, MONSTER_ROOM, MULTIFACE_GROWTH, NETHER_FOREST_VEGETATION, NO_BONEMEAL_FLOWER, NO_OP, ORE, POINTED_DRIPSTONE, RANDOM_BOOLEAN_SELECTOR, RANDOM_PATCH, RANDOM_SELECTOR, REPLACE_BLOBS, REPLACE_SINGLE_BLOCK, ROOT_SYSTEM, SCATTERED_ORE, SCULK_PATCH, SEA_PICKLE, SEAGRASS, SIMPLE_BLOCK, SIMPLE_RANDOM_SELECTOR, SPRING, TREE, TWISTING_VINES, UNDERWATER_MAGMA, VEGETATION_PATCH, VINES, VOID_START_PLATFORM, WATERLOGGED_VEGETATION_PATCH, WEEPING_VINES
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Constructor Summary
ConstructorsConstructorDescriptionCoralFeature
(com.mojang.serialization.Codec<NoneFeatureConfiguration> codec) -
Method Summary
Modifier and TypeMethodDescriptionboolean
place
(FeaturePlaceContext<NoneFeatureConfiguration> context) Places the given feature at the given location.protected boolean
placeCoralBlock
(LevelAccessor level, RandomSource random, BlockPos pos, BlockState state) protected abstract boolean
placeFeature
(LevelAccessor level, RandomSource random, BlockPos pos, BlockState state) Methods inherited from class net.minecraft.world.level.levelgen.feature.Feature
checkNeighbors, configuredCodec, isAdjacentToAir, isDirt, isGrassOrDirt, isReplaceable, isStone, markAboveForPostProcessing, place, safeSetBlock, setBlock
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Constructor Details
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CoralFeature
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Method Details
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place
Places the given feature at the given location. During world generation, features are provided with a 3x3 region of chunks, centered on the chunk being generated, that they can safely generate into.- Specified by:
place
in classFeature<NoneFeatureConfiguration>
- Parameters:
context
- A context object with a reference to the level and the position the feature is being placed at
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placeFeature
protected abstract boolean placeFeature(LevelAccessor level, RandomSource random, BlockPos pos, BlockState state) -
placeCoralBlock
protected boolean placeCoralBlock(LevelAccessor level, RandomSource random, BlockPos pos, BlockState state)
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