Class LargeDripstoneFeature
java.lang.Object
net.minecraft.world.level.levelgen.feature.Feature<LargeDripstoneConfiguration>
net.minecraft.world.level.levelgen.feature.LargeDripstoneFeature
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Nested Class Summary
Nested ClassesModifier and TypeClassDescription(package private) static final class
(package private) static final class
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Field Summary
Fields inherited from class net.minecraft.world.level.levelgen.feature.Feature
BAMBOO, BASALT_COLUMNS, BASALT_PILLAR, BLOCK_COLUMN, BLOCK_PILE, BLUE_ICE, BONUS_CHEST, CHORUS_PLANT, CORAL_CLAW, CORAL_MUSHROOM, CORAL_TREE, DELTA_FEATURE, DESERT_WELL, DISK, DRIPSTONE_CLUSTER, END_GATEWAY, END_ISLAND, END_PLATFORM, END_SPIKE, FILL_LAYER, FLOWER, FOREST_ROCK, FOSSIL, FREEZE_TOP_LAYER, GEODE, GLOWSTONE_BLOB, HUGE_BROWN_MUSHROOM, HUGE_FUNGUS, HUGE_RED_MUSHROOM, ICE_SPIKE, ICEBERG, KELP, LAKE, LARGE_DRIPSTONE, MONSTER_ROOM, MULTIFACE_GROWTH, NETHER_FOREST_VEGETATION, NO_BONEMEAL_FLOWER, NO_OP, ORE, POINTED_DRIPSTONE, RANDOM_BOOLEAN_SELECTOR, RANDOM_PATCH, RANDOM_SELECTOR, REPLACE_BLOBS, REPLACE_SINGLE_BLOCK, ROOT_SYSTEM, SCATTERED_ORE, SCULK_PATCH, SEA_PICKLE, SEAGRASS, SIMPLE_BLOCK, SIMPLE_RANDOM_SELECTOR, SPRING, TREE, TWISTING_VINES, UNDERWATER_MAGMA, VEGETATION_PATCH, VINES, VOID_START_PLATFORM, WATERLOGGED_VEGETATION_PATCH, WEEPING_VINES
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Constructor Summary
ConstructorsConstructorDescriptionLargeDripstoneFeature
(com.mojang.serialization.Codec<LargeDripstoneConfiguration> codec) -
Method Summary
Modifier and TypeMethodDescriptionprivate static LargeDripstoneFeature.LargeDripstone
makeDripstone
(BlockPos root, boolean pointingUp, RandomSource random, int radius, FloatProvider bluntnessBase, FloatProvider scaleBase) boolean
Places the given feature at the given location.private void
placeDebugMarkers
(WorldGenLevel level, BlockPos pos, Column.Range range, LargeDripstoneFeature.WindOffsetter windOffsetter) Methods inherited from class net.minecraft.world.level.levelgen.feature.Feature
checkNeighbors, configuredCodec, isAdjacentToAir, isDirt, isGrassOrDirt, isReplaceable, isStone, markAboveForPostProcessing, place, safeSetBlock, setBlock
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Constructor Details
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LargeDripstoneFeature
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Method Details
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place
Places the given feature at the given location. During world generation, features are provided with a 3x3 region of chunks, centered on the chunk being generated, that they can safely generate into.- Specified by:
place
in classFeature<LargeDripstoneConfiguration>
- Parameters:
context
- A context object with a reference to the level and the position the feature is being placed at
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makeDripstone
private static LargeDripstoneFeature.LargeDripstone makeDripstone(BlockPos root, boolean pointingUp, RandomSource random, int radius, FloatProvider bluntnessBase, FloatProvider scaleBase) -
placeDebugMarkers
private void placeDebugMarkers(WorldGenLevel level, BlockPos pos, Column.Range range, LargeDripstoneFeature.WindOffsetter windOffsetter)
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