Class PointedDripstoneFeature
java.lang.Object
net.minecraft.world.level.levelgen.feature.Feature<PointedDripstoneConfiguration>
net.minecraft.world.level.levelgen.feature.PointedDripstoneFeature
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Field Summary
Fields inherited from class net.minecraft.world.level.levelgen.feature.Feature
BAMBOO, BASALT_COLUMNS, BASALT_PILLAR, BLOCK_COLUMN, BLOCK_PILE, BLUE_ICE, BONUS_CHEST, CHORUS_PLANT, CORAL_CLAW, CORAL_MUSHROOM, CORAL_TREE, DELTA_FEATURE, DESERT_WELL, DISK, DRIPSTONE_CLUSTER, END_GATEWAY, END_ISLAND, END_PLATFORM, END_SPIKE, FILL_LAYER, FLOWER, FOREST_ROCK, FOSSIL, FREEZE_TOP_LAYER, GEODE, GLOWSTONE_BLOB, HUGE_BROWN_MUSHROOM, HUGE_FUNGUS, HUGE_RED_MUSHROOM, ICE_SPIKE, ICEBERG, KELP, LAKE, LARGE_DRIPSTONE, MONSTER_ROOM, MULTIFACE_GROWTH, NETHER_FOREST_VEGETATION, NO_BONEMEAL_FLOWER, NO_OP, ORE, POINTED_DRIPSTONE, RANDOM_BOOLEAN_SELECTOR, RANDOM_PATCH, RANDOM_SELECTOR, REPLACE_BLOBS, REPLACE_SINGLE_BLOCK, ROOT_SYSTEM, SCATTERED_ORE, SCULK_PATCH, SEA_PICKLE, SEAGRASS, SIMPLE_BLOCK, SIMPLE_RANDOM_SELECTOR, SPRING, TREE, TWISTING_VINES, UNDERWATER_MAGMA, VEGETATION_PATCH, VINES, VOID_START_PLATFORM, WATERLOGGED_VEGETATION_PATCH, WEEPING_VINES
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Constructor Summary
ConstructorsConstructorDescriptionPointedDripstoneFeature
(com.mojang.serialization.Codec<PointedDripstoneConfiguration> codec) -
Method Summary
Modifier and TypeMethodDescriptionprivate static void
createPatchOfDripstoneBlocks
(LevelAccessor level, RandomSource random, BlockPos pos, PointedDripstoneConfiguration config) getTipDirection
(LevelAccessor level, BlockPos pos, RandomSource random) boolean
Places the given feature at the given location.Methods inherited from class net.minecraft.world.level.levelgen.feature.Feature
checkNeighbors, configuredCodec, isAdjacentToAir, isDirt, isGrassOrDirt, isReplaceable, isStone, markAboveForPostProcessing, place, safeSetBlock, setBlock
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Constructor Details
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PointedDripstoneFeature
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Method Details
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place
Places the given feature at the given location. During world generation, features are provided with a 3x3 region of chunks, centered on the chunk being generated, that they can safely generate into.- Specified by:
place
in classFeature<PointedDripstoneConfiguration>
- Parameters:
context
- A context object with a reference to the level and the position the feature is being placed at
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getTipDirection
private static Optional<Direction> getTipDirection(LevelAccessor level, BlockPos pos, RandomSource random) -
createPatchOfDripstoneBlocks
private static void createPatchOfDripstoneBlocks(LevelAccessor level, RandomSource random, BlockPos pos, PointedDripstoneConfiguration config)
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