Uses of Class
net.minecraft.world.level.levelgen.structure.StructurePiece
Packages that use StructurePiece
Package
Description
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Uses of StructurePiece in net.minecraft.world.level.levelgen.structure
Subclasses of StructurePiece in net.minecraft.world.level.levelgen.structureModifier and TypeClassDescriptionclassclassclassMethods in net.minecraft.world.level.levelgen.structure that return StructurePieceModifier and TypeMethodDescriptionSinglePieceStructure.PieceConstructor.construct(WorldgenRandom random, int minBlockX, int minBlockZ) static StructurePieceStructurePiece.findCollisionPiece(List<StructurePiece> pieces, BoundingBox boundingBox) StructurePieceAccessor.findCollisionPiece(BoundingBox box) Methods in net.minecraft.world.level.levelgen.structure that return types with arguments of type StructurePieceMethods in net.minecraft.world.level.levelgen.structure with parameters of type StructurePieceModifier and TypeMethodDescriptionvoidStructurePiece.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidStructurePieceAccessor.addPiece(StructurePiece piece) Method parameters in net.minecraft.world.level.levelgen.structure with type arguments of type StructurePieceModifier and TypeMethodDescriptionstatic BoundingBoxStructurePiece.createBoundingBox(Stream<StructurePiece> pieces) static StructurePieceStructurePiece.findCollisionPiece(List<StructurePiece> pieces, BoundingBox boundingBox) -
Uses of StructurePiece in net.minecraft.world.level.levelgen.structure.pieces
Fields in net.minecraft.world.level.levelgen.structure.pieces with type parameters of type StructurePieceModifier and TypeFieldDescriptionprivate final List<StructurePiece> PiecesContainer.piecesThe field for thepiecesrecord component.private final List<StructurePiece> StructurePiecesBuilder.piecesMethods in net.minecraft.world.level.levelgen.structure.pieces that return StructurePieceModifier and TypeMethodDescriptionStructurePiecesBuilder.findCollisionPiece(BoundingBox box) StructurePieceType.ContextlessType.load(CompoundTag tag) default StructurePieceStructurePieceType.ContextlessType.load(StructurePieceSerializationContext context, CompoundTag tag) StructurePieceType.load(StructurePieceSerializationContext context, CompoundTag tag) default StructurePieceStructurePieceType.StructureTemplateType.load(StructurePieceSerializationContext context, CompoundTag tag) StructurePieceType.StructureTemplateType.load(StructureTemplateManager structureTemplateManager, CompoundTag tag) Methods in net.minecraft.world.level.levelgen.structure.pieces that return types with arguments of type StructurePieceModifier and TypeMethodDescriptionPiecesContainer.pieces()Returns the value of thepiecesrecord component.Methods in net.minecraft.world.level.levelgen.structure.pieces with parameters of type StructurePieceConstructor parameters in net.minecraft.world.level.levelgen.structure.pieces with type arguments of type StructurePieceModifierConstructorDescriptionPiecesContainer(List<StructurePiece> pieces) Creates an instance of aPiecesContainerrecord class. -
Uses of StructurePiece in net.minecraft.world.level.levelgen.structure.structures
Subclasses of StructurePiece in net.minecraft.world.level.levelgen.structure.structuresModifier and TypeClassDescriptionstatic classclassstatic classstatic classclassstatic classstatic class(package private) static classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic class(package private) static classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classprotected static classstatic classstatic classstatic classstatic classclassstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic class(package private) static classstatic classclassstatic classFields in net.minecraft.world.level.levelgen.structure.structures with type parameters of type StructurePieceModifier and TypeFieldDescriptionfinal List<StructurePiece> NetherFortressPieces.StartPiece.pendingChildrenfinal List<StructurePiece> StrongholdPieces.StartPiece.pendingChildrenMethods in net.minecraft.world.level.levelgen.structure.structures that return StructurePieceModifier and TypeMethodDescriptionprivate static StructurePieceOceanMonumentStructure.createTopPiece(ChunkPos chunkPos, WorldgenRandom random) private StructurePieceNetherFortressPieces.NetherBridgePiece.generateAndAddPiece(NetherFortressPieces.StartPiece startPiece, StructurePieceAccessor pieces, RandomSource random, int x, int y, int z, Direction orientation, int genDepth, boolean castlePiece) (package private) static StructurePieceStrongholdPieces.generateAndAddPiece(StrongholdPieces.StartPiece piece, StructurePieceAccessor pieces, RandomSource random, int x, int y, int z, Direction direction, int genDepth) protected StructurePieceNetherFortressPieces.NetherBridgePiece.generateChildForward(NetherFortressPieces.StartPiece startPiece, StructurePieceAccessor pieces, RandomSource random, int offsetX, int offsetY, boolean castlePiece) protected StructurePieceNetherFortressPieces.NetherBridgePiece.generateChildLeft(NetherFortressPieces.StartPiece startPiece, StructurePieceAccessor pieces, RandomSource random, int offsetY, int offsetX, boolean castlePiece) protected StructurePieceNetherFortressPieces.NetherBridgePiece.generateChildRight(NetherFortressPieces.StartPiece startPiece, StructurePieceAccessor pieces, RandomSource random, int offsetY, int offsetX, boolean castlePiece) protected StructurePieceStrongholdPieces.StrongholdPiece.generateSmallDoorChildForward(StrongholdPieces.StartPiece startPiece, StructurePieceAccessor pieces, RandomSource random, int offsetX, int offsetY) protected StructurePieceStrongholdPieces.StrongholdPiece.generateSmallDoorChildLeft(StrongholdPieces.StartPiece startPiece, StructurePieceAccessor pieces, RandomSource random, int offsetY, int offsetX) protected StructurePieceStrongholdPieces.StrongholdPiece.generateSmallDoorChildRight(StrongholdPieces.StartPiece startPiece, StructurePieceAccessor pieces, RandomSource random, int offsetY, int offsetX) Methods in net.minecraft.world.level.levelgen.structure.structures with parameters of type StructurePieceModifier and TypeMethodDescriptionvoidMineshaftPieces.MineShaftCorridor.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidMineshaftPieces.MineShaftCrossing.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidMineshaftPieces.MineShaftRoom.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidMineshaftPieces.MineShaftStairs.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidNetherFortressPieces.BridgeCrossing.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidNetherFortressPieces.BridgeStraight.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidNetherFortressPieces.CastleCorridorStairsPiece.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidNetherFortressPieces.CastleCorridorTBalconyPiece.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidNetherFortressPieces.CastleEntrance.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidNetherFortressPieces.CastleSmallCorridorCrossingPiece.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidNetherFortressPieces.CastleSmallCorridorLeftTurnPiece.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidNetherFortressPieces.CastleSmallCorridorPiece.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidNetherFortressPieces.CastleSmallCorridorRightTurnPiece.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidNetherFortressPieces.CastleStalkRoom.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidNetherFortressPieces.RoomCrossing.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidNetherFortressPieces.StairsRoom.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidStrongholdPieces.ChestCorridor.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidStrongholdPieces.FiveCrossing.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidStrongholdPieces.LeftTurn.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidStrongholdPieces.PortalRoom.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidStrongholdPieces.PrisonHall.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidStrongholdPieces.RightTurn.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidStrongholdPieces.RoomCrossing.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidStrongholdPieces.StairsDown.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidStrongholdPieces.Straight.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) voidStrongholdPieces.StraightStairsDown.addChildren(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random) (package private) static MineshaftPieces.MineShaftPieceMineshaftPieces.generateAndAddPiece(StructurePiece piece, StructurePieceAccessor pieces, RandomSource random, int x, int y, int z, Direction direction, int genDepth) Method parameters in net.minecraft.world.level.levelgen.structure.structures with type arguments of type StructurePieceModifier and TypeMethodDescription(package private) static EndCityPieces.EndCityPieceEndCityPieces.addHelper(List<StructurePiece> pieces, EndCityPieces.EndCityPiece piece) booleanEndCityPieces.SectionGenerator.generate(StructureTemplateManager structureTemplateManager, int counter, EndCityPieces.EndCityPiece piece, BlockPos startPos, List<StructurePiece> pieces, RandomSource random) (package private) static booleanEndCityPieces.recursiveChildren(StructureTemplateManager structureTemplateManager, EndCityPieces.SectionGenerator sectionGenerator, int counter, EndCityPieces.EndCityPiece piece, BlockPos startPos, List<StructurePiece> pieces, RandomSource random) static voidEndCityPieces.startHouseTower(StructureTemplateManager structureTemplateManager, BlockPos startPos, Rotation rotation, List<StructurePiece> pieces, RandomSource random)