Uses of Record Class
net.minecraft.world.level.levelgen.structure.pieces.PiecesContainer
Packages that use PiecesContainer
Package
Description
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Uses of PiecesContainer in net.minecraft.world.level.levelgen.structure
Fields in net.minecraft.world.level.levelgen.structure declared as PiecesContainerMethods in net.minecraft.world.level.levelgen.structure with parameters of type PiecesContainerModifier and TypeMethodDescriptionvoidPostPlacementProcessor.afterPlace(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, PiecesContainer pieces) voidStructure.afterPlace(WorldGenLevel level, StructureManager structureManager, ChunkGenerator chunkGenerator, RandomSource random, BoundingBox boundingBox, ChunkPos chunkPos, PiecesContainer pieces) Constructors in net.minecraft.world.level.levelgen.structure with parameters of type PiecesContainerModifierConstructorDescriptionStructureStart(Structure structure, ChunkPos chunkPos, int references, PiecesContainer pieceContainer) -
Uses of PiecesContainer in net.minecraft.world.level.levelgen.structure.pieces
Methods in net.minecraft.world.level.levelgen.structure.pieces that return PiecesContainerModifier and TypeMethodDescriptionStructurePiecesBuilder.build()static PiecesContainerPiecesContainer.load(ListTag tag, StructurePieceSerializationContext context) -
Uses of PiecesContainer in net.minecraft.world.level.levelgen.structure.structures
Methods in net.minecraft.world.level.levelgen.structure.structures that return PiecesContainerModifier and TypeMethodDescriptionstatic PiecesContainerOceanMonumentStructure.regeneratePiecesAfterLoad(ChunkPos chunkPos, long seed, PiecesContainer piecesContainer) Methods in net.minecraft.world.level.levelgen.structure.structures with parameters of type PiecesContainerModifier and TypeMethodDescriptionvoidDesertPyramidStructure.afterPlace(WorldGenLevel level, StructureManager structureManager, ChunkGenerator chunkGenerator, RandomSource random, BoundingBox boundingBox, ChunkPos chunkPos, PiecesContainer pieces) voidWoodlandMansionStructure.afterPlace(WorldGenLevel level, StructureManager structureManager, ChunkGenerator chunkGenerator, RandomSource random, BoundingBox boundingBox, ChunkPos chunkPos, PiecesContainer pieces) static PiecesContainerOceanMonumentStructure.regeneratePiecesAfterLoad(ChunkPos chunkPos, long seed, PiecesContainer piecesContainer)