Model.Simple
private final ModelPart
handle
private static final String
HANDLE
plate
PLATE
private static final int
SHIELD_HEIGHT
SHIELD_WIDTH
renderType, root
ShieldModel(ModelPart root)
static LayerDefinition
createLayer()
ModelPart
handle()
plate()
allParts, getAnimation, renderToBuffer, renderToBuffer, renderType, renderType, resetPose, root, setupAnim
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait