Class Warden

All Implemented Interfaces:
DataComponentGetter, TypedInstance<EntityType<?>>, SyncedDataHolder, DebugValueSource, Attackable, EquipmentUser, ItemOwner, Leashable, Enemy, SlotProvider, Targeting, EntityAccess, UniquelyIdentifyable, VibrationSystem, Nameable, ScoreHolder, Waypoint, WaypointTransmitter, IAttachmentHolder, IEntityExtension, ILivingEntityExtension

public class Warden extends Monster implements VibrationSystem