Class Warden
- All Implemented Interfaces:
DataComponentGetter, TypedInstance<EntityType<?>>, SyncedDataHolder, DebugValueSource, Attackable, EquipmentUser, ItemOwner, Leashable, Enemy, SlotProvider, Targeting, EntityAccess, UniquelyIdentifyable, VibrationSystem, Nameable, ScoreHolder, Waypoint, WaypointTransmitter, IAttachmentHolder, IEntityExtension, ILivingEntityExtension
-
Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class LivingEntity
LivingEntity.FallsoundsNested classes/interfaces inherited from class Entity
Entity.Flags, Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReasonNested classes/interfaces inherited from class AttachmentHolder
AttachmentHolder.AsFieldNested classes/interfaces inherited from interface DebugValueSource
DebugValueSource.Registration, DebugValueSource.ValueGetter<T>Nested classes/interfaces inherited from interface ItemOwner
ItemOwner.OffsetFromOwnerNested classes/interfaces inherited from interface Leashable
Leashable.LeashData, Leashable.WrenchNested classes/interfaces inherited from interface VibrationSystem
VibrationSystem.Data, VibrationSystem.Listener, VibrationSystem.Ticker, VibrationSystem.UserNested classes/interfaces inherited from interface Waypoint
Waypoint.IconNested classes/interfaces inherited from interface WaypointTransmitter
WaypointTransmitter.BlockConnection, WaypointTransmitter.ChunkConnection, WaypointTransmitter.Connection, WaypointTransmitter.EntityAzimuthConnection, WaypointTransmitter.EntityBlockConnection, WaypointTransmitter.EntityChunkConnection -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate AngerManagementprivate static final intprivate static final intprivate static final floatfinal AnimationStateprivate static final Brain.Provider<Warden> private static final EntityDataAccessor<Integer> private static final intprivate static final intprivate static final intprivate static final intprivate static final intprivate static final intprivate static final floatprivate static final floatfinal AnimationStateprivate final DynamicGameEventListener<VibrationSystem.Listener> final AnimationStateprivate static final intprivate intprivate intprivate static final floatprivate static final intprivate static final floatprivate static final intprivate static final intprivate static final intprivate static final intfinal AnimationStatefinal AnimationStatefinal AnimationStateprivate intprivate intprivate static final intprivate static final intprivate static final intprivate VibrationSystem.Dataprivate final VibrationSystem.UserFields inherited from class PathfinderMob
DEFAULT_WALK_TARGET_VALUEFields inherited from class Mob
ambientSoundTime, goalSelector, jumpControl, lookControl, MAX_ENCHANTED_ARMOR_CHANCE, MAX_ENCHANTED_WEAPON_CHANCE, MAX_PICKUP_LOOT_CHANCE, MAX_WEARING_ARMOR_CHANCE, moveControl, navigation, PICKUP_REACH, preventConversionSpawns, RANDOM_SPAWN_BONUS_ID, TAG_CAN_PICK_UP_LOOT, TAG_DROP_CHANCES, TAG_LEFT_HANDED, TAG_NO_AI, targetSelector, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, WEARING_ARMOR_UPGRADE_MATERIAL_ATTEMPTS, WEARING_ARMOR_UPGRADE_MATERIAL_CHANCE, xpRewardFields inherited from class LivingEntity
ARMOR_SLOT_OFFSET, attackAnim, attackStrengthTicker, autoSpinAttackDmg, autoSpinAttackItemStack, autoSpinAttackTicks, BASE_JUMP_POWER, BODY_ARMOR_OFFSET, brain, currentExplosionCause, currentImpulseImpactPos, damageContainers, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathTime, DEFAULT_BABY_SCALE, DEFAULT_BASE_GRAVITY, DEFAULT_KNOCKBACK, elytraAnimationState, equipment, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, hurtDuration, hurtTime, INPUT_FRICTION, interpolation, INVULNERABLE_DURATION, itemSwapTicker, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerMemoryTime, lerpHeadSteps, lerpYHeadRot, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, PLAYER_HURT_EXPERIENCE_TIME, PLAYER_NOT_WEARING_DISGUISE_ITEM, PLAYER_NOT_WEARING_DISGUISE_ITEM_FOR_TARGET, recentKineticEnemies, removeArrowTime, removeStingerTime, SADDLE_OFFSET, SLEEPING_DIMENSIONS, swinging, swingingArm, swingTime, TAG_ATTRIBUTES, TAG_BRAIN, TAG_DEATH_TIME, TAG_EQUIPMENT, TAG_FALL_FLYING, TAG_HEALTH, TAG_HURT_BY_TIMESTAMP, TAG_HURT_TIME, TAG_SLEEPING_POS, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zzaFields inherited from class Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, flyDist, FREEZE_HURT_FREQUENCY, horizontalCollision, hurtMarked, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, MAX_MOVEMENTS_HANDELED_PER_TICK, minorHorizontalCollision, moveDist, needsSync, noPhysics, portalProcess, random, stringUUID, stuckSpeedMultiplier, TAG_AIR, TAG_CUSTOM_NAME, TAG_DATA, TAG_FALL_DISTANCE, TAG_FIRE, TAG_GLOWING, TAG_ID, TAG_INVULNERABLE, TAG_MOTION, TAG_NO_GRAVITY, TAG_ON_GROUND, TAG_PASSENGERS, TAG_PORTAL_COOLDOWN, TAG_POS, TAG_ROTATION, TAG_SILENT, TAG_UUID, tickCount, TOTAL_AIR_SUPPLY, uuid, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOldFields inherited from class AttachmentHolder
ATTACHMENTS_NBT_KEYFields inherited from interface Enemy
XP_REWARD_BOSS, XP_REWARD_HUGE, XP_REWARD_LARGE, XP_REWARD_MEDIUM, XP_REWARD_NONE, XP_REWARD_SMALLFields inherited from interface Leashable
AXIS_SPECIFIC_ELASTICITY, ENTITY_ATTACHMENT_POINT, LEASH_ELASTIC_DIST, LEASH_TAG, LEASH_TOO_FAR_DIST, LEASHER_ATTACHMENT_POINT, MAXIMUM_ALLOWED_LEASHED_DIST, SHARED_QUAD_ATTACHMENT_POINTS, SPRING_DAMPENING, STIFFNESS, TORSIONAL_ELASTICITYFields inherited from interface ScoreHolder
WILDCARD, WILDCARD_NAMEFields inherited from interface VibrationSystem
NO_VIBRATION_FREQUENCY, RESONANCE_EVENTS, VIBRATION_FREQUENCY_FOR_EVENTFields inherited from interface Waypoint
MAX_RANGE, WAYPOINT_TRANSMIT_RANGE_HIDE_MODIFIERFields inherited from interface WaypointTransmitter
REALLY_FAR_DISTANCE -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidaddAdditionalSaveData(ValueOutput output) static voidapplyDarknessAround(ServerLevel level, Vec3 position, @Nullable Entity source, int darknessRadius) protected booleanbooleancanTargetEntity(@Nullable Entity entity) booleancheckSpawnObstruction(LevelReader level) voidclearAnger(Entity entity) private voidstatic AttributeSupplier.Builderprotected PathNavigationcreateNavigation(Level level) protected voidcustomServerAiStep(ServerLevel level) booleanprotected voiddefineSynchedData(SynchedEntityData.Builder entityData) booleandoHurtTarget(ServerLevel level, Entity target) protected void@Nullable SpawnGroupDatafinalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData groupData) private intgetAddEntityPacket(ServerEntity serverEntity) protected @Nullable SoundEventgetBrain()intprotected SoundEventgetDefaultDimensions(Pose pose) floatgetHeartAnimation(float a) private intprotected SoundEventgetHurtSound(DamageSource source) floatprotected float@Nullable LivingEntityfloatgetTendrilAnimation(float a) floatgetWalkTargetValue(BlockPos pos, LevelReader level) voidhandleEntityEvent(byte id) booleanhurtServer(ServerLevel level, DamageSource source, float damage) booleanignoreExplosion(Explosion explosion) voidincreaseAngerAt(@Nullable Entity entity) voidincreaseAngerAt(@Nullable Entity entity, int amount, boolean playSound) private booleanbooleanisInvulnerableTo(ServerLevel level, DamageSource source) booleanmakeBrain(Brain.Packed packedBrain) protected floatnextStep()voidonSyncedDataUpdated(EntityDataAccessor<?> accessor) private voidprotected voidplayStepSound(BlockPos pos, BlockState blockState) protected voidreadAdditionalSaveData(ValueInput input) voidbooleanremoveWhenFarAway(double distSqr) voidsetAttackTarget(LivingEntity target) private voidvoidtick()voidMethods inherited from class Monster
aiStep, checkAnyLightMonsterSpawnRules, checkMonsterSpawnRules, checkSurfaceMonstersSpawnRules, createMonsterAttributes, getFallSounds, getProjectile, getSoundSource, getSwimSound, getSwimSplashSound, isDarkEnoughToSpawn, isPreventingPlayerRest, shouldDropExperience, shouldDropLoot, updateNoActionTimeMethods inherited from class PathfinderMob
checkSpawnRules, closeRangeLeashBehaviour, followLeashSpeed, getWalkTargetValue, isPanicking, isPathFinding, shouldStayCloseToLeashHolder, whenLeashedToMethods inherited from class Mob
asValidTarget, ate, baseTick, canAttack, canBeLeashed, canDispenserEquipIntoSlot, canHoldItem, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canShearEquipment, canUseNonMeleeWeapon, chargeSpeedModifier, checkDespawn, checkMobSpawnRules, clampHeadRotationToBody, clearHome, convertTo, convertTo, createBodyControl, createEquipmentSlotContainer, createMobAttributes, dropCustomDeathLoot, dropFromLootTable, dropPreservedEquipment, dropPreservedEquipment, enchantSpawnedArmor, enchantSpawnedWeapon, equip, equip, equipItemIfPossible, getAmbientSoundInterval, getAttackBoundingBox, getBaseExperienceReward, getBodyArmorItem, getControllingPassenger, getDropChances, getEquipmentForSlot, getHeadRotSpeed, getHomePosition, getHomeRadius, getJumpControl, getLeashData, getLookControl, getLootTable, getLootTableSeed, getMainArm, getMaxFallDistance, getMaxHeadXRot, getMaxHeadYRot, getMaxSpawnClusterSize, getMoveControl, getNavigation, getPathfindingMalus, getPickResult, getPickupReach, getPreferredWeaponType, getSensing, getSpawnType, getTargetFromBrain, getTargetUnchecked, hasHome, interact, isAggressive, isEffectiveAi, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSaddled, isSpawnCancelled, isWearingBodyArmor, isWithinHome, isWithinHome, isWithinHome, isWithinMeleeAttackRange, jumpInFluid, jumpInLiquid, leashTooFarBehaviour, lookAt, mobInteract, onAttributeUpdated, onLeashRemoved, onOffspringSpawnedFromEgg, onPathfindingDone, onPathfindingStart, pickUpItem, playAmbientSound, playHurtSound, populateDefaultEquipmentEnchantments, populateDefaultEquipmentSlots, registerDebugValues, registerGoals, removeAfterChangingDimensions, removeAllGoals, removeFreeWill, requiresCustomPersistence, serverAiStep, setAggressive, setBaby, setBodyArmorItem, setCanPickUpLoot, setDropChance, setGuaranteedDrop, setHomeTo, setItemSlotAndDropWhenKilled, setLeashData, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setSpawnCancelled, setSpeed, setTarget, setXxa, setYya, setZza, shouldPassengersInheritMalus, spawnAnim, startRiding, stopInPlace, sunProtectionSlot, tickHeadTurn, updateControlFlags, usePlayerItem, wantsToPickUpMethods inherited from class LivingEntity
activeLocationDependentEnchantments, actuallyHurt, addEffect, addEffect, animateHurt, applyInput, applyItemBlocking, applyPostImpulseGraceTime, areAllEffectsAmbient, asLivingEntity, attackable, blockedByItem, blockUsingItem, calculateEntityAnimation, calculateFallDamage, canBeAffected, canBeSeenAsEnemy, canBeSeenByAnyone, canBreatheUnderwater, canEquipWithDispenser, canFreeze, canGlide, canGlideUsing, canStandOnFluid, canUsePortal, canUseSlot, causeExtraKnockback, causeFallDamage, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createEquipment, createLivingAttributes, createWitherRose, decreaseAirSupply, die, doAutoAttackOnTouch, doesEmitEquipEvent, doHurtEquipment, drop, dropAllDeathLoot, dropEquipment, dropExperience, dropFromEntityInteractLootTable, dropFromGiftLootTable, dropFromLootTable, dropFromLootTable, dropFromLootTable, dropFromShearingLootTable, equipmentHasChanged, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getActiveItem, getAgeScale, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttackRangeWith, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getCombatTracker, getComfortableFallDistance, getCurrentSwingDuration, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDefaultGravity, getDimensions, getDismountPoses, getEffect, getEffectBlendFactor, getEffectiveGravity, getEquipmentSlotForItem, getEquipSound, getExperienceReward, getFallFlyingTicks, getFluidFallingAdjustedMovement, getFlyingSpeed, getHealth, getHitbox, getHurtDir, getInterpolation, getItemBlockingWith, getItemBySlot, getItemHeldByArm, getItemInHand, getJumpBoostPower, getJumpPower, getJumpPower, getKillCredit, getKnockback, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtByPlayer, getLastHurtByPlayerMemoryTime, getLastHurtMob, getLastHurtMobTimestamp, getLiquidCollisionShape, getLocalBoundsForPose, getLuck, getMainHandItem, getMaxAbsorption, getMaxHeadRotationRelativeToBody, getMaxHealth, getNoActionTime, getOffhandItem, getPassengerRidingPosition, getPreciseBodyRotation, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSleepingPos, getSlot, getSpeed, getStingerCount, getSwimAmount, getTicksSinceLastKineticHitFeedback, getTicksUsingItem, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getWeaponItem, getYHeadRot, goDownInWater, handleDamageEvent, handleExtraItemsCreatedOnUse, hasEffect, hasInfiniteMaterials, hasItemInSlot, hasLandedInLiquid, hasLineOfSight, hasLineOfSight, heal, hurtArmor, hurtHelmet, igniteForTicks, increaseAirSupply, indicateDamage, internalSetAbsorptionAmount, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBaby, isBlocking, isCurrentlyGlowing, isDeadOrDying, isEquippableInSlot, isFallFlying, isHolding, isHolding, isIgnoringFallDamageFromCurrentImpulse, isImmobile, isInPostImpulseGraceTime, isInvertedHealAndHarm, isInWall, isJumping, isLookingAtMe, isPickable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isTransmittingWaypoint, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadRotationStep, lerpHeadTo, lookAt, makePoofParticles, makeSound, makeWaypointConnectionWith, maxUpStep, onAttack, onBelowWorld, onChangedBlock, onClimbable, onEffectAdded, onEffectsRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onEquippedItemBroken, onItemPickup, onLeaveCombat, onRemoval, playAttackSound, playBlockFallSound, postPiercingAttack, push, pushEntities, randomTeleport, releaseUsingItem, rememberStabbedEntity, remove, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, resetCurrentImpulseContext, resetForwardDirectionOfRelativePortalPosition, resolveMobResponsibleForDamage, resolvePlayerResponsibleForDamage, rideTick, sanitizeScale, sendEffectToPassengers, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setIgnoreFallDamageFromCurrentImpulse, setItemInHand, setItemSlot, setItemSlot, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldShowName, shouldTakeDrowningDamage, shouldTravelInFluid, skipDropExperience, spawnItemParticles, stabAttack, stabbedEntities, startSleeping, startUsingItem, stopFallFlying, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, tickRidden, travel, travelFlying, travelFlying, travelInWater, triggerOnDeathMobEffects, tryAddFrost, tryResetCurrentImpulseContext, updateDataBeforeSync, updateEffectVisibility, updateFallFlying, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, wasExperienceConsumed, wasRecentlyStabbed, waypointIcon, wouldNotSuffocateAtTargetPoseMethods inherited from class Entity
absSnapRotationTo, absSnapTo, absSnapTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, applyComponentsFromItemStack, applyEffectsFromBlocks, applyEffectsFromBlocks, applyEffectsFromBlocksForLastMovements, applyGravity, applyImplicitComponent, applyImplicitComponentIfPresent, applyImplicitComponents, awardKillScore, belowNameDisplay, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canCollideWith, canControlVehicle, canInteractWithLevel, canSimulateMovement, canSpawnSprintParticle, canSprint, canTeleport, canTrample, captureDrops, captureDrops, castComponentValue, checkBelowWorld, checkFallDistanceAccumulation, checkSupportingBlock, chunkPosition, clearFire, clearFreeze, clearMovementThisTick, closerThan, closerThan, collectAllColliders, collideBoundingBox, collidedWithFluid, collidedWithShapeMovingFrom, computeSpeed, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, doWaterSplashEffect, dropAllLeashConnections, ejectPassengers, entityTags, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, get, getAirSupply, getAttachments, getAvailableSpaceBelow, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCapability, getCapability, getCollisionHorizontalEscapeVector, getControlledVehicle, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidInteractionBox, getFluidJumpThreshold, getForward, getGravity, getHandHoldingItemAngle, getHeadLookAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getKnownMovement, getKnownSpeed, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMotionDirection, getMovementEmission, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengers, getPassengersAndSelf, getPercentFrozen, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getQuadLeashHolderOffsets, getRandom, getRandomX, getRandomY, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRequiresPrecisePosition, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getSharedFlag, getStringUUID, getSwimHighSpeedSplashSound, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getXRot, getY, getY, getYRot, getYRot, getZ, getZ, handleOnAboveBubbleColumn, handleOnInsideBubbleColumn, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasMovedHorizontallyRecently, hasPassenger, hasPassenger, hasPose, hurt, hurtClient, hurtOrSimulate, igniteForSeconds, is, isAddedToLevel, isAffectedByBlocks, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isClientAuthoritative, isColliding, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFlapping, isFlyingVehicle, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInClouds, isInLava, isInLiquid, isInShallowWater, isInterpolating, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWater, isInWaterOrRain, isLocalClientAuthoritative, isLocalInstanceAuthoritative, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killedEntity, lavaHurt, lavaIgnite, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, makeBoundingBox, makeBoundingBox, makeStuckInBlock, markHurt, maybeBackOffFromEdge, mayInteract, mirror, modifyPassengerFluidInteractionBox, move, moveOrInterpolateTo, moveOrInterpolateTo, moveOrInterpolateTo, moveOrInterpolateTo, moveRelative, moveTowardsClosestSpace, notifyLeasheeRemoved, notifyLeashHolder, oldPosition, onAboveBubbleColumn, onAddedToLevel, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onPassengerTurned, onRemovedFromLevel, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playSwimSound, position, positionRider, positionRider, problemPath, processFlappingMovement, processPortalCooldown, propagateFallToPassengers, push, push, reapplyPosition, refreshDimensions, registryAccess, removeLatestMovementRecording, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendBubbleColumnParticles, setAirSupply, setAsInsidePortal, setBoundingBox, setComponent, setCustomName, setCustomNameVisible, setData, setDeltaMovement, setDeltaMovement, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRequiresPrecisePosition, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shearOffAllLeashConnections, shouldBeSaved, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, snapTo, snapTo, snapTo, snapTo, snapTo, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, supportQuadLeashAsHolder, syncData, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportSetPosition, teleportSpectators, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, typeHolder, unRide, unsetRemoved, updateFluidInteraction, updateSwimming, waterSwimSoundMethods inherited from class AttachmentHolder
deserializeAttachments, getData, getExistingDataOrNull, hasAttachments, hasData, removeData, serializeAttachmentsMethods inherited from interface DataComponentGetter
get, getOrDefault, getOrDefault, getTyped, has, hasMethods inherited from interface EquipmentUser
equip, equip, equip, getItemBySlot, resolveSlot, setItemSlotMethods inherited from interface IAttachmentHolder
getData, getExistingData, getExistingData, getExistingDataOrNull, hasData, removeData, setData, syncDataMethods inherited from interface IEntityExtension
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canTrample, captureDrops, captureDrops, copyAttachmentsFrom, getClassification, getFluidFallDistanceModifier, getFluidMotionScale, getParts, getPersistentData, getSoundFromFluidType, hasCustomOutlineRendering, isAddedToLevel, isMultipartEntity, isPushedByFluid, onAddedToLevel, onRemovedFromLevel, revive, sendPairingData, shouldRiderSitMethods inherited from interface ILivingEntityExtension
canDrownInFluidType, canSwimInFluidType, moveInFluid, onDamageTaken, self, sinkInFluidMethods inherited from interface Leashable
canHaveALeashAttachedTo, checkElasticInteractions, dropLeash, getLeashHolder, getLeashOffset, getLeashOffset, getQuadLeashOffsets, isLeashed, leashDistanceTo, leashElasticDistance, leashSnapDistance, mayBeLeashed, onElasticLeashPull, readLeashData, removeLeash, setDelayedLeashHolderId, setLeashedTo, supportQuadLeash, writeLeashDataMethods inherited from interface Nameable
getPlainTextNameMethods inherited from interface ScoreHolder
getFeedbackDisplayNameMethods inherited from interface SlotProvider
getSlotsFromRange
-
Field Details
-
VIBRATION_COOLDOWN_TICKS
private static final int VIBRATION_COOLDOWN_TICKS- See Also:
-
TIME_TO_USE_MELEE_UNTIL_SONIC_BOOM
private static final int TIME_TO_USE_MELEE_UNTIL_SONIC_BOOM- See Also:
-
MAX_HEALTH
private static final int MAX_HEALTH- See Also:
-
MOVEMENT_SPEED_WHEN_FIGHTING
private static final float MOVEMENT_SPEED_WHEN_FIGHTING- See Also:
-
KNOCKBACK_RESISTANCE
private static final float KNOCKBACK_RESISTANCE- See Also:
-
ATTACK_KNOCKBACK
private static final float ATTACK_KNOCKBACK- See Also:
-
ATTACK_DAMAGE
private static final int ATTACK_DAMAGE- See Also:
-
FOLLOW_RANGE
private static final int FOLLOW_RANGE- See Also:
-
CLIENT_ANGER_LEVEL
-
DARKNESS_DISPLAY_LIMIT
private static final int DARKNESS_DISPLAY_LIMIT- See Also:
-
DARKNESS_DURATION
private static final int DARKNESS_DURATION- See Also:
-
DARKNESS_RADIUS
private static final int DARKNESS_RADIUS- See Also:
-
DARKNESS_INTERVAL
private static final int DARKNESS_INTERVAL- See Also:
-
ANGERMANAGEMENT_TICK_DELAY
private static final int ANGERMANAGEMENT_TICK_DELAY- See Also:
-
DEFAULT_ANGER
private static final int DEFAULT_ANGER- See Also:
-
PROJECTILE_ANGER
private static final int PROJECTILE_ANGER- See Also:
-
ON_HURT_ANGER_BOOST
private static final int ON_HURT_ANGER_BOOST- See Also:
-
RECENT_PROJECTILE_TICK_THRESHOLD
private static final int RECENT_PROJECTILE_TICK_THRESHOLD- See Also:
-
TOUCH_COOLDOWN_TICKS
private static final int TOUCH_COOLDOWN_TICKS- See Also:
-
DIGGING_PARTICLES_AMOUNT
private static final int DIGGING_PARTICLES_AMOUNT- See Also:
-
DIGGING_PARTICLES_DURATION
private static final float DIGGING_PARTICLES_DURATION- See Also:
-
DIGGING_PARTICLES_OFFSET
private static final float DIGGING_PARTICLES_OFFSET- See Also:
-
PROJECTILE_ANGER_DISTANCE
private static final int PROJECTILE_ANGER_DISTANCE- See Also:
-
BRAIN_PROVIDER
-
tendrilAnimation
private int tendrilAnimation -
tendrilAnimationO
private int tendrilAnimationO -
heartAnimation
private int heartAnimation -
heartAnimationO
private int heartAnimationO -
roarAnimationState
-
sniffAnimationState
-
emergeAnimationState
-
diggingAnimationState
-
attackAnimationState
-
sonicBoomAnimationState
-
dynamicGameEventListener
-
vibrationUser
-
vibrationData
-
angerManagement
-
-
Constructor Details
-
Warden
-
-
Method Details
-
getAddEntityPacket
- Overrides:
getAddEntityPacketin classEntity
-
recreateFromPacket
- Overrides:
recreateFromPacketin classLivingEntity
-
checkSpawnObstruction
- Overrides:
checkSpawnObstructionin classMob
-
getWalkTargetValue
- Overrides:
getWalkTargetValuein classMonster
-
isInvulnerableTo
- Overrides:
isInvulnerableToin classLivingEntity
-
isDiggingOrEmerging
private boolean isDiggingOrEmerging() -
canRide
-
getSecondsToDisableBlocking
public float getSecondsToDisableBlocking()- Overrides:
getSecondsToDisableBlockingin classLivingEntity
-
nextStep
-
createAttributes
-
dampensVibrations
public boolean dampensVibrations()- Overrides:
dampensVibrationsin classEntity
-
getSoundVolume
protected float getSoundVolume()- Overrides:
getSoundVolumein classLivingEntity
-
getAmbientSound
- Overrides:
getAmbientSoundin classMob
-
getHurtSound
- Overrides:
getHurtSoundin classMonster
-
getDeathSound
- Overrides:
getDeathSoundin classMonster
-
playStepSound
- Overrides:
playStepSoundin classEntity
-
doHurtTarget
- Overrides:
doHurtTargetin classMob
-
defineSynchedData
- Overrides:
defineSynchedDatain classMob
-
getClientAngerLevel
public int getClientAngerLevel() -
syncClientAngerLevel
private void syncClientAngerLevel() -
tick
-
customServerAiStep
- Overrides:
customServerAiStepin classMob
-
handleEntityEvent
public void handleEntityEvent(byte id) - Overrides:
handleEntityEventin classMob
-
getHeartBeatDelay
private int getHeartBeatDelay() -
getTendrilAnimation
public float getTendrilAnimation(float a) -
getHeartAnimation
public float getHeartAnimation(float a) -
clientDiggingParticles
-
onSyncedDataUpdated
- Specified by:
onSyncedDataUpdatedin interfaceSyncedDataHolder- Overrides:
onSyncedDataUpdatedin classLivingEntity
-
ignoreExplosion
- Overrides:
ignoreExplosionin classEntity
-
makeBrain
- Overrides:
makeBrainin classLivingEntity
-
getBrain
- Overrides:
getBrainin classLivingEntity
-
updateDynamicGameEventListener
public void updateDynamicGameEventListener(BiConsumer<DynamicGameEventListener<?>, ServerLevel> action) - Overrides:
updateDynamicGameEventListenerin classEntity
-
canTargetEntity
-
applyDarknessAround
public static void applyDarknessAround(ServerLevel level, Vec3 position, @Nullable Entity source, int darknessRadius) -
addAdditionalSaveData
- Overrides:
addAdditionalSaveDatain classMob
-
readAdditionalSaveData
- Overrides:
readAdditionalSaveDatain classMob
-
playListeningSound
private void playListeningSound() -
getAngerLevel
-
getActiveAnger
private int getActiveAnger() -
clearAnger
-
increaseAngerAt
-
increaseAngerAt
-
getEntityAngryAt
-
getTarget
-
removeWhenFarAway
public boolean removeWhenFarAway(double distSqr) - Overrides:
removeWhenFarAwayin classMob
-
finalizeSpawn
public @Nullable SpawnGroupData finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData groupData) - Overrides:
finalizeSpawnin classMob
-
hurtServer
- Overrides:
hurtServerin classLivingEntity
-
setAttackTarget
-
getDefaultDimensions
- Overrides:
getDefaultDimensionsin classLivingEntity
-
isPushable
public boolean isPushable()- Overrides:
isPushablein classLivingEntity
-
doPush
- Overrides:
doPushin classLivingEntity
-
getAngerManagement
-
getVibrationData
- Specified by:
getVibrationDatain interfaceVibrationSystem
-
getVibrationUser
- Specified by:
getVibrationUserin interfaceVibrationSystem
-