Class ApplyBonusCount
java.lang.Object
net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
net.minecraft.world.level.storage.loot.functions.ApplyBonusCount
- All Implemented Interfaces:
BiFunction<ItemStack, LootContext, ItemStack>, LootItemFunction, LootContextUser, Validatable
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionprivate static final recordprivate static interfaceprivate static final recordprivate static final recordprivate static final recordNested classes/interfaces inherited from class LootItemConditionalFunction
LootItemConditionalFunction.Builder<T> -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate final Holder<Enchantment> private final ApplyBonusCount.Formulaprivate static final MapCodec<ApplyBonusCount.Formula> private static final Codec<ApplyBonusCount.FormulaType> private static final Map<Identifier, ApplyBonusCount.FormulaType> static final MapCodec<ApplyBonusCount> Fields inherited from class LootItemConditionalFunction
predicates -
Constructor Summary
ConstructorsModifierConstructorDescriptionprivateApplyBonusCount(List<LootItemCondition> predicates, Holder<Enchantment> enchantment, ApplyBonusCount.Formula formula) -
Method Summary
Modifier and TypeMethodDescriptionstatic LootItemConditionalFunction.Builder<?> addBonusBinomialDistributionCount(Holder<Enchantment> enchantment, float probability, int extraRounds) static LootItemConditionalFunction.Builder<?> addOreBonusCount(Holder<Enchantment> enchantment) static LootItemConditionalFunction.Builder<?> addUniformBonusCount(Holder<Enchantment> enchantment) static LootItemConditionalFunction.Builder<?> addUniformBonusCount(Holder<Enchantment> enchantment, int bonusMultiplier) codec()Set<ContextKey<?>> run(ItemStack itemStack, LootContext context) Methods inherited from class LootItemConditionalFunction
apply, commonFields, simpleBuilder, validateMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface BiFunction
andThen
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Field Details
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FORMULAS
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FORMULA_TYPE_CODEC
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FORMULA_CODEC
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MAP_CODEC
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enchantment
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formula
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Constructor Details
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ApplyBonusCount
private ApplyBonusCount(List<LootItemCondition> predicates, Holder<Enchantment> enchantment, ApplyBonusCount.Formula formula)
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Method Details
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codec
- Specified by:
codecin interfaceLootItemFunction- Specified by:
codecin classLootItemConditionalFunction
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getReferencedContextParams
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run
- Specified by:
runin classLootItemConditionalFunction
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addBonusBinomialDistributionCount
public static LootItemConditionalFunction.Builder<?> addBonusBinomialDistributionCount(Holder<Enchantment> enchantment, float probability, int extraRounds) -
addOreBonusCount
public static LootItemConditionalFunction.Builder<?> addOreBonusCount(Holder<Enchantment> enchantment) -
addUniformBonusCount
public static LootItemConditionalFunction.Builder<?> addUniformBonusCount(Holder<Enchantment> enchantment) -
addUniformBonusCount
public static LootItemConditionalFunction.Builder<?> addUniformBonusCount(Holder<Enchantment> enchantment, int bonusMultiplier)
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