Class FillPlayerHead
java.lang.Object
net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
net.minecraft.world.level.storage.loot.functions.FillPlayerHead
- All Implemented Interfaces:
BiFunction<ItemStack, LootContext, ItemStack>, LootItemFunction, LootContextUser, Validatable
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Nested Class Summary
Nested classes/interfaces inherited from class LootItemConditionalFunction
LootItemConditionalFunction.Builder<T> -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate final LootContext.EntityTargetstatic final MapCodec<FillPlayerHead> Fields inherited from class LootItemConditionalFunction
predicates -
Constructor Summary
ConstructorsConstructorDescriptionFillPlayerHead(List<LootItemCondition> predicates, LootContext.EntityTarget entityTarget) -
Method Summary
Modifier and TypeMethodDescriptioncodec()static LootItemConditionalFunction.Builder<?> fillPlayerHead(LootContext.EntityTarget entityTarget) Set<ContextKey<?>> run(ItemStack itemStack, LootContext context) Methods inherited from class LootItemConditionalFunction
apply, commonFields, simpleBuilder, validateMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface BiFunction
andThen
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Field Details
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MAP_CODEC
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entityTarget
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Constructor Details
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FillPlayerHead
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Method Details
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codec
- Specified by:
codecin interfaceLootItemFunction- Specified by:
codecin classLootItemConditionalFunction
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getReferencedContextParams
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run
- Specified by:
runin classLootItemConditionalFunction
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fillPlayerHead
public static LootItemConditionalFunction.Builder<?> fillPlayerHead(LootContext.EntityTarget entityTarget)
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